[Bf-docboard-svn] bf-manual: [8267] trunk/blender_docs/manual: Cleanup: URL redirects of http urls
Aaron Carlisle
noreply at blender.org
Sun Aug 1 21:46:28 CEST 2021
Revision: 8267
https://developer.blender.org/rBM8267
Author: Blendify
Date: 2021-08-01 21:46:28 +0200 (Sun, 01 Aug 2021)
Log Message:
-----------
Cleanup: URL redirects of http urls
Modified Paths:
--------------
trunk/blender_docs/manual/addons/import_export/scene_dxf.rst
trunk/blender_docs/manual/addons/render/povray.rst
trunk/blender_docs/manual/advanced/scripting/addon_tutorial.rst
trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst
trunk/blender_docs/manual/copyright.rst
trunk/blender_docs/manual/editors/graph_editor/fcurves/introduction.rst
trunk/blender_docs/manual/modeling/modifiers/deform/mesh_deform.rst
trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst
Modified: trunk/blender_docs/manual/addons/import_export/scene_dxf.rst
===================================================================
--- trunk/blender_docs/manual/addons/import_export/scene_dxf.rst 2021-08-01 19:30:34 UTC (rev 8266)
+++ trunk/blender_docs/manual/addons/import_export/scene_dxf.rst 2021-08-01 19:46:28 UTC (rev 8267)
@@ -135,7 +135,7 @@
Pyproj
Installation: Download (`Windows <https://github.com/pyproj4/pyproj>`__,
- `macOS <http://www.ia.arch.ethz.ch/wp-content/uploads/2013/11/pyproj.zip>`__) Pyproj and copy it to your
+ `macOS <https://archive.arch.ethz.ch/ia/wp-content/uploads/2013/11/pyproj.zip>`__) Pyproj and copy it to your
.. parsed-literal:: AppData/ApplicationSupport Folder/Blender/|BLENDER_VERSION|/scripts/modules/.
Modified: trunk/blender_docs/manual/addons/render/povray.rst
===================================================================
--- trunk/blender_docs/manual/addons/render/povray.rst 2021-08-01 19:30:34 UTC (rev 8266)
+++ trunk/blender_docs/manual/addons/render/povray.rst 2021-08-01 19:46:28 UTC (rev 8267)
@@ -260,7 +260,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/HowTo:Use_radiosity>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/HowTo:Use_radiosity>`__.
Anti-Aliasing
@@ -291,7 +291,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Tracing_Options#Anti-Aliasing_Options>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Tracing_Options#Anti-Aliasing_Options>`__.
.. tip:: Depth of Field Without Anti-Aliasing
@@ -307,7 +307,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Tracing_Options#BSP_Bounding>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Tracing_Options#BSP_Bounding>`__.
Command Line Switches
@@ -319,7 +319,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Category:Command-Line_and_INI-File_Options>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Category:Command-Line_and_INI-File_Options>`__.
.. rubric:: Some Commonly Used Commands:
@@ -347,7 +347,7 @@
(Other features might get turned off from this panel in future versions of the exporter.)
Alternatively, use
- the `Quality <http://wiki.povray.org/content/Reference:Tracing_Options#Quality_Settings>`__ command line switches
+ the `Quality <https://wiki.povray.org/content/Reference:Tracing_Options#Quality_Settings>`__ command line switches
``+q1`` to ``+q11``. These allow you to easily disable most of the CPU-intensive features.
@@ -491,7 +491,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Finish#Diffuse>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Finish#Diffuse>`__.
IOR Mirror
@@ -569,7 +569,7 @@
.. seealso::
More details on
- `POV-Ray Wiki <http://wiki.povray.org/content/Documentation:Tutorial_Section_3.3#Gamma_Handling>`__.
+ `POV-Ray Wiki <https://wiki.povray.org/content/Documentation:Tutorial_Section_3.3#Gamma_Handling>`__.
Custom POV Code
@@ -704,7 +704,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Plane>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Plane>`__.
Box
@@ -714,7 +714,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Box>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Box>`__.
Sphere
@@ -724,7 +724,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Sphere>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Sphere>`__.
Cylinder
@@ -735,7 +735,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Cylinder>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Cylinder>`__.
Cone
@@ -745,7 +745,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Cone>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Cone>`__.
Torus
@@ -755,7 +755,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Torus>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Torus>`__.
Parametric
@@ -765,7 +765,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Parametric>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Parametric>`__.
Rainbow
@@ -775,7 +775,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Rainbow>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Rainbow>`__.
Lathe
@@ -787,7 +787,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Lathe>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Lathe>`__.
