[Bf-docboard-svn] bf-manual-translations: [5486] trunk/blender_docs/locale/vi/LC_MESSAGES: Update r7323

Aaron Carlisle noreply at blender.org
Fri Oct 30 18:43:21 CET 2020


Revision: 5486
          https://developer.blender.org/rBMT5486
Author:   Blendify
Date:     2020-10-30 18:43:21 +0100 (Fri, 30 Oct 2020)
Log Message:
-----------
Update r7323

Revision Links:
--------------
    https://developer.blender.org/rBMT7323

Modified Paths:
--------------
    trunk/blender_docs/locale/vi/LC_MESSAGES/addons/import_export/node_shaders_info.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/addons/import_export/scene_gltf2.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/advanced/app_templates.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/editors/file_browser.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/files/linked_libraries/link_append.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/getting_started/about/community.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/glossary/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/grease_pencil/animation/interpolation.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/grease_pencil/modes/draw/tool_settings/brushes/fill_brush.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/modeling/curves/properties/geometry.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/modeling/meshes/retopology.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/modeling/meshes/tools/extrude_region.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/modeling/meshes/tools/spin.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/modeling/modifiers/generate/booleans.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/modeling/modifiers/generate/multiresolution.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/modeling/modifiers/generate/subdivision_surface.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/modeling/volumes/properties.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/movie_clip/tracking/clip/properties/track/camera.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/fluid/type/domain/gas/viewport_display.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/rigid_body/properties/settings.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/scene_layout/object/editing/parent.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/introduction.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/toolbar.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/clay_strips.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/cloth.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/cloth_filter.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/elastic_deform.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/fill.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/grab.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/layer.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/mask.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/mesh_filter.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/multiplane_scrape.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/pose.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/scrape.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/slide_relax.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/smooth.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/snake_hook.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/troubleshooting/crash.po

Added Paths:
-----------
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/editing/
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/editing/face_sets.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/editing/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/editing/mask.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/editing/sculpt.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/boundary.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/box_trim.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/edit_face_set.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/tools/lasso_trim.po

Removed Paths:
-------------
    trunk/blender_docs/locale/vi/LC_MESSAGES/editors/3dview/properties/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/editors/image/scopes.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/editors/image/view_tab.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/editors/uv/display_panel.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/introduction.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/color/bright_contrast.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/color/gamma.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/color/hue_saturation.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/color/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/color/invert.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/color/mix_rgb.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/converter/boolean_math.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/converter/clamp.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/converter/color_ramp.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/converter/combine_separate.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/converter/float_compare.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/converter/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/converter/map_range.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/converter/math.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/converter/switch.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/converter/vector_math.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/emitters/emit_particles.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/emitters/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/emitters/particle_mesh_emitter.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/events/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/events/particle_birth_event.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/events/particle_mesh_collision_event.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/events/particle_time_step_event.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/execute/execute_condition.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/execute/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/execute/multi_execute.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/execute/set_particle_attribute.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/forces/force.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/forces/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/input/group_instance_id.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/input/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/input/particle_attribute.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/input/time.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/input/value.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/noise/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/noise/noise_texture.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/noise/white_noise.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/output/index.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/physics/simulation/nodes/output/particle_simulation.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/brush/symmetry.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/editing.po
    trunk/blender_docs/locale/vi/LC_MESSAGES/sculpt_paint/sculpting/hide_mask.po

Modified: trunk/blender_docs/locale/vi/LC_MESSAGES/addons/import_export/node_shaders_info.po
===================================================================
--- trunk/blender_docs/locale/vi/LC_MESSAGES/addons/import_export/node_shaders_info.po	2020-10-30 17:39:02 UTC (rev 5485)
+++ trunk/blender_docs/locale/vi/LC_MESSAGES/addons/import_export/node_shaders_info.po	2020-10-30 17:43:21 UTC (rev 5486)
@@ -9,7 +9,7 @@
 msgstr ""
 "Project-Id-Version: Blender 2.81 Manual 2.81\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-02-14 16:17+0100\n"
+"POT-Creation-Date: 2020-10-30 00:00-0400\n"
 "PO-Revision-Date: 2020-02-26 21:13+0000\n"
 "Last-Translator: Hoang Duy Tran <hoangduytran1960 at gmail.com>\n"
 "Language: vi\n"
@@ -25,94 +25,126 @@
 msgstr ""
 
