[Bf-docboard-svn] bf-manual: [7930] trunk/blender_docs/manual/compositing/types: Cleanup: Use field list for enum items

Aaron Carlisle noreply at blender.org
Tue Apr 6 06:08:38 CEST 2021


Revision: 7930
          https://developer.blender.org/rBM7930
Author:   Blendify
Date:     2021-04-06 06:08:38 +0200 (Tue, 06 Apr 2021)
Log Message:
-----------
Cleanup: Use field list for enum items

Modified Paths:
--------------
    trunk/blender_docs/manual/compositing/types/color/rgb_curves.rst
    trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst
    trunk/blender_docs/manual/compositing/types/converter/math.rst
    trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst
    trunk/blender_docs/manual/compositing/types/distort/rotate.rst
    trunk/blender_docs/manual/compositing/types/distort/transform.rst
    trunk/blender_docs/manual/compositing/types/filter/blur_node.rst
    trunk/blender_docs/manual/compositing/types/filter/dilate_erode.rst
    trunk/blender_docs/manual/compositing/types/filter/filter_node.rst
    trunk/blender_docs/manual/compositing/types/filter/glare.rst
    trunk/blender_docs/manual/compositing/types/input/track_position.rst
    trunk/blender_docs/manual/compositing/types/matte/box_mask.rst
    trunk/blender_docs/manual/compositing/types/matte/cryptomatte.rst
    trunk/blender_docs/manual/compositing/types/matte/double_edge_mask.rst
    trunk/blender_docs/manual/compositing/types/matte/ellipse_mask.rst

Modified: trunk/blender_docs/manual/compositing/types/color/rgb_curves.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/color/rgb_curves.rst	2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/color/rgb_curves.rst	2021-04-06 04:08:38 UTC (rev 7930)
@@ -42,12 +42,9 @@
 ==========
 
 Tone :guilabel:`Compositor Only`
-   Standard
-      TODO 2.8
+   :Standard: TODO 2.8
+   :Film like: TODO 2.8
 
-   Film like
-      TODO 2.8
-
 Channel
    Clicking on one of the channels displays the curve for each.
 

Modified: trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst	2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst	2021-04-06 04:08:38 UTC (rev 7930)
@@ -37,9 +37,9 @@
    The direction of convert alpha.
    For details on the difference between both ways to store alpha values see :term:`Alpha Channel`.
 
-   To Premultiplied
+   :To Premultiplied:
       Converts from :term:`Straight Alpha` to :term:`Premultiplied Alpha`.
-   To Straight
+   :To Straight:
       Converts from :term:`Premultiplied Alpha` to :term:`Straight Alpha`.
 
 

Modified: trunk/blender_docs/manual/compositing/types/converter/math.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/converter/math.rst	2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/converter/math.rst	2021-04-06 04:08:38 UTC (rev 7930)
@@ -68,134 +68,76 @@
    The mathematical operator to be applied to the input values:
 
    Functions
-      Add
-         The sum of the two values.
+      :Add: The sum of the two values.
+      :Subtract: The difference between the two values.
+      :Multiply: The product of the two values.
+      :Divide: The division of the first value by the second value.
+      :Multiply Add: The sum of the product of the two values with *Addend*.
+      :Power: The *Base* raised to the power of *Exponent*.
+      :Logarithm: The log of the value with a *Base* as its base.
+      :Square Root: The square root of the value.
+      :Inverse Square Root: One divided by the square root of the value.
+      :Absolute:
+         The input value is read with without regard to its sign.
+         This turns negative values into positive values.
+      :Exponent:
+         Raises `Euler's number <https://en.wikipedia.org/wiki/E_(mathematical_constant)>`__
+         to the power of the value.
 
-      Subtract
-         The difference between the two values.
-
-      Multiply
-         The product of the two values.
-
-      Divide
-         The division of the first value by the second value.
-
-      Multiply Add
-         The sum of the product of the two values with *Addend*.
-
-      Power
-         The *Base* raised to the power of *Exponent*.
-
-      Logarithm
-         The log of the value with a *Base* as its base.
-
-      Square Root
-         The square root of the value.
-
-      Inverse Square Root
-         One divided by the square root of the value.
-
-      Absolute
-         The input value is read with without regard to its sign. This turns negative values into positive values.
-
-      Exponent
-         Raises `Euler's number <https://en.wikipedia.org/wiki/E_(mathematical_constant)>`__ to
-         the power of the value.
-
    Comparison
-      Minimum
-         Outputs the smallest of the input values.
-
-      Maximum
-         Outputs the largest of two input values.
-
-      Less Than
+      :Minimum: Outputs the smallest of the input values.
+      :Maximum: Outputs the largest of two input values.
+      :Less Than:
          Outputs 1.0 if the first value is smaller than the second value. Otherwise the output is 0.0.
-
-      Greater Than
+      :Greater Than:
          Outputs 1.0 if the first value is larger than the second value. Otherwise the output is 0.0.
-
-      Sign
+      :Sign:
          Extracts the sign of the input value. All positive numbers
          will output 1.0. All negative numbers will output -1.0. And 0.0 will output 0.0.
+      :Compare: Outputs 1.0 if the difference between the two input values is less than or equal to *Epsilon*.
+      :Smooth Minimum: `Smooth Minimum <https://en.wikipedia.org/wiki/Smooth_maximum>`__.
+      :Smooth Maximum: `Smooth Maximum <https://en.wikipedia.org/wiki/Smooth_maximum>`__.
 
