[Bf-docboard-svn] bf-manual-translations: [5958] trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing: sk - /scene_layout/object/editing/ part2
Jozef Matta
noreply at blender.org
Sat Feb 13 16:33:13 CET 2021
Revision: 5958
https://developer.blender.org/rBMT5958
Author: pegas923
Date: 2021-02-13 16:33:13 +0100 (Sat, 13 Feb 2021)
Log Message:
-----------
sk - /scene_layout/object/editing/ part2
Modified Paths:
--------------
trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/shading.po
trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/show_hide.po
trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/snap.po
Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/shading.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/shading.po 2021-02-13 15:28:57 UTC (rev 5957)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/shading.po 2021-02-13 15:33:13 UTC (rev 5958)
@@ -1,52 +1,54 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) : This page is licensed under a CC-BY-SA 4.0 Int. License
-# This file is distributed under the same license as the Blender 2.91 Manual
+# This file is distributed under the same license as the Blender 2.92 Manual
# package.
# FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
#
-#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Blender 2.91 Manual 2.91\n"
+"Project-Id-Version: Blender 2.92 Manual 2.92\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-11-24 15:57-0500\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"POT-Creation-Date: 2020-12-01 14:58+0100\n"
+"PO-Revision-Date: 2021-02-13 09:14+0100\n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Generated-By: Babel 2.7.0\n"
+"Generated-By: Babel 2.8.0\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n>=2 && n<=4 ? 1 : 2);\n"
+"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
+"Language-Team: Jozef Matta\n"
+"Language: sk_SK\n"
+"X-Generator: Poedit 2.4.2\n"
#: ../../manual/scene_layout/object/editing/shading.rst:4
msgid "Shading"
-msgstr ""
+msgstr "Tieňovanie"
#: ../../manual/scene_layout/object/editing/shading.rst:9
msgid "Shade Smooth"
-msgstr ""
+msgstr "Vyhladiť tieň"
#: ../../manual/scene_layout/object/editing/shading.rst:11
#: ../../manual/scene_layout/object/editing/shading.rst:41
msgid "Reference"
-msgstr ""
+msgstr "Referencia"
#: ../../manual/scene_layout/object/editing/shading.rst
msgid "Mode"
-msgstr ""
+msgstr "Režim"
#: ../../manual/scene_layout/object/editing/shading.rst:14
#: ../../manual/scene_layout/object/editing/shading.rst:44
msgid "Object Mode"
-msgstr ""
+msgstr "Režim objektu"
#: ../../manual/scene_layout/object/editing/shading.rst
msgid "Menu"
-msgstr ""
+msgstr "Ponuka"
#: ../../manual/scene_layout/object/editing/shading.rst:15
msgid ":menuselection:`Object --> Shade Smooth`"
-msgstr ""
+msgstr ":menuselection:`Objekt --> Vyhladiť tieň`"
#: ../../manual/scene_layout/object/editing/shading.rst:17
msgid ""
@@ -56,6 +58,11 @@
"attribute to each face in the mesh, including when you add or delete "
"geometry."
msgstr ""
+"Najjednoduchším spôsobom je nastaviť celý objekt ako vyhladený alebo "
+"plôškovaný výberom povrchovej siete objektu tým, že v *režime objektu* v "
+"ponuke *Objekt* vyberiete *Vyhladiť tieň*. Toto vynúti priradenie "
+"atribútu „vyhladenie“ ku každej plôške povrchovej siete a to aj pri "
+"pridávaní alebo odstraňovaní geometrie."
#: ../../manual/scene_layout/object/editing/shading.rst:22
msgid ""
@@ -65,6 +72,10 @@
"surfaces (normals will be interpolated), giving the illusion of a smooth "
"surface."
msgstr ""
+"Všimnite si, že obrys objektu je stále silne plôškovaný. Aktivácia "
+"vyhladzovacích prvkov v skutočnosti nemení geometriu objektu; mení "
+"spôsob výpočtu tieňovania povrchov (normály budú interpolované - "
+"natočené jednotným smerom), čím vytvára ilúziu hladkého povrchu."
#: ../../manual/scene_layout/object/editing/shading.rst:27
msgid ""
@@ -71,18 +82,22 @@
"Select the *Shade Flat* item in the *Object* menu to revert the shading "
"back (normals will be constant) to that shown in the first image above."
msgstr ""
+"Vyberte v ponuke *Objekt* položku *Plochý tieň* na vrátenie tieňovania "
+"späť (normály budú konštantné) k hodnotám zobrazeným na prvom obrázku "
+"vyššie."
#: ../../manual/scene_layout/object/editing/shading.rst:33
msgid "The :ref:`Auto Smooth <auto-smooth>` mesh property."
msgstr ""
+"Vlastnosť povrchovej siete :ref:`Automatické vyhladenie <auto-smooth>`."
#: ../../manual/scene_layout/object/editing/shading.rst:39
msgid "Shade Flat"
-msgstr ""
+msgstr "Plochý tieň"
#: ../../manual/scene_layout/object/editing/shading.rst:45
msgid ":menuselection:`Object --> Shade Flat`"
-msgstr ""
+msgstr ":menuselection:`Objekt --> Plochý tieň`"
#: ../../manual/scene_layout/object/editing/shading.rst:47
msgid ""
@@ -93,11 +108,20 @@
"this is a desirable effect for hard surfaces, but for organic surfaces "
"you usually want your objects to look smooth."
msgstr ""
+"Ako je vidieť v predošlých častiach, polygóny sú stredom Blenderu. "
+"Väčšina objektov je reprezentovaná polygónmi a skutočne zakrivené "
+"objekty sú často aproximované polygónovými povrchovými sieťami. Pri "
+"prekresľovaní obrázkov si môžete všimnúť, že sa tieto polygóny javia ako "
+"rad malých, plochých plôšok. Niekedy je to žiaduci efekt pre tvrdé "
+"povrchy, ale pre organické povrchy zvyčajne chcete, aby vaše objekty "
+"vyzerali hladko."
