[Bf-docboard-svn] bf-manual-translations: [5984] trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex: sk - /modeling/meshes/editing/vertex/

Jozef Matta noreply at blender.org
Thu Feb 25 15:36:17 CET 2021


Revision: 5984
          https://developer.blender.org/rBMT5984
Author:   pegas923
Date:     2021-02-25 15:36:17 +0100 (Thu, 25 Feb 2021)
Log Message:
-----------
sk - /modeling/meshes/editing/vertex/

Modified Paths:
--------------
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/bevel_vertices.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/blend_shape.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/connect_vertex_pairs.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/connect_vertex_path.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/extrude_vertices.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/hooks.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/index.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/laplacian_smooth.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/make_face_edge.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/make_vertex_parent.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/propagate_shapes.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/rip_vertices.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/rip_vertices_extend.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/rip_vertices_fill.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/slide_vertices.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/smooth_vertices.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/vertex_groups.po

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/bevel_vertices.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/bevel_vertices.po	2021-02-23 11:49:10 UTC (rev 5983)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/modeling/meshes/editing/vertex/bevel_vertices.po	2021-02-25 14:36:17 UTC (rev 5984)
@@ -4,119 +4,134 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2021-01-02 13:58-0500\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"PO-Revision-Date: 2021-02-24 12:51+0100\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.8.0\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n>=2 && n<=4 ? 1 : 2);\n"
+"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
+"Language-Team: Jozef Matta\n"
+"Language: sk_SK\n"
+"X-Generator: Poedit 2.4.2\n"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:5
 msgid "Bevel Vertices"
-msgstr ""
+msgstr "Skosiť vrcholy"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:7
 msgid "Reference"
-msgstr ""
+msgstr "Referencia"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst
 msgid "Mode"
-msgstr ""
+msgstr "Režim"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:10
 msgid "Edit Mode"
-msgstr ""
+msgstr "Režim editácie"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst
 msgid "Menu"
-msgstr ""
+msgstr "Ponuka"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:11
 msgid ":menuselection:`Vertex --> Bevel Vertices`"
-msgstr ""
+msgstr ":menuselection:`Vrchol --> Skosiť vrcholy`"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst
 msgid "Hotkey"
-msgstr ""
+msgstr "Klávesová skratka"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:12
 msgid ":kbd:`Shift-Ctrl-B`"
-msgstr ""
+msgstr ":kbd:`Shift-Ctrl-B`"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:13
 msgid ":menuselection:`Vertex --> Bevel Edges` (edge bevel)"
-msgstr ""
+msgstr ":menuselection:`Vrchol --> Skosiť hrany` (skosiť hranu)"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:14
 msgid ":kbd:`Ctrl-B` (edge bevel)"
-msgstr ""
+msgstr ":kbd:`Ctrl-B` (skosiť hranu)"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:16
 msgid ""
-"The *Bevel* tool rounds off edges or corners of a mesh at the point of "
-"the selected vertices. In \"vertex only\" mode, the *Bevel Vertices* tool"
-" works on selected vertices but the option to switch to *Bevel Edges* is "
+"The *Bevel* tool rounds off edges or corners of a mesh at the point of the "
+"selected vertices. In \"vertex only\" mode, the *Bevel Vertices* tool "
+"works on selected vertices but the option to switch to *Bevel Edges* is "
 "available. By doing so, more vertices are added in order to smooth out "
-"profiles with a specified number of *segments* (see the options below for"
-" details about the bevel algorithm)."
+"profiles with a specified number of *segments* (see the options below for "
+"details about the bevel algorithm)."
 msgstr ""
+"Nástroj *Skosiť hrany* zaokrúhľuje hrany alebo rohy povrchovej siete v "
+"bode vybraných vrcholov. V režime „Len vrchol“ pracuje nástroj *Skosiť "
+"vrcholy* na vybraných vrcholoch, ale je k dispozícii možnosť prepnúť na "
+"*Skosiť hrany*. Týmto spôsobom sa pridá viac vrcholov, aby sa vyhladili "
+"profily so zadaným počtom *segmentov* (podrobnosti o algoritme skosenia "
+"nájdete v možnostiach nižšie)."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:25
 msgid "Cubes with and without bevel."
-msgstr ""
+msgstr "Kocky so skosením aj bez skosenia."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:29
 msgid ""
 "With the Vertex Only option active, some of the other options available "
-"will not work. However, they will work with :doc:`Bevel Edges "
-"</modeling/meshes/editing/edge/bevel>`."
+"will not work. However, they will work with :doc:`Bevel Edges </modeling/"
+"meshes/editing/edge/bevel>`."
 msgstr ""
+"Ak je aktívna možnosť Len vrchol, niektoré ďalšie dostupné možnosti nebudú "
+"fungovať. Budú však fungovať s :doc:`Skosiť hrany </modeling/meshes/"
