[Bf-docboard-svn] bf-manual: [7525] trunk/blender_docs/manual/render/shader_nodes/textures/sky.rst: Sky Texture: Improve altitude doc

Aaron Carlisle noreply at blender.org
Sun Jan 3 03:33:02 CET 2021


Revision: 7525
          https://developer.blender.org/rBM7525
Author:   Blendify
Date:     2021-01-03 03:33:02 +0100 (Sun, 03 Jan 2021)
Log Message:
-----------
Sky Texture: Improve altitude doc

Fixes T84303

Modified Paths:
--------------
    trunk/blender_docs/manual/render/shader_nodes/textures/sky.rst

Modified: trunk/blender_docs/manual/render/shader_nodes/textures/sky.rst
===================================================================
--- trunk/blender_docs/manual/render/shader_nodes/textures/sky.rst	2021-01-02 20:17:47 UTC (rev 7524)
+++ trunk/blender_docs/manual/render/shader_nodes/textures/sky.rst	2021-01-03 02:33:02 UTC (rev 7525)
@@ -65,7 +65,11 @@
    Rotation of the sun around the zenith (in degrees).
 
 Altitude
-   Height from sea level to the space (in km).
+   The distance in kilometers from sea level to the point the camera is observing.
+   For example, if the camera is placed on a beach a value of 0 should be used, however,
+   if the camera is in the cockpit of a flying airplane a value of 10km will be more suitable.
+   Note, this is limited to 60km because the mathematical model only accounts
+   for the first two layers of the earth's atmosphere (which ends around 60km).
 
 Air
    Density of air molecules.



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