#: ../../manual/scene_layout/object/editing/shading.rst:54
msgid ""
"Example mesh flat (left) and smooth-shaded (right). `Sample blend-file "
-"<https://wiki.blender.org/wiki/File:25-manual-meshsmooth-"
-"example.blend>`__."
+"<https://wiki.blender.org/wiki/File:25-manual-meshsmooth-example."
+"blend>`__."
msgstr ""
-
+"Príklad plochej povrchovej siete (vľavo) a s vyhladenými tieňmi "
+"(vpravo). `Ukážkový blend-súbor <https://wiki.blender.org/wiki/File:25-"
+"manual-meshsmooth-example.blend>`__."
Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/show_hide.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/show_hide.po 2021-02-13 15:28:57 UTC (rev 5957)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/show_hide.po 2021-02-13 15:33:13 UTC (rev 5958)
@@ -1,68 +1,69 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) : This page is licensed under a CC-BY-SA 4.0 Int. License
-# This file is distributed under the same license as the Blender 2.91 Manual
+# This file is distributed under the same license as the Blender 2.92 Manual
# package.
# FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
#
-#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Blender 2.91 Manual 2.91\n"
+"Project-Id-Version: Blender 2.92 Manual 2.92\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-11-24 15:57-0500\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"POT-Creation-Date: 2020-12-01 14:58+0100\n"
+"PO-Revision-Date: 2021-02-13 14:06+0100\n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Generated-By: Babel 2.7.0\n"
+"Generated-By: Babel 2.8.0\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n>=2 && n<=4 ? 1 : 2);\n"
+"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
+"Language-Team: Jozef Matta\n"
+"Language: sk_SK\n"
+"X-Generator: Poedit 2.4.2\n"
#: ../../manual/scene_layout/object/editing/show_hide.rst:6
msgid "Show/Hide"
-msgstr ""
+msgstr "Ukázať/skryť"
#: ../../manual/scene_layout/object/editing/show_hide.rst:8
msgid "Reference"
-msgstr ""
+msgstr "Referencia"
#: ../../manual/scene_layout/object/editing/show_hide.rst
msgid "Mode"
-msgstr ""
+msgstr "Režim"
#: ../../manual/scene_layout/object/editing/show_hide.rst:11
msgid "All Modes"
-msgstr ""
+msgstr "Všetky režimy"
#: ../../manual/scene_layout/object/editing/show_hide.rst
msgid "Menu"
-msgstr ""
+msgstr "Ponuka"
#: ../../manual/scene_layout/object/editing/show_hide.rst:12
msgid ":menuselection:`Object --> Show/Hide`"
-msgstr ""
+msgstr ":menuselection:`Objekt --> Ukázať/skryť`"
#: ../../manual/scene_layout/object/editing/show_hide.rst:14
msgid "Show Hidden Objects :kbd:`Alt-H`"
-msgstr ""
+msgstr "Ukázať skryté objekty :kbd:`Alt-H`"
#: ../../manual/scene_layout/object/editing/show_hide.rst:15
msgid "Reveals all hidden objects."
-msgstr ""
+msgstr "Odhalí všetky skryté objekty."
#: ../../manual/scene_layout/object/editing/show_hide.rst:16
msgid "Hide Selected :kbd:`H`"
-msgstr ""
+msgstr "Skryť vybrané :kbd:`H`"
#: ../../manual/scene_layout/object/editing/show_hide.rst:17
msgid "Hides all selected objects."
-msgstr ""
+msgstr "Skryje všetky vybrané objekty."
#: ../../manual/scene_layout/object/editing/show_hide.rst:20
msgid "Hide Unselected :kbd:`Shift-H`"
-msgstr ""
+msgstr "Skryť nevybrané :kbd:`Shift-H`"
#: ../../manual/scene_layout/object/editing/show_hide.rst:19
msgid "Hides all unselected objects of the scene."
-msgstr ""
-
+msgstr "Skryje všetky nevybrané objekty scény."
Modified: trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/snap.po
===================================================================
--- trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/snap.po 2021-02-13 15:28:57 UTC (rev 5957)
+++ trunk/blender_docs/locale/sk/LC_MESSAGES/scene_layout/object/editing/snap.po 2021-02-13 15:33:13 UTC (rev 5958)
@@ -1,151 +1,166 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) : This page is licensed under a CC-BY-SA 4.0 Int. License
-# This file is distributed under the same license as the Blender 2.91 Manual
+# This file is distributed under the same license as the Blender 2.92 Manual
# package.
# FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
#
-#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: Blender 2.91 Manual 2.91\n"
+"Project-Id-Version: Blender 2.92 Manual 2.92\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-11-24 15:57-0500\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"POT-Creation-Date: 2020-12-01 14:58+0100\n"
+"PO-Revision-Date: 2021-02-11 12:33+0100\n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Generated-By: Babel 2.7.0\n"
+"Generated-By: Babel 2.8.0\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n>=2 && n<=4 ? 1 : 2);\n"
+"Last-Translator: Jozef Matta <jozef.m923 at gmail.com>\n"
+"Language-Team: Jozef Matta\n"
+"Language: sk_SK\n"
+"X-Generator: Poedit 2.4.2\n"
#: ../../manual/scene_layout/object/editing/snap.rst:5
@@ Diff output truncated at 10240 characters. @@
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