-      Compare
-         Outputs 1.0 if the difference between the two input values is less than or equal to *Epsilon*.
-
-      Smooth Minimum
-         `Smooth Minimum <https://en.wikipedia.org/wiki/Smooth_maximum>`__.
-
-      Smooth Maximum
-         `Smooth Maximum <https://en.wikipedia.org/wiki/Smooth_maximum>`__.
-
    Rounding
-      Round
-         Round the input value to the nearest integer.
-
-      Floor
-         Rounds the input value down to the nearest integer.
-
-      Ceil
-         Rounds the input value up to the nearest integer.
-
-      Truncate
-         Outputs the integer part of the *value*.
-
-      Fraction
-         `Fraction <https://en.wikipedia.org/wiki/Rational_function>`__.
-
-      Modulo
-         Outputs the remainder once the first value is divided by the second value.
-
-      Wrap
+      :Round: Round the input value to the nearest integer.
+      :Floor: Rounds the input value down to the nearest integer.
+      :Ceil: Rounds the input value up to the nearest integer.
+      :Truncate: Outputs the integer part of the *value*.
+      :Fraction: `Fraction <https://en.wikipedia.org/wiki/Rational_function>`__.
+      :Modulo: Outputs the remainder once the first value is divided by the second value.
+      :Wrap:
          Outputs a value between *Min* and *Max* based on the absolute difference between
          the input value and the nearest integer multiple of *Max* less than the value.
+      :Snap: Round the input value to down to the nearest integer multiple of *Increment*.
+      :Ping-pong: The output value is moved between 0.0 and the *Scale* based on the input value.
 
-      Snap
-         Round the input value to down to the nearest integer multiple of *Increment*.
-
-      Ping-pong
-         The output value is moved between 0.0 and the *Scale* based on the input value.
-
    Trigonometric
-      Sine
+      :Sine:
          The `Sine <https://en.wikipedia.org/wiki/Sine>`__ of the input value.
-
-      Cosine
+      :Cosine:
          The `Cosine <https://en.wikipedia.org/wiki/Trigonometric_functions>`__ of the input value.
-
-      Tangent
+      :Tangent:
          The `Tangent <https://en.wikipedia.org/wiki/Trigonometric_functions>`__ of the input value.
-
-      Arcsine
+      :Arcsine:
          The `Arcsine <https://en.wikipedia.org/wiki/Inverse_trigonometric_functions>`__ of the input value.
-
-      Arccosine
+      :Arccosine:
          The `Arccosine <https://en.wikipedia.org/wiki/Inverse_trigonometric_functions>`__ of the input value.
-
-      Arctangent
+      :Arctangent:
          The `Arctangent <https://en.wikipedia.org/wiki/Inverse_trigonometric_functions>`__ of the input value.
-
-      Arctan2
+      :Arctan2:
          Outputs the `Inverse Tangent <https://en.wikipedia.org/wiki/Inverse_trigonometric_functions>`__
          of the first value divided by the second value measured in radians.
-
-      Hyperbolic Sine
+      :Hyperbolic Sine:
          The `Hyperbolic Sine <https://en.wikipedia.org/wiki/Hyperbolic_functions>`__ of the input value.
-
-      Hyperbolic Cosine
+      :Hyperbolic Cosine:
          The `Hyperbolic Cosine <https://en.wikipedia.org/wiki/Hyperbolic_functions>`__ of the input value.
-
-      Hyperbolic Tangent
+      :Hyperbolic Tangent:
          The `Hyperbolic Tangent <https://en.wikipedia.org/wiki/Hyperbolic_functions>`__ of the input value.
 
    Conversion
-      To Radians
-         Converts the input from degrees to radians.
+      :To Radians: Converts the input from degrees to radians.
+      :To Degrees: Converts the input from radians to degrees.
 
-      To Degrees
-         Converts the input from radians to degrees.
-
 Clamp
    Limits the output to the range (0.0 to 1.0). See :term:`Clamp`.
 

Modified: trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst	2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst	2021-04-06 04:08:38 UTC (rev 7930)
@@ -40,9 +40,9 @@
    This can be useful if more than one movie clips are present, each having a different distortion setting.
    For controls see :ref:`ui-data-block`.
 Distortion Method
-   Undistort
+   :Undistort:
       Used to undistort the image received, and is usually used for the raw distorted movie clip.
-   Distort
+   :Distort:
       Used to distort the image received, and is usually used for rendered images.
 
 

Modified: trunk/blender_docs/manual/compositing/types/distort/rotate.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/distort/rotate.rst	2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/distort/rotate.rst	2021-04-06 04:08:38 UTC (rev 7930)
@@ -27,12 +27,9 @@
 Filter
    Interpolation Methods.
 
-   Nearest
-      No interpolation, uses nearest neighboring pixel.
-   Bilinear
-      Simple interpolation between adjacent pixels.
-   Bicubic
-      Highest quality interpolation.
+   :Nearest: No interpolation, uses nearest neighboring pixel.
+   :Bilinear: Simple interpolation between adjacent pixels.
+   :Bicubic: Highest quality interpolation.
 
 
 Outputs

Modified: trunk/blender_docs/manual/compositing/types/distort/transform.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/distort/transform.rst	2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/distort/transform.rst	2021-04-06 04:08:38 UTC (rev 7930)
@@ -35,12 +35,9 @@
 Filter
    Interpolation Methods.
 
-   Nearest
-      No interpolation, uses nearest neighboring pixel.
-   Bilinear
-      Simple interpolation between adjacent pixels.

@@ Diff output truncated at 10240 characters. @@


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