[Bf-docboard-svn] bf-manual: [7987] branches/blender-2.93-release/blender_docs/manual/editors/preferences/viewport.rst: UI: Viewport Navigate Gizmo Refactor
Aaron Carlisle
noreply at blender.org
Sun Apr 25 01:14:50 CEST 2021
Revision: 7987
https://developer.blender.org/rBM7987
Author: Blendify
Date: 2021-04-25 01:14:50 +0200 (Sun, 25 Apr 2021)
Log Message:
-----------
UI: Viewport Navigate Gizmo Refactor
rBded9484925edd768cb80e1ca1c32c964fd941800
Modified Paths:
--------------
branches/blender-2.93-release/blender_docs/manual/editors/preferences/viewport.rst
Modified: branches/blender-2.93-release/blender_docs/manual/editors/preferences/viewport.rst
===================================================================
--- branches/blender-2.93-release/blender_docs/manual/editors/preferences/viewport.rst 2021-04-24 23:02:01 UTC (rev 7986)
+++ branches/blender-2.93-release/blender_docs/manual/editors/preferences/viewport.rst 2021-04-24 23:14:50 UTC (rev 7987)
@@ -30,20 +30,21 @@
Diameter of the HDRI sphere overlay.
3D Viewport Axis
- Interactive Navigation
+ :Interactive Navigation:
Display the axis as an interactive gizmo.
-
- :Click: Sets the viewport to display along this axis.
- :Drag: Orbit the view.
- Simple Axis
+ Click sets the viewport to display along this axis and dragging orbits the view.
+ :Simple Axis:
Display simple, less intrusive axis in the viewport.
- :Size: Size of the simple axis.
- :Brightness: How vivid the colors of the simple axis are.
- Off
+ Brightness
+ How vivid the colors of the simple axis are.
+ :Off:
Disables the viewport axis.
+Size
+ Diameter of the *3D Viewport Axis* widget.
+
.. _prefs-system-multisampling:
Quality
@@ -78,12 +79,12 @@
Image Display Method
Method to render images; the following options are supported:
- Automatic
+ :Automatic:
Automatically use *GLSL* which runs on the GPU for performance but falls back to
the CPU for large images which might be slow when loaded with the GPU.
- 2D Texture
+ :2D Texture:
Uses CPU for display transform and render images as a 2D texture.
- GLSL
+ :GLSL:
Fastest method using GLSL for display transform and render images as a 2D texture.
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