[Bf-docboard-svn] bf-manual: [7223] trunk/blender_docs/manual/modeling: Modeling: New Boolean Solver
Aaron Carlisle
noreply at blender.org
Tue Oct 13 19:54:25 CEST 2020
Revision: 7223
https://developer.blender.org/rBM7223
Author: Blendify
Date: 2020-10-13 19:54:24 +0200 (Tue, 13 Oct 2020)
Log Message:
-----------
Modeling: New Boolean Solver
rB9e09b5c418c0a436e3c84ccf38c065527988b0a0
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/meshes/editing/face/intersect_boolean.rst
trunk/blender_docs/manual/modeling/meshes/editing/face/intersect_knife.rst
trunk/blender_docs/manual/modeling/modifiers/generate/booleans.rst
Modified: trunk/blender_docs/manual/modeling/meshes/editing/face/intersect_boolean.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/face/intersect_boolean.rst 2020-10-13 17:23:24 UTC (rev 7222)
+++ trunk/blender_docs/manual/modeling/meshes/editing/face/intersect_boolean.rst 2020-10-13 17:54:24 UTC (rev 7223)
@@ -16,14 +16,28 @@
Boolean
Difference, Union, Intersect
+
Swap
Changes the order of the operation.
-Merge Threshold
- Tolerance for close faces to be considered touching.
- It may be useful to increase this when some intersections aren't detected that should be and
- when extra geometry is being created because edges aren't detected as overlapping.
- .. warning::
+Solver
+ Algorithm used to calculate the boolean intersections.
- A threshold approaching the size of faces may cause very slow calculation,
- in general keep this value small.
+ Fast
+ Uses a mathematically simple solver which offers the best performance;
+ however, this solver lacks support for overlapping geometry.
+
+ Merge Threshold
+ Tolerance for close faces to be considered touching.
+ It may be useful to increase this when some intersections aren't detected that should be and
+ when extra geometry is being created because edges aren't detected as overlapping.
+
+ .. warning::
+
+ A threshold approaching the size of faces may cause very slow calculation,
+ in general keep this value small.
+
+ Exact
+ Uses a mathematically complex solver which offers the best results
+ and has full support for overlapping geometry;
+ however, this solver is much slower than the *Fast Solver*.
Modified: trunk/blender_docs/manual/modeling/meshes/editing/face/intersect_knife.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/face/intersect_knife.rst 2020-10-13 17:23:24 UTC (rev 7222)
+++ trunk/blender_docs/manual/modeling/meshes/editing/face/intersect_knife.rst 2020-10-13 17:54:24 UTC (rev 7223)
@@ -19,6 +19,7 @@
Operate between the selected and unselected geometry.
Self Intersect
Operate on the overlapping geometry of the mesh.
+
Separate Mode
All
Splits the geometry at the new edge.
@@ -26,5 +27,25 @@
Keep each side of the intersection separate without splitting the faces in half.
Merge
Merge all the geometry from the intersection.
-Merge Threshold
- See Intersect (Boolean).
+
+Solver
+ Algorithm used to calculate the intersections.
+
+ Fast
+ Uses a mathematically simple solver which offers the best performance;
+ however, this solver lacks support for overlapping geometry.
+
+ Merge Threshold
+ Tolerance for close faces to be considered touching.
+ It may be useful to increase this when some intersections aren't detected that should be and
+ when extra geometry is being created because edges aren't detected as overlapping.
+
+ .. warning::
+
+ A threshold approaching the size of faces may cause very slow calculation,
+ in general keep this value small.
+
+ Exact
+ Uses a mathematically complex solver which offers the best results
+ and has full support for overlapping geometry;
+ however, this solver is much slower than the *Fast Solver*.
Modified: trunk/blender_docs/manual/modeling/modifiers/generate/booleans.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/booleans.rst 2020-10-13 17:23:24 UTC (rev 7222)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/booleans.rst 2020-10-13 17:54:24 UTC (rev 7223)
@@ -52,5 +52,19 @@
Object
The name of the target mesh object.
-Overlap Threshold
- Maximum distance between two faces to consider them as overlapping.
+Solver
+ Algorithm used to calculate the boolean intersections.
+
+ Fast
+ Uses a mathematically simple solver which offers the best performance;
+ however, this solver lacks support for overlapping geometry.
+
+ Overlap Threshold
+ Maximum distance between two faces to consider them as overlapping.
+ This helps solve the limitation of this solver,
+ if the boolean result seems unexpected try using the exact solver.
+
+ Exact
+ Uses a mathematically complex solver which offers the best results
+ and has full support for overlapping geometry;
+ however, this solver is much slower than the *Fast Solver*.
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