[Bf-docboard-svn] bf-manual-translations: [5958] trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing: sk - /scene_layout/object/editing/ part2

Jozef Matta noreply at blender.org
Sat Feb 13 16:33:13 CET 2021


Revision: 5958
          https://developer.blender.org/rBMT5958
Author:   pegas923
Date:     2021-02-13 16:33:13 +0100 (Sat, 13 Feb 2021)
Log Message:
-----------
sk - /scene_layout/object/editing/ part2

Modified Paths:
--------------
    trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/shading.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/show_hide.po
    trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/snap.po

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/shading.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/shading.po	2021-02-13 15:28:57 UTC (rev 5957)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/shading.po	2021-02-13 15:33:13 UTC (rev 5958)
@@ -1,52 +1,54 @@
 # SOME DESCRIPTIVE TITLE.
 # Copyright (C) : This page is licensed under a CC-BY-SA 4.0 Int. License
-# This file is distributed under the same license as the Blender 2.91 Manual
+# This file is distributed under the same license as the Blender 2.92 Manual
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Blender 2.91 Manual 2.91\n"
+"Project-Id-Version: Blender 2.92 Manual 2.92\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-11-24 15:57-0500\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"POT-Creation-Date: 2020-12-01 14:58+0100\n"
+"PO-Revision-Date: 2021-02-13 09:14+0100\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"Generated-By: Babel 2.7.0\n"
+"Generated-By: Babel 2.8.0\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n>=2 && n<=4 ? 1 : 2);\n"
+"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
+"Language-Team: Jozef Matta\n"
+"Language: sk_SK\n"
+"X-Generator: Poedit 2.4.2\n"
 
 #: ../../manual/scene_layout/object/editing/shading.rst:4
 msgid "Shading"
-msgstr ""
+msgstr "Tieňovanie"
 
 #: ../../manual/scene_layout/object/editing/shading.rst:9
 msgid "Shade Smooth"
-msgstr ""
+msgstr "Vyhladiť tieň"
 
 #: ../../manual/scene_layout/object/editing/shading.rst:11
 #: ../../manual/scene_layout/object/editing/shading.rst:41
 msgid "Reference"
-msgstr ""
+msgstr "Referencia"
 
 #: ../../manual/scene_layout/object/editing/shading.rst
 msgid "Mode"
-msgstr ""
+msgstr "Režim"
 
 #: ../../manual/scene_layout/object/editing/shading.rst:14
 #: ../../manual/scene_layout/object/editing/shading.rst:44
 msgid "Object Mode"
-msgstr ""
+msgstr "Režim objektu"
 
 #: ../../manual/scene_layout/object/editing/shading.rst
 msgid "Menu"
-msgstr ""
+msgstr "Ponuka"
 
 #: ../../manual/scene_layout/object/editing/shading.rst:15
 msgid ":menuselection:`Object --> Shade Smooth`"
-msgstr ""
+msgstr ":menuselection:`Objekt --> Vyhladiť tieň`"
 
 #: ../../manual/scene_layout/object/editing/shading.rst:17
 msgid ""
@@ -56,6 +58,11 @@
 "attribute to each face in the mesh, including when you add or delete "
 "geometry."
 msgstr ""
+"Najjednoduchším spôsobom je nastaviť celý objekt ako vyhladený alebo "
+"plôškovaný výberom povrchovej siete objektu tým, že v *režime objektu* v "
+"ponuke *Objekt* vyberiete *Vyhladiť tieň*. Toto vynúti priradenie "
+"atribútu „vyhladenie“ ku každej plôške povrchovej siete a to aj pri "
+"pridávaní alebo odstraňovaní geometrie."
 
 #: ../../manual/scene_layout/object/editing/shading.rst:22
 msgid ""
@@ -65,6 +72,10 @@
 "surfaces (normals will be interpolated), giving the illusion of a smooth "
 "surface."
 msgstr ""
+"Všimnite si, že obrys objektu je stále silne plôškovaný. Aktivácia "
+"vyhladzovacích prvkov v skutočnosti nemení geometriu objektu; mení "
+"spôsob výpočtu tieňovania povrchov (normály budú interpolované - "
+"natočené jednotným smerom), čím vytvára ilúziu hladkého povrchu."
 
 #: ../../manual/scene_layout/object/editing/shading.rst:27
 msgid ""
@@ -71,18 +82,22 @@
 "Select the *Shade Flat* item in the *Object* menu to revert the shading "
 "back (normals will be constant) to that shown in the first image above."
 msgstr ""
+"Vyberte v ponuke *Objekt* položku *Plochý tieň* na vrátenie tieňovania "
+"späť (normály budú konštantné) k hodnotám zobrazeným na prvom obrázku "
+"vyššie."
 
 #: ../../manual/scene_layout/object/editing/shading.rst:33
 msgid "The :ref:`Auto Smooth <auto-smooth>` mesh property."
 msgstr ""
+"Vlastnosť povrchovej siete :ref:`Automatické vyhladenie <auto-smooth>`."
 
