[Bf-docboard-svn] bf-manual: [7930] trunk/blender_docs/manual/compositing/types: Cleanup: Use field list for enum items
Aaron Carlisle
noreply at blender.org
Tue Apr 6 06:08:38 CEST 2021
Revision: 7930
https://developer.blender.org/rBM7930
Author: Blendify
Date: 2021-04-06 06:08:38 +0200 (Tue, 06 Apr 2021)
Log Message:
-----------
Cleanup: Use field list for enum items
Modified Paths:
--------------
trunk/blender_docs/manual/compositing/types/color/rgb_curves.rst
trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst
trunk/blender_docs/manual/compositing/types/converter/math.rst
trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst
trunk/blender_docs/manual/compositing/types/distort/rotate.rst
trunk/blender_docs/manual/compositing/types/distort/transform.rst
trunk/blender_docs/manual/compositing/types/filter/blur_node.rst
trunk/blender_docs/manual/compositing/types/filter/dilate_erode.rst
trunk/blender_docs/manual/compositing/types/filter/filter_node.rst
trunk/blender_docs/manual/compositing/types/filter/glare.rst
trunk/blender_docs/manual/compositing/types/input/track_position.rst
trunk/blender_docs/manual/compositing/types/matte/box_mask.rst
trunk/blender_docs/manual/compositing/types/matte/cryptomatte.rst
trunk/blender_docs/manual/compositing/types/matte/double_edge_mask.rst
trunk/blender_docs/manual/compositing/types/matte/ellipse_mask.rst
Modified: trunk/blender_docs/manual/compositing/types/color/rgb_curves.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/color/rgb_curves.rst 2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/color/rgb_curves.rst 2021-04-06 04:08:38 UTC (rev 7930)
@@ -42,12 +42,9 @@
==========
Tone :guilabel:`Compositor Only`
- Standard
- TODO 2.8
+ :Standard: TODO 2.8
+ :Film like: TODO 2.8
- Film like
- TODO 2.8
-
Channel
Clicking on one of the channels displays the curve for each.
Modified: trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst 2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/converter/alpha_convert.rst 2021-04-06 04:08:38 UTC (rev 7930)
@@ -37,9 +37,9 @@
The direction of convert alpha.
For details on the difference between both ways to store alpha values see :term:`Alpha Channel`.
- To Premultiplied
+ :To Premultiplied:
Converts from :term:`Straight Alpha` to :term:`Premultiplied Alpha`.
- To Straight
+ :To Straight:
Converts from :term:`Premultiplied Alpha` to :term:`Straight Alpha`.
Modified: trunk/blender_docs/manual/compositing/types/converter/math.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/converter/math.rst 2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/converter/math.rst 2021-04-06 04:08:38 UTC (rev 7930)
@@ -68,134 +68,76 @@
The mathematical operator to be applied to the input values:
Functions
- Add
- The sum of the two values.
+ :Add: The sum of the two values.
+ :Subtract: The difference between the two values.
+ :Multiply: The product of the two values.
+ :Divide: The division of the first value by the second value.
+ :Multiply Add: The sum of the product of the two values with *Addend*.
+ :Power: The *Base* raised to the power of *Exponent*.
+ :Logarithm: The log of the value with a *Base* as its base.
+ :Square Root: The square root of the value.
+ :Inverse Square Root: One divided by the square root of the value.
+ :Absolute:
+ The input value is read with without regard to its sign.
+ This turns negative values into positive values.
+ :Exponent:
+ Raises `Euler's number <https://en.wikipedia.org/wiki/E_(mathematical_constant)>`__
+ to the power of the value.
- Subtract
- The difference between the two values.
-
- Multiply
- The product of the two values.
-
- Divide
- The division of the first value by the second value.
-
- Multiply Add
- The sum of the product of the two values with *Addend*.
-
- Power
- The *Base* raised to the power of *Exponent*.
-
- Logarithm
- The log of the value with a *Base* as its base.
-
- Square Root
- The square root of the value.
-
- Inverse Square Root
- One divided by the square root of the value.
-
- Absolute
- The input value is read with without regard to its sign. This turns negative values into positive values.
-
- Exponent
- Raises `Euler's number <https://en.wikipedia.org/wiki/E_(mathematical_constant)>`__ to
- the power of the value.
-
Comparison
- Minimum
- Outputs the smallest of the input values.
-
- Maximum
- Outputs the largest of two input values.
-
- Less Than
+ :Minimum: Outputs the smallest of the input values.
+ :Maximum: Outputs the largest of two input values.
+ :Less Than:
Outputs 1.0 if the first value is smaller than the second value. Otherwise the output is 0.0.
-
- Greater Than
+ :Greater Than:
Outputs 1.0 if the first value is larger than the second value. Otherwise the output is 0.0.
-
- Sign
+ :Sign:
Extracts the sign of the input value. All positive numbers
will output 1.0. All negative numbers will output -1.0. And 0.0 will output 0.0.
+ :Compare: Outputs 1.0 if the difference between the two input values is less than or equal to *Epsilon*.
+ :Smooth Minimum: `Smooth Minimum <https://en.wikipedia.org/wiki/Smooth_maximum>`__.
+ :Smooth Maximum: `Smooth Maximum <https://en.wikipedia.org/wiki/Smooth_maximum>`__.
- Compare
- Outputs 1.0 if the difference between the two input values is less than or equal to *Epsilon*.
