[Bf-docboard-svn] bf-manual: [7955] trunk/blender_docs/manual: Cleanup: Hotkey/shortcut
Aaron Carlisle
noreply at blender.org
Thu Apr 15 03:32:56 CEST 2021
Revision: 7955
https://developer.blender.org/rBM7955
Author: Blendify
Date: 2021-04-15 03:32:55 +0200 (Thu, 15 Apr 2021)
Log Message:
-----------
Cleanup: Hotkey/shortcut
Modified Paths:
--------------
trunk/blender_docs/manual/addons/3d_view/3d_navigation.rst
trunk/blender_docs/manual/addons/development/is_key_free.rst
trunk/blender_docs/manual/addons/mesh/edit_mesh_tools.rst
trunk/blender_docs/manual/addons/node/node_wrangler.rst
trunk/blender_docs/manual/modeling/curves/structure.rst
trunk/blender_docs/manual/modeling/meshes/editing/face/triangles_quads.rst
trunk/blender_docs/manual/modeling/meshes/selecting/loops.rst
trunk/blender_docs/manual/modeling/meshes/uv/editing.rst
trunk/blender_docs/manual/modeling/texts/editing.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/editing/face_sets.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst
trunk/blender_docs/manual/video_editing/sequencer/editing.rst
Modified: trunk/blender_docs/manual/addons/3d_view/3d_navigation.rst
===================================================================
--- trunk/blender_docs/manual/addons/3d_view/3d_navigation.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/addons/3d_view/3d_navigation.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -27,7 +27,7 @@
:align: right
:width: 220px
-This panel provides some common navigation tools and emulates the numpad hotkeys.
+This panel provides some common navigation tools and emulates the numpad shortcuts.
View Global/Local
Switch Global/Local view.
Modified: trunk/blender_docs/manual/addons/development/is_key_free.rst
===================================================================
--- trunk/blender_docs/manual/addons/development/is_key_free.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/addons/development/is_key_free.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -3,7 +3,7 @@
Is Key Free
***********
-Primarily used to check the availability of hotkeys and the editor types they are associated with.
+Primarily used to check the availability of shortcuts and the editor types they are associated with.
Activation
Modified: trunk/blender_docs/manual/addons/mesh/edit_mesh_tools.rst
===================================================================
--- trunk/blender_docs/manual/addons/mesh/edit_mesh_tools.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/addons/mesh/edit_mesh_tools.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -12,7 +12,7 @@
In the UI there are a variety of tools in each category, most tools have a tooltip to provide
some usage information to help users understand each tools basic requirements.
-Most significant hotkeys is in Edit Mode double :kbd:`RMB`-click brings up the Vertex/Edge/Face menus
+The most significant hotkey is in Edit Mode double :kbd:`RMB` brings up the Vertex/Edge/Face menus
depending on vertex/edge/face selection mode.
Menu Integration is main tools into the Edit Mode context menu, selection tools into the Edit Mode select menu.
Modified: trunk/blender_docs/manual/addons/node/node_wrangler.rst
===================================================================
--- trunk/blender_docs/manual/addons/node/node_wrangler.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/addons/node/node_wrangler.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -452,7 +452,7 @@
:Category: Node
:Description: Various tools to enhance and speed up node-based workflow.
- :Location: :menuselection:`node editor --> Sidebar` or see the hotkeys of individual tools.
+ :Location: :menuselection:`Node editor --> Sidebar` or see the hotkeys of individual tools.
:File: node_wrangler.py
:Author: Bartek Skorupa, Greg Zaal, Sebastian Koenig, Christian Brinkmann, Florian Meyer
:License: GPL
Modified: trunk/blender_docs/manual/modeling/curves/structure.rst
===================================================================
--- trunk/blender_docs/manual/modeling/curves/structure.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/modeling/curves/structure.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -75,8 +75,7 @@
^^^^^^^^^^^^
There are four Bézier curve handle types.
-They can be accessed by pressing :kbd:`V` and selecting from the list that appears,
-or by pressing the appropriate hotkey combination.
+They can be accessed by pressing :kbd:`V` and selecting from the list that appears.
.. figure:: /images/modeling_curves_structure_bezier-handle-types.png
:align: right
Modified: trunk/blender_docs/manual/modeling/meshes/editing/face/triangles_quads.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/face/triangles_quads.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/modeling/meshes/editing/face/triangles_quads.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -39,8 +39,6 @@
After converting tris to quads.
-All the menu entries and hotkeys use the settings defined in the *Operator* panel:
-
Max Angle
This value, between (0 to 180), controls the threshold for this tool to work on adjacent triangles.
With a threshold of 0.0,
Modified: trunk/blender_docs/manual/modeling/meshes/selecting/loops.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/selecting/loops.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/modeling/meshes/selecting/loops.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -19,12 +19,9 @@
a line end-to-end, passing through the edge under the mouse pointer.
Holding :kbd:`Shift-Alt` while clicking adds to the current selection.
