[Bf-docboard-svn] bf-manual: [8326] trunk/blender_docs/manual/modeling/modifiers/generate/solidify.rst: solidifiy: clarify what vertex groups do if a vertex is not in them
Henrik Dick
noreply at blender.org
Thu Aug 19 15:07:27 CEST 2021
Revision: 8326
https://developer.blender.org/rBM8326
Author: weasel
Date: 2021-08-19 15:07:27 +0200 (Thu, 19 Aug 2021)
Log Message:
-----------
solidifiy: clarify what vertex groups do if a vertex is not in them
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/modifiers/generate/solidify.rst
Modified: trunk/blender_docs/manual/modeling/modifiers/generate/solidify.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/solidify.rst 2021-08-19 12:03:38 UTC (rev 8325)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/solidify.rst 2021-08-19 13:07:27 UTC (rev 8326)
@@ -115,24 +115,30 @@
since the rims are generated from the borders of the original geometry.
Vertex Group
- Only vertices in this group are solidified. Their weights are multiplied by the thickness,
- so vertices with lower weights will be less thick.
+ The weights of the selected vertex group are multiplied onto the *Thickness*,
+ so vertices with lower weights will be less thick. The vertices which are not part
+ of the vertex group will be used as if their weight was zero.
Invert
- Reverses the vertex group, so that only vertices which are **not** in the vertex group are solidified.
+ Reverses the vertex group weights, so that the used weight is one minus the actual weight.
Factor
How much the vertex weights are taken into account.
- - On 0.0 , vertices with zero weight will have no thickness at all (creates duplicate vertices).
+ - On 0.0 , vertices with zero weight will have no thickness at all.
- On 0.5 , vertices with zero weight will be half as thick as those with full weight.
- On 1.0 , the weights are ignored and the *Thickness* value is used for every vertex.
Flat Faces :guilabel:`Complex Mode`
Use the minimal vertex weight assigned to the vertices of a face to make sure that
- new faces stays parallel to their original ones. This is slow, so disable it when it is not needed.
+ new faces stay parallel to their original ones. This is slow, so disable it when it is not needed.
+ .. note::
+ If the final thickness of a vertex is zero, it will still be solidified.
+ Therefore duplicate geometry is created, which sometimes needs extra care.
+
+
Normals
-------
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