-
- Smooth Minimum
- `Smooth Minimum <https://en.wikipedia.org/wiki/Smooth_maximum>`__.
-
- Smooth Maximum
- `Smooth Maximum <https://en.wikipedia.org/wiki/Smooth_maximum>`__.
-
Rounding
- Round
- Round the input value to the nearest integer.
-
- Floor
- Rounds the input value down to the nearest integer.
-
- Ceil
- Rounds the input value up to the nearest integer.
-
- Truncate
- Outputs the integer part of the *value*.
-
- Fraction
- `Fraction <https://en.wikipedia.org/wiki/Rational_function>`__.
-
- Modulo
- Outputs the remainder once the first value is divided by the second value.
-
- Wrap
+ :Round: Round the input value to the nearest integer.
+ :Floor: Rounds the input value down to the nearest integer.
+ :Ceil: Rounds the input value up to the nearest integer.
+ :Truncate: Outputs the integer part of the *value*.
+ :Fraction: `Fraction <https://en.wikipedia.org/wiki/Rational_function>`__.
+ :Modulo: Outputs the remainder once the first value is divided by the second value.
+ :Wrap:
Outputs a value between *Min* and *Max* based on the absolute difference between
the input value and the nearest integer multiple of *Max* less than the value.
+ :Snap: Round the input value to down to the nearest integer multiple of *Increment*.
+ :Ping-pong: The output value is moved between 0.0 and the *Scale* based on the input value.
- Snap
- Round the input value to down to the nearest integer multiple of *Increment*.
-
- Ping-pong
- The output value is moved between 0.0 and the *Scale* based on the input value.
-
Trigonometric
- Sine
+ :Sine:
The `Sine <https://en.wikipedia.org/wiki/Sine>`__ of the input value.
-
- Cosine
+ :Cosine:
The `Cosine <https://en.wikipedia.org/wiki/Trigonometric_functions>`__ of the input value.
-
- Tangent
+ :Tangent:
The `Tangent <https://en.wikipedia.org/wiki/Trigonometric_functions>`__ of the input value.
-
- Arcsine
+ :Arcsine:
The `Arcsine <https://en.wikipedia.org/wiki/Inverse_trigonometric_functions>`__ of the input value.
-
- Arccosine
+ :Arccosine:
The `Arccosine <https://en.wikipedia.org/wiki/Inverse_trigonometric_functions>`__ of the input value.
-
- Arctangent
+ :Arctangent:
The `Arctangent <https://en.wikipedia.org/wiki/Inverse_trigonometric_functions>`__ of the input value.
-
- Arctan2
+ :Arctan2:
Outputs the `Inverse Tangent <https://en.wikipedia.org/wiki/Inverse_trigonometric_functions>`__
of the first value divided by the second value measured in radians.
-
- Hyperbolic Sine
+ :Hyperbolic Sine:
The `Hyperbolic Sine <https://en.wikipedia.org/wiki/Hyperbolic_functions>`__ of the input value.
-
- Hyperbolic Cosine
+ :Hyperbolic Cosine:
The `Hyperbolic Cosine <https://en.wikipedia.org/wiki/Hyperbolic_functions>`__ of the input value.
-
- Hyperbolic Tangent
+ :Hyperbolic Tangent:
The `Hyperbolic Tangent <https://en.wikipedia.org/wiki/Hyperbolic_functions>`__ of the input value.
Conversion
- To Radians
- Converts the input from degrees to radians.
+ :To Radians: Converts the input from degrees to radians.
+ :To Degrees: Converts the input from radians to degrees.
- To Degrees
- Converts the input from radians to degrees.
-
Clamp
Limits the output to the range (0.0 to 1.0). See :term:`Clamp`.
Modified: trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst 2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/distort/movie_distortion.rst 2021-04-06 04:08:38 UTC (rev 7930)
@@ -40,9 +40,9 @@
This can be useful if more than one movie clips are present, each having a different distortion setting.
For controls see :ref:`ui-data-block`.
Distortion Method
- Undistort
+ :Undistort:
Used to undistort the image received, and is usually used for the raw distorted movie clip.
- Distort
+ :Distort:
Used to distort the image received, and is usually used for rendered images.
Modified: trunk/blender_docs/manual/compositing/types/distort/rotate.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/distort/rotate.rst 2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/distort/rotate.rst 2021-04-06 04:08:38 UTC (rev 7930)
@@ -27,12 +27,9 @@
Filter
Interpolation Methods.
- Nearest
- No interpolation, uses nearest neighboring pixel.
- Bilinear
- Simple interpolation between adjacent pixels.
- Bicubic
- Highest quality interpolation.
+ :Nearest: No interpolation, uses nearest neighboring pixel.
+ :Bilinear: Simple interpolation between adjacent pixels.
+ :Bicubic: Highest quality interpolation.
Outputs
Modified: trunk/blender_docs/manual/compositing/types/distort/transform.rst
===================================================================
--- trunk/blender_docs/manual/compositing/types/distort/transform.rst 2021-04-06 03:31:29 UTC (rev 7929)
+++ trunk/blender_docs/manual/compositing/types/distort/transform.rst 2021-04-06 04:08:38 UTC (rev 7930)
@@ -35,12 +35,9 @@
Filter
Interpolation Methods.
- Nearest
- No interpolation, uses nearest neighboring pixel.
- Bilinear
- Simple interpolation between adjacent pixels.
@@ Diff output truncated at 10240 characters. @@
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