[Bf-docboard-svn] bf-manual: [7201] trunk/blender_docs/manual/editors/timeline.rst: Changes to timeline playback popover
Aaron Carlisle
noreply at blender.org
Fri Oct 9 02:42:48 CEST 2020
Revision: 7201
https://developer.blender.org/rBM7201
Author: Blendify
Date: 2020-10-09 02:42:48 +0200 (Fri, 09 Oct 2020)
Log Message:
-----------
Changes to timeline playback popover
rBd4cca7b7b0d858a45c684fd0725344881e0c1c63
Modified Paths:
--------------
trunk/blender_docs/manual/editors/timeline.rst
Modified: trunk/blender_docs/manual/editors/timeline.rst
===================================================================
--- trunk/blender_docs/manual/editors/timeline.rst 2020-10-08 14:41:42 UTC (rev 7200)
+++ trunk/blender_docs/manual/editors/timeline.rst 2020-10-09 00:42:48 UTC (rev 7201)
@@ -112,55 +112,61 @@
The *Playback* popover contains options controlling the animation playback.
-Sync Mode
- .. figure:: /images/editors_timeline_red-fps.png
- :figwidth: 109px
- :align: right
+Audio
+ Sync Mode
+ .. figure:: /images/editors_timeline_red-fps.png
+ :figwidth: 109px
+ :align: right
- 3D Viewport red FPS.
+ 3D Viewport red FPS.
- When you play an animation, the frame rate is displayed at the top left of the 3D Viewport.
- If the scene is detailed and playback is slower than the set
- *Frame Rate* (see :ref:`render-tab-dimensions`),
- these options are used to synchronize the playback.
+ When you play an animation, the frame rate is displayed at the top left of the 3D Viewport.
+ If the scene is detailed and playback is slower than the set
+ *Frame Rate* (see :ref:`render-tab-dimensions`),
+ these options are used to synchronize the playback.
- No Sync
- Do not sync, play every frame.
- Frame Dropping
- Drop frames if playback is too slow.
- AV-sync
- (Audio/Video Synchronization). Sync to audio clock, dropping frames if playback is slow.
-Audio Scrubbing
- If your animation has sound, this option plays bits of the sound wave
- while you move the playhead with :kbd:`LMB` or keyboard arrows (like a moving playhead).
-Mute Audio
- Mute the sound from any audio source.
-Subframes
- Display and allow changing the current scene subframe.
-Limit Playback to Frame Range
- Don't allow selecting frames outside of the playback range using the mouse.
-Follow Current Frame
- Animation editors can be setup to always follow the time indicator as animation is being played back.
- Following will be done when animating and changing frame:
- When the cursor reaches the end of the screen, the next range of frames of the same width will be displayed.
-Active Editor Only
- While playing, updates the Timeline, if *Animation Editors* and *All 3D Viewports* disabled.
-All 3D Viewports
- While playing, updates the 3D Viewport and the Timeline.
-Animation Editors
- While playing, updates the Timeline, Dope Sheet, Graph Editor, Video Sequencer.
-Property Editors
- When the animation is playing, this will update the property values in the UI.
-Image Editors
- The Image editor in Mask mode.
-Sequencer Editors
- While playing, updates the Video Sequencer.
-Node Editors
- While playing, updates the Node properties for the node editors.
-Clip Editors
- While playing, updates the Movie Clip Editor.
+ No Sync
+ Do not sync, play every frame.
+ Frame Dropping
+ Drop frames if playback is too slow.
+ AV-sync
+ (Audio/Video Synchronization). Sync to audio clock, dropping frames if playback is slow.
+ Scrubbing
+ If your animation has sound, this option plays bits of the sound wave
+ while you move the playhead with :kbd:`LMB` or keyboard arrows (like a moving playhead).
+ Mute
+ Mute the sound from any audio source.
+Playback
+ Limit Playback to Frame Range
+ Don't allow selecting frames outside of the playback range using the mouse.
+ Follow Current Frame
+ Animation editors can be setup to always follow the time indicator as animation is being played back.
+ Following will be done when animating and changing frame:
+ When the cursor reaches the end of the screen, the next range of frames of the same width will be displayed.
+Play In
+ Active Editor
+ While playing, updates the Timeline, if *Animation Editors* and *All 3D Viewports* disabled.
+ 3D Viewport
+ While playing, updates the 3D Viewport and the Timeline.
+ Animation Editors
+ While playing, updates the Timeline, Dope Sheet, Graph Editor, Video Sequencer.
+ Image Editor
+ The Image editor in Mask mode.
+ Properties Editor
+ When the animation is playing, this will update the property values in the UI.
+ Movie Clip Editor
+ While playing, updates the Movie Clip Editor.
+ Node Editors
+ While playing, updates the Node properties for the node editors.
+ Video Sequencer
+ While playing, updates the Video Sequencer.
+
+Show
+ Subframes
+ Display and allow changing the current scene subframe.
+
.. _timeline-keying:
Keying Popover
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