+"editing/edge/bevel>`."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:34
 msgid "Options"
-msgstr ""
+msgstr "Možnosti"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:40
 msgid "Affect :kbd:`V`"
-msgstr ""
+msgstr "Ovplyvnenie :kbd:`V`"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:37
 msgid "Vertices"
-msgstr ""
+msgstr "Vrcholy"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:38
 msgid "Only the areas near vertices are beveled, the edges remain unchanged."
 msgstr ""
+"Sú skosené iba oblasti v blízkosti vrcholov, hrany zostávajú nezmenené."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:40
 msgid "Edges"
-msgstr ""
+msgstr "Hrany"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:40
 msgid "Bevel the edges, creating intersections at vertices."
-msgstr ""
+msgstr "Skosí hrany a na vrcholoch vytvorí priesečníky."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:45
 msgid "Offset :kbd:`A`"
-msgstr ""
+msgstr "Posuv :kbd:`A`"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:43
 msgid ""
-"You can change the bevel amount by moving the mouse towards and away from"
-" the object, like with transform tools. The exact meaning of the value "
+"You can change the bevel amount by moving the mouse towards and away from "
+"the object, like with transform tools. The exact meaning of the value "
 "depends on the *Amount Type* option (see below)."
 msgstr ""
+"Hodnotu skosenia môžete zmeniť pohybom myši smerom k objektu a od neho, "
+"ako je to v prípade nástrojov na transformáciu. Presný význam hodnoty "
+"závisí od možnosti *Typ množstva* (pozri nižšie)."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:65
 msgid "Amount Type :kbd:`M`"
-msgstr ""
+msgstr "Druh šírky :kbd:`M`"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:48
 msgid ""
@@ -123,18 +138,20 @@
 "Selects how the *Amount* value controls the size of the bevel. According "
 "to the selection, the amount is:"
 msgstr ""
+"Vyberá, aká hodnota *Šírky* riadi veľkosť skosenia. Podľa výberu ide o "
+"šírku:"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:50
 msgid "Offset"
-msgstr ""
+msgstr "Posuv"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:51
 msgid "The relative distance from the new edge to the original."
-msgstr ""
+msgstr "Relatívna vzdialenosť novej hrany od pôvodnej."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:53
 msgid "Width"
-msgstr ""
+msgstr "Šírka"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:53
 msgid ""
@@ -141,35 +158,40 @@
 "The distance between the two new edges formed by the bevel (or the edges "
 "on either side of the bevel if there is more than one segment)."
 msgstr ""
+"Vzdialenosť medzi dvoma novými hranami vytvorenými skosením (alebo hranami "
+"na oboch stranách skosenia, ak existuje viac ako jeden segment)."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:55
 msgid "Depth"
-msgstr ""
+msgstr "Hĺbka"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:56
 msgid "The perpendicular distance from the original edge to the bevel face."
-msgstr ""
+msgstr "Kolmá vzdialenosť pôvodnej hrany od plôšky skosenia."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:57
 msgid "Percent"
-msgstr ""
+msgstr "Percento"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:58
 msgid ""
 "The percentage of the length of adjacent edges that the new edges is "
 "slided along."
-msgstr ""
+msgstr "Percento dĺžky susedných hrán, po ktorých sa nové hrany posúvajú."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:62
 msgid "Absolute"
-msgstr ""
+msgstr "Absolútne"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:60
 msgid ""
-"The exact distance along edges adjacent to the beveled edge. A difference"
-" from *Offset* is visible when the unbeveled edges attached to beveled "
+"The exact distance along edges adjacent to the beveled edge. A difference "
+"from *Offset* is visible when the unbeveled edges attached to beveled "
 "edges meet at an angle besides a right angle."
 msgstr ""
+"Presná vzdialenosť pozdĺž hrán susediacich so skosenou hranou. Rozdiel od "
+"*posuvu* je viditeľný, keď sa nezošikmené hrany spojené so skosenými "
+"hranami stretávajú s uhlom okrem pravého uhla."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:64
 msgid ""
@@ -177,18 +199,25 @@
 "original vertex, and the Width type is measured from a new vertex to the "
 "center of the new face (as half the amount)."
 msgstr ""
+"Pre skosenie Len vrcholy sa typy Posuv a Hĺbka merajú od pôvodného vrcholu "
+"a typ Šírka sa meria od nového vrcholu po stred novej plôšky (ako "
+"polovičná hodnota)."
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:79
 msgid "Segments :kbd:`S`"
-msgstr ""
+msgstr "Segmenty :kbd:`S`"
 
 #: ../../manual/modeling/meshes/editing/vertex/bevel_vertices.rst:68
 msgid ""
-"The number of segments in the bevel can be defined by scrolling the mouse"
-" :kbd:`Wheel` to increase or decrease this value. The greater the number "
-"of segments, the smoother the bevel. Or press :kbd:`S` to change the "
-"number with mouse movements, as well as numeric input."
+"The number of segments in the bevel can be defined by scrolling the mouse :"
+"kbd:`Wheel` to increase or decrease this value. The greater the number of "
+"segments, the smoother the bevel. Or press :kbd:`S` to change the number "
+"with mouse movements, as well as numeric input."
 msgstr ""
+"Počet segmentov skosenia je možné určiť posunutím :kbd:`kolieska` myši na "

@@ Diff output truncated at 10240 characters. @@


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