 #: ../../manual/addons/import_export/node_shaders_info.rst:6
-msgid "While Blender now only supports the advanced node-based shading model for its materials, most :abbr:`IO (Input/Output)` formats only support a basic shading model, similar to the legacy fixed pipeline of old GPUs."
+msgid ""
+"While Blender now only supports the advanced node-based shading model for"
+" its materials, most :abbr:`IO (Input/Output)` formats only support a "
+"basic shading model, similar to the legacy fixed pipeline of old GPUs."
 msgstr ""
 
 #: ../../manual/addons/import_export/node_shaders_info.rst:10
-msgid "Blender features a way to convert between those, which any add-on can use, but it is currently pretty basic still. Especially for exporting from Blender materials, the node system must follow some strict requirements."
+msgid ""
+"Blender features a way to convert between those, which any add-on can "
+"use, but it is currently pretty basic still. Especially for exporting "
+"from Blender materials, the node system must follow some strict "
+"requirements."
 msgstr ""
 
 #: ../../manual/addons/import_export/node_shaders_info.rst:15
-msgid "Currently, only the :doc:`OBJ </addons/import_export/scene_obj>` and :doc:`FBX </addons/import_export/scene_fbx>` IO add-ons uses that method."
+msgid ""
+"Currently, only the :doc:`OBJ </addons/import_export/scene_obj>` and "
+":doc:`FBX </addons/import_export/scene_fbx>` IO add-ons uses that method."
 msgstr ""
 
 #: ../../manual/addons/import_export/node_shaders_info.rst:22
-msgid "The wrapper is designed to be as symmetrical as possible (i.e. it is expected to give reproducible results across several import/export cycles)."
+msgid ""
+"The :doc:`glTF </addons/import_export/scene_gltf2>` format uses a more "
+"detailed conversion to and from shader nodes."
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:28
+#: ../../manual/addons/import_export/node_shaders_info.rst:27
+msgid ""
+"The wrapper is designed to be as symmetrical as possible (i.e. it is "
+"expected to give reproducible results across several import/export "
+"cycles)."
+msgstr ""
+
+#: ../../manual/addons/import_export/node_shaders_info.rst:33
 msgid "A typical setup of shader nodes that is can be exported."
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:32
+#: ../../manual/addons/import_export/node_shaders_info.rst:37
 msgid "Supported Node Setup"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:34
-msgid "This is especially important for exporting, importing will simply re-generate a similar setup."
+#: ../../manual/addons/import_export/node_shaders_info.rst:39
+msgid ""
+"This is especially important for exporting, importing will simply re-"
+"generate a similar setup."
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:36
-msgid "Note that the features listed below are those supported by the wrapper. Each add-on may have its own way to adapt them to its material system, some may not be handled by it, etc."
+#: ../../manual/addons/import_export/node_shaders_info.rst:41
+msgid ""
+"Note that the features listed below are those supported by the wrapper. "
+"Each add-on may have its own way to adapt them to its material system, "
+"some may not be handled by it, etc."
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:52
+#: ../../manual/addons/import_export/node_shaders_info.rst:57
 msgid "Principled BSDF"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:40
-msgid "The main shader must be a :doc:`Principled BSDF </render/shader_nodes/shader/principled>`. Only parameters defined there, and textures linked to it, will be exported."
+#: ../../manual/addons/import_export/node_shaders_info.rst:45
+msgid ""
+"The main shader must be a :doc:`Principled BSDF "
+"</render/shader_nodes/shader/principled>`. Only parameters defined there,"
+" and textures linked to it, will be exported."
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:43
+#: ../../manual/addons/import_export/node_shaders_info.rst:48
 msgid "Currently handled parameters:"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:45
+#: ../../manual/addons/import_export/node_shaders_info.rst:50
 msgid "Base color"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:46
+#: ../../manual/addons/import_export/node_shaders_info.rst:51
 msgid "Specular intensity"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:47
+#: ../../manual/addons/import_export/node_shaders_info.rst:52
 msgid "Specular tint *(no texture support)*"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:48
+#: ../../manual/addons/import_export/node_shaders_info.rst:53
 msgid "Roughness"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:49
+#: ../../manual/addons/import_export/node_shaders_info.rst:54
 msgid "Metallic"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:50
+#: ../../manual/addons/import_export/node_shaders_info.rst:55
 msgid "IOR"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:51
+#: ../../manual/addons/import_export/node_shaders_info.rst:56
 msgid "Transmission"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:52
+#: ../../manual/addons/import_export/node_shaders_info.rst:57
 msgid "Alpha"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:57
+#: ../../manual/addons/import_export/node_shaders_info.rst:62
 msgid "Normal Map"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:55
-msgid "If linked to the Normal input of the Principled BSDF node, the :doc:`Normal Map </render/shader_nodes/vector/normal_map>` node is also supported (including its texture obviously)."
+#: ../../manual/addons/import_export/node_shaders_info.rst:60
+msgid ""
+"If linked to the Normal input of the Principled BSDF node, the "
+":doc:`Normal Map </render/shader_nodes/vector/normal_map>` node is also "
+"supported (including its texture obviously)."
 msgstr ""
 
