[Bf-docboard-svn] bf-manual: [7227] trunk/blender_docs/manual/editors: Add missing overlay files

Aaron Carlisle noreply at blender.org
Tue Oct 13 22:34:58 CEST 2020


Revision: 7227
          https://developer.blender.org/rBM7227
Author:   Blendify
Date:     2020-10-13 22:34:58 +0200 (Tue, 13 Oct 2020)
Log Message:
-----------
Add missing overlay files

Added Paths:
-----------
    trunk/blender_docs/manual/editors/image/overlays.rst
    trunk/blender_docs/manual/editors/uv/overlays.rst

Added: trunk/blender_docs/manual/editors/image/overlays.rst
===================================================================
--- trunk/blender_docs/manual/editors/image/overlays.rst	                        (rev 0)
+++ trunk/blender_docs/manual/editors/image/overlays.rst	2020-10-13 20:34:58 UTC (rev 7227)
@@ -0,0 +1,21 @@
+
+********
+Overlays
+********
+
+The Overlays pop-over configures the overlays that are displayed on top of images.
+In the header, there is a button to turn off all overlays for the Image Editor.
+This option also toggles the visibility of :doc:`/modeling/meshes/uv/workflows/udims` tile information.
+The options that are visible in the pop-over depend on the Image Editor mode.
+
+Geometry
+========
+
+Display Texture Paint UVs
+   Display overlay of texture paint UV layer.
+
+Image
+=====
+
+Show Metadata
+   Displays the metadata if they were set in the render tab's :doc:`/render/output/metadata` panel.


Property changes on: trunk/blender_docs/manual/editors/image/overlays.rst
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Added: svn:eol-style
## -0,0 +1 ##
+native
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Added: trunk/blender_docs/manual/editors/uv/overlays.rst
===================================================================
--- trunk/blender_docs/manual/editors/uv/overlays.rst	                        (rev 0)
+++ trunk/blender_docs/manual/editors/uv/overlays.rst	2020-10-13 20:34:58 UTC (rev 7227)
@@ -0,0 +1,52 @@
+
+********
+Overlays
+********
+
+The Overlays pop-over configures the overlays that are displayed on top of images.
+In the header, there is a button to turn off all overlays for the UV Editor.
+This option also toggles the visibility of :doc:`/modeling/meshes/uv/workflows/udims` tile information.
+The options that are visible in the pop-over depend on the UV Editor mode.
+
+
+UV Editing
+==========
+
+Display Stretch
+   Shows how much of a difference there is between UV coordinates and 3D coordinates.
+   Blue means low distortion, while Red means high distortion.
+   Choose to display the distortion of *Angles* or the *Area*.
+
+
+Geometry
+========
+
+.. _bpy.types.SpaceUVEditor.uv_opacity:
+
+UV Opacity
+   Opacity of the above UV overlays.
+
+Display As
+   Controls how edges are shown.
+
+   Outline
+      Display white edges with black outline.
+   Dash
+      Display dashed black-white edges.
+   Black
+      Display black edges.
+   White
+      Display white edges
+
+Modified Edges
+   Show results of modifiers in the UV display.
+
+Faces
+   Display faces over the image.
+
+
+Image
+=====
+
+Show Metadata
+   Displays the metadata if they were set in the render tab's :doc:`/render/output/metadata` panel.


Property changes on: trunk/blender_docs/manual/editors/uv/overlays.rst
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property


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