-Edge loops can also be selected based on an existing edge selection,
-using either :menuselection:`Select --> Edge Loop`.
-
.. note:: *Vertex* mode
- In *Vertex* select mode, you can also select edge loops, by using the same hotkeys,
+ In *Vertex* select mode, you can also select edge loops, by using the same shortcuts,
and clicking on the *edges* (not on the vertices).
.. figure:: /images/modeling_meshes_selecting_loops_edge-loops.png
@@ -109,7 +106,7 @@
.. note:: *Vertex* mode
- In *Vertex* select mode, you can use the same hotkeys when *clicking on the edges* (not on the vertices),
+ In *Vertex* select mode, you can use the same shortcuts when *clicking on the edges* (not on the vertices),
but this will directly select the corresponding face loop...
.. _fig-mesh-select-advanced-loop-ring:
Modified: trunk/blender_docs/manual/modeling/meshes/uv/editing.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/uv/editing.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/modeling/meshes/uv/editing.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -59,7 +59,7 @@
- Mirror X
- Mirror Y
-You can also use the hotkey :kbd:`Ctrl-M`, then enter :kbd:`X` or :kbd:`Y`,
+You can also use the hotkeys :kbd:`X` or :kbd:`Y`,
or hold the :kbd:`MMB` and drag in the mirror direction.
Modified: trunk/blender_docs/manual/modeling/texts/editing.rst
===================================================================
--- trunk/blender_docs/manual/modeling/texts/editing.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/modeling/texts/editing.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -25,7 +25,7 @@
Editing text is quite different from other object types in Blender, and happens mainly in two areas.
First, the 3D Viewport, where you type your text, and have a few shortcuts, e.g. for applying
-styles (see :ref:`modeling-text-character`) -- note however, that most Blender hotkeys you know
+styles (see :ref:`modeling-text-character`) -- note however, that most Blender shortcuts you know
in Edit Mode do not exist for texts. The second place is the Properties, especially the *Font* tab.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/editing/face_sets.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/editing/face_sets.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/editing/face_sets.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -122,7 +122,7 @@
.. note::
- This operator is meant to be used interactively through the shortcut and available hotkeys.
+ This operator is meant to be used interactively through the shortcut.
Expand Active Face Set
@@ -141,7 +141,7 @@
.. note::
- This operator is meant to be used interactively through the shortcut and available hotkeys.
+ This operator is meant to be used interactively through the shortcut.
.. _bpy.ops.mesh.face_set_extract:
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -152,7 +152,7 @@
.. note::
- This operator is meant to be used interactively through the shortcut and available hotkeys.
+ This operator is meant to be used interactively through the shortcut.
.. rubric:: Hotkeys
@@ -228,7 +228,7 @@
.. note::
- This operator is meant to be used interactively through the shortcut and available hotkeys.
+ This operator is meant to be used interactively through the shortcut.
.. _bpy.ops.mesh.paint_mask_extract:
Modified: trunk/blender_docs/manual/video_editing/sequencer/editing.rst
===================================================================
--- trunk/blender_docs/manual/video_editing/sequencer/editing.rst 2021-04-15 01:11:46 UTC (rev 7954)
+++ trunk/blender_docs/manual/video_editing/sequencer/editing.rst 2021-04-15 01:32:55 UTC (rev 7955)
@@ -15,7 +15,7 @@
:class: refbox
:Menu: :menuselection:`Strip --> Transform --> Move`
- :Hotkey: :kbd:`G`
+ :Shortcut: :kbd:`G`
Pressing :kbd:`G` moves all the selected strip(s).
Move your mouse horizontally (left/right) to change the strip's position in time.
@@ -77,7 +77,7 @@
:class: refbox
:Menu: :menuselection:`Strip --> Transform --> Move/Extend from Current Frame`
- :Hotkey: :kbd:`E`
+ :Shortcut: :kbd:`E`
With a number of strips selected, pressing :kbd:`E` lets you interactively extend the strips.
This is similar to moving but is useful for extending (or shortening) time around the current frame.
@@ -95,7 +95,7 @@
:class: refbox
:Menu: :menuselection:`Strip --> Transform --> Slip Strip Contents`
- :Hotkey: :kbd:`S`
+ :Shortcut: :kbd:`S`
The Slip tool allows you to change the position of the contents of a strip without moving the strip itself.
@@ -109,7 +109,7 @@
:class: refbox
:Menu: :menuselection:`Strip --> Transform --> Snap Strips to the Current Frame`
- :Hotkey: :kbd:`Shift-S`
+ :Shortcut: :kbd:`Shift-S`
Moves the strip or control point to the current frame.
@@ -123,7 +123,7 @@
:class: refbox
:Menu: :menuselection:`Strip --> Transform --> Clear Strips Offset`
- :Hotkey: :kbd:`Alt-O`
+ :Shortcut: :kbd:`Alt-O`
To reset the (soft) start/end frame handles.
@@ -153,7 +153,7 @@
@@ Diff output truncated at 10240 characters. @@
More information about the Bf-docboard-svn
mailing list