-#: ../../<generated>:1
+#: ../../manual/addons/import_export/node_shaders_info.rst:67
 msgid "Textures"
 msgstr ""
 
-#: ../../manual/addons/import_export/node_shaders_info.rst:60
-msgid "Only :doc:`Image </render/shader_nodes/textures/image>` textures using a UV mapping are supported. You may also use a :doc:`Mapping </render/shader_nodes/vector/mapping>` node to move/rotate/scale it."
+#: ../../manual/addons/import_export/node_shaders_info.rst:65
+msgid ""
+"Only :doc:`Image </render/shader_nodes/textures/image>` textures using a "
+"UV mapping are supported. You may also use a :doc:`Mapping "
+"</render/shader_nodes/vector/mapping>` node to move/rotate/scale it."
 msgstr ""
 

Modified: trunk/blender_docs/locale/vi/LC_MESSAGES/addons/import_export/scene_gltf2.po
===================================================================
--- trunk/blender_docs/locale/vi/LC_MESSAGES/addons/import_export/scene_gltf2.po	2020-10-30 17:39:02 UTC (rev 5485)
+++ trunk/blender_docs/locale/vi/LC_MESSAGES/addons/import_export/scene_gltf2.po	2020-10-30 17:43:21 UTC (rev 5486)
@@ -9,7 +9,7 @@
 msgstr ""
 "Project-Id-Version: Blender 2.81 Manual 2.81\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-10-23 08:38+0100\n"
+"POT-Creation-Date: 2020-10-30 00:00-0400\n"
 "PO-Revision-Date: 2020-02-26 21:13+0000\n"
 "Last-Translator: Hoang Duy Tran <hoangduytran1960 at gmail.com>\n"
 "Language: vi\n"
@@ -49,7 +49,12 @@
 msgstr ""
 
 #: ../../manual/addons/import_export/scene_gltf2.rst:16
-msgid "glTF™ (GL Transmission Format) is used for transmission and loading of 3D models in web and native applications. glTF reduces the size of 3D models and the runtime processing needed to unpack and render those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot."
+msgid ""
+"glTF™ (GL Transmission Format) is used for transmission and loading of 3D"
+" models in web and native applications. glTF reduces the size of 3D "
+"models and the runtime processing needed to unpack and render those "
+"models. This format is commonly used on the web, and has support in "
+"various 3D engines such as Unity3D, Unreal Engine 4, and Godot."
 msgstr ""
 
 #: ../../manual/addons/import_export/scene_gltf2.rst:22
@@ -56,7 +61,8 @@
 msgid "This importer/exporter supports the following glTF 2.0 features:"
 msgstr ""
 
-#: ../../manual/addons/import_export/scene_gltf2.rst:24 ../../manual/addons/import_export/scene_gltf2.rst:35
+#: ../../manual/addons/import_export/scene_gltf2.rst:24
+#: ../../manual/addons/import_export/scene_gltf2.rst:35
 msgid "Meshes"
 msgstr ""
 
@@ -64,11 +70,13 @@
 msgid "Materials (Principled BSDF) and Shadeless (Unlit)"
 msgstr ""
 
-#: ../../manual/addons/import_export/scene_gltf2.rst:26 ../../manual/addons/import_export/scene_gltf2.rst:560
+#: ../../manual/addons/import_export/scene_gltf2.rst:26
+#: ../../manual/addons/import_export/scene_gltf2.rst:560
 msgid "Textures"
 msgstr ""
 
-#: ../../manual/addons/import_export/scene_gltf2.rst:27 ../../manual/addons/import_export/scene_gltf2.rst:576
+#: ../../manual/addons/import_export/scene_gltf2.rst:27
+#: ../../manual/addons/import_export/scene_gltf2.rst:576
 msgid "Cameras"
 msgstr ""
 
@@ -89,18 +97,32 @@
 msgstr ""
 
 #: ../../manual/addons/import_export/scene_gltf2.rst:37

@@ Diff output truncated at 10240 characters. @@


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