Prism
@@ -797,7 +797,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Prism>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Prism>`__.
Superquadric Ellipsoid
@@ -807,7 +807,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Superquadric_Ellipsoid>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Superquadric_Ellipsoid>`__.
Height Field
@@ -818,7 +818,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Height_Field>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Height_Field>`__.
Sphere Sweep
@@ -829,7 +829,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Sphere_Sweep>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Sphere_Sweep>`__.
Blob Sphere
@@ -839,7 +839,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Blob>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Blob>`__.
Isosurfaces
@@ -849,7 +849,7 @@
.. seealso::
- More details on `POV-Ray Wiki <http://wiki.povray.org/content/Reference:Isosurface>`__.
+ More details on `POV-Ray Wiki <https://wiki.povray.org/content/Reference:Isosurface>`__.
Isosurface Box
An isosurface component shaped as a box.
Modified: trunk/blender_docs/manual/advanced/scripting/addon_tutorial.rst
===================================================================
--- trunk/blender_docs/manual/advanced/scripting/addon_tutorial.rst 2021-08-01 19:30:34 UTC (rev 8266)
+++ trunk/blender_docs/manual/advanced/scripting/addon_tutorial.rst 2021-08-01 19:46:28 UTC (rev 8267)
@@ -28,7 +28,7 @@
Suggested reading before starting this tutorial.
-- `Dive Into Python <http://getpython3.com/diveintopython3/index.html>`__ sections (1, 2, 3, 4, and 7).
+- `Dive Into Python <https://finderiko.com/python-book>`__ sections (1, 2, 3, 4, and 7).
- `Blender API Quickstart <https://docs.blender.org/api/current/info_quickstart.html>`__
to help become familiar with Blender/Python basics.
@@ -598,7 +598,7 @@
- `Blender/Python API Overview <https://docs.blender.org/api/current/info_overview.html>`__ --
*For more background details on Blender/Python integration.*
-- `How to Think Like a Computer Scientist <http://interactivepython.org/courselib/static/thinkcspy/index.html>`__ --
+- `How to Think Like a Computer Scientist <https://runestone.academy/runestone/books/published/thinkcspy/index.html>`__ --
*Great info for those who are still learning Python.*
- `Blender Development (Wiki) <https://wiki.blender.org>`__ --
*Blender Development, general information and helpful links.*
Modified: trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst 2021-08-01 19:30:34 UTC (rev 8266)
+++ trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst 2021-08-01 19:46:28 UTC (rev 8267)
@@ -22,7 +22,7 @@
Before using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting
K1, K2 and K3 values in :menuselection:`Movie Clip Editor --> Properties --> Lens`.
For more information on how to edit those values,
-`check this out <http://blender.stackexchange.com/questions/15620>`__.
+`check this out <https://blender.stackexchange.com/questions/15620>`__.
Inputs
Modified: trunk/blender_docs/manual/copyright.rst
===================================================================
--- trunk/blender_docs/manual/copyright.rst 2021-08-01 19:30:34 UTC (rev 8266)
+++ trunk/blender_docs/manual/copyright.rst 2021-08-01 19:46:28 UTC (rev 8267)
@@ -5,7 +5,7 @@
*******
Blender itself is released under
-the `GNU General Public License <http://www.gnu.org/licenses/gpl.html>`__.
+the `GNU General Public License <https://www.gnu.org/licenses/old-licenses/gpl-2.0.html>`__.
More info
`blender.org/about/license <https://www.blender.org/about/license/>`__.
Modified: trunk/blender_docs/manual/editors/graph_editor/fcurves/introduction.rst
===================================================================
--- trunk/blender_docs/manual/editors/graph_editor/fcurves/introduction.rst 2021-08-01 19:30:34 UTC (rev 8266)
+++ trunk/blender_docs/manual/editors/graph_editor/fcurves/introduction.rst 2021-08-01 19:46:28 UTC (rev 8267)
@@ -143,7 +143,7 @@
.. seealso::
For more info and a few live demos, see https://easings.net and
- http://www.robertpenner.com/easing/
+ http://robertpenner.com/easing/
Dynamic Effects
Modified: trunk/blender_docs/manual/modeling/modifiers/deform/mesh_deform.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/deform/mesh_deform.rst 2021-08-01 19:30:34 UTC (rev 8266)
+++ trunk/blender_docs/manual/modeling/modifiers/deform/mesh_deform.rst 2021-08-01 19:46:28 UTC (rev 8267)
@@ Diff output truncated at 10240 characters. @@
More information about the Bf-docboard-svn
mailing list