 #: ../../manual/scene_layout/object/editing/shading.rst:39
 msgid "Shade Flat"
-msgstr ""
+msgstr "Plochý tieň"
 
 #: ../../manual/scene_layout/object/editing/shading.rst:45
 msgid ":menuselection:`Object --> Shade Flat`"
-msgstr ""
+msgstr ":menuselection:`Objekt --> Plochý tieň`"
 
 #: ../../manual/scene_layout/object/editing/shading.rst:47
 msgid ""
@@ -93,11 +108,20 @@
 "this is a desirable effect for hard surfaces, but for organic surfaces "
 "you usually want your objects to look smooth."
 msgstr ""
+"Ako je vidieť v predošlých častiach, polygóny sú stredom Blenderu. "
+"Väčšina objektov je reprezentovaná polygónmi a skutočne zakrivené "
+"objekty sú často aproximované polygónovými povrchovými sieťami. Pri "
+"prekresľovaní obrázkov si môžete všimnúť, že sa tieto polygóny javia ako "
+"rad malých, plochých plôšok. Niekedy je to žiaduci efekt pre tvrdé "
+"povrchy, ale pre organické povrchy zvyčajne chcete, aby vaše objekty "
+"vyzerali hladko."
 
 #: ../../manual/scene_layout/object/editing/shading.rst:54
 msgid ""
 "Example mesh flat (left) and smooth-shaded (right). `Sample blend-file "
-"<https://wiki.blender.org/wiki/File:25-manual-meshsmooth-"
-"example.blend>`__."
+"<https://wiki.blender.org/wiki/File:25-manual-meshsmooth-example."
+"blend>`__."
 msgstr ""
-
+"Príklad plochej povrchovej siete (vľavo) a s vyhladenými tieňmi "
+"(vpravo). `Ukážkový blend-súbor <https://wiki.blender.org/wiki/File:25-"
+"manual-meshsmooth-example.blend>`__."

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/show_hide.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/show_hide.po	2021-02-13 15:28:57 UTC (rev 5957)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/show_hide.po	2021-02-13 15:33:13 UTC (rev 5958)
@@ -1,68 +1,69 @@
 # SOME DESCRIPTIVE TITLE.
 # Copyright (C) : This page is licensed under a CC-BY-SA 4.0 Int. License
-# This file is distributed under the same license as the Blender 2.91 Manual
+# This file is distributed under the same license as the Blender 2.92 Manual
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Blender 2.91 Manual 2.91\n"
+"Project-Id-Version: Blender 2.92 Manual 2.92\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-11-24 15:57-0500\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"POT-Creation-Date: 2020-12-01 14:58+0100\n"
+"PO-Revision-Date: 2021-02-13 14:06+0100\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"Generated-By: Babel 2.7.0\n"
+"Generated-By: Babel 2.8.0\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n>=2 && n<=4 ? 1 : 2);\n"
+"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
+"Language-Team: Jozef Matta\n"
+"Language: sk_SK\n"
+"X-Generator: Poedit 2.4.2\n"
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst:6
 msgid "Show/Hide"
-msgstr ""
+msgstr "Ukázať/skryť"
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst:8
 msgid "Reference"
-msgstr ""
+msgstr "Referencia"
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst
 msgid "Mode"
-msgstr ""
+msgstr "Režim"
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst:11
 msgid "All Modes"
-msgstr ""
+msgstr "Všetky režimy"
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst
 msgid "Menu"
-msgstr ""
+msgstr "Ponuka"
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst:12
 msgid ":menuselection:`Object --> Show/Hide`"
-msgstr ""
+msgstr ":menuselection:`Objekt --> Ukázať/skryť`"
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst:14
 msgid "Show Hidden Objects :kbd:`Alt-H`"
-msgstr ""
+msgstr "Ukázať skryté objekty :kbd:`Alt-H`"
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst:15
 msgid "Reveals all hidden objects."
-msgstr ""
+msgstr "Odhalí všetky skryté objekty."
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst:16
 msgid "Hide Selected :kbd:`H`"
-msgstr ""
+msgstr "Skryť vybrané :kbd:`H`"
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst:17
 msgid "Hides all selected objects."
-msgstr ""
+msgstr "Skryje všetky vybrané objekty."
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst:20
 msgid "Hide Unselected :kbd:`Shift-H`"
-msgstr ""
+msgstr "Skryť nevybrané :kbd:`Shift-H`"
 
 #: ../../manual/scene_layout/object/editing/show_hide.rst:19
 msgid "Hides all unselected objects of the scene."
-msgstr ""
-
+msgstr "Skryje všetky nevybrané objekty scény."

Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/snap.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/snap.po	2021-02-13 15:28:57 UTC (rev 5957)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/snap.po	2021-02-13 15:33:13 UTC (rev 5958)
@@ -1,151 +1,166 @@
 # SOME DESCRIPTIVE TITLE.
 # Copyright (C) : This page is licensed under a CC-BY-SA 4.0 Int. License
-# This file is distributed under the same license as the Blender 2.91 Manual
+# This file is distributed under the same license as the Blender 2.92 Manual
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Blender 2.91 Manual 2.91\n"
+"Project-Id-Version: Blender 2.92 Manual 2.92\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-11-24 15:57-0500\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"POT-Creation-Date: 2020-12-01 14:58+0100\n"
+"PO-Revision-Date: 2021-02-11 12:33+0100\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"Generated-By: Babel 2.7.0\n"
+"Generated-By: Babel 2.8.0\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n>=2 && n<=4 ? 1 : 2);\n"
+"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
+"Language-Team: Jozef Matta\n"
+"Language: sk_SK\n"
+"X-Generator: Poedit 2.4.2\n"
 
 #: ../../manual/scene_layout/object/editing/snap.rst:5

@@ Diff output truncated at 10240 characters. @@


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