[Bf-docboard-svn] bf-manual: [7996] branches/blender-2.93-release/blender_docs/manual/render/eevee/render_settings/shadows.rst: Fix Typo

Aaron Carlisle noreply at blender.org
Fri Apr 30 16:34:16 CEST 2021


Revision: 7996
          https://developer.blender.org/rBM7996
Author:   Blendify
Date:     2021-04-30 16:34:15 +0200 (Fri, 30 Apr 2021)
Log Message:
-----------
Fix Typo

Author: @Acarine

Differential Revision: https://developer.blender.org/D11120

Modified Paths:
--------------
    branches/blender-2.93-release/blender_docs/manual/render/eevee/render_settings/shadows.rst

Modified: branches/blender-2.93-release/blender_docs/manual/render/eevee/render_settings/shadows.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/render/eevee/render_settings/shadows.rst	2021-04-29 19:11:20 UTC (rev 7995)
+++ branches/blender-2.93-release/blender_docs/manual/render/eevee/render_settings/shadows.rst	2021-04-30 14:34:15 UTC (rev 7996)
@@ -23,7 +23,7 @@
 
 High Bitdepth
    This option can help reduce some artifacts due to float imprecision inside the shadow maps.
-   This option effectively double the memory usage of shadow maps and will slow down their update.
+   This option effectively doubles the memory usage of shadow maps and will slow down their update.
 
 Soft Shadows
    Randomize the shadow maps origin to create soft shadows. It needs a lot of samples to get rid of the banding.



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