[Bf-docboard-svn] bf-manual-translations: [5369] trunk/blender_docs/locale/zh-hans/LC_MESSAGES/render/cycles/gpu_rendering.po: Traslation UPDATE and FIX for cycles gpu rendering in manual

Aaron Carlisle noreply at blender.org
Thu Oct 1 03:17:38 CEST 2020


Revision: 5369
          https://developer.blender.org/rBMT5369
Author:   Blendify
Date:     2020-10-01 03:17:37 +0200 (Thu, 01 Oct 2020)
Log Message:
-----------
Traslation UPDATE and FIX for cycles gpu rendering in manual

Author: @PYCMS

Differential Revision: https://developer.blender.org/D9043

Modified Paths:
--------------
    trunk/blender_docs/locale/zh-hans/LC_MESSAGES/render/cycles/gpu_rendering.po

Modified: trunk/blender_docs/locale/zh-hans/LC_MESSAGES/render/cycles/gpu_rendering.po
===================================================================
--- trunk/blender_docs/locale/zh-hans/LC_MESSAGES/render/cycles/gpu_rendering.po	2020-09-30 20:33:26 UTC (rev 5368)
+++ trunk/blender_docs/locale/zh-hans/LC_MESSAGES/render/cycles/gpu_rendering.po	2020-10-01 01:17:37 UTC (rev 5369)
@@ -9,15 +9,16 @@
 "Project-Id-Version: Blender Reference Manual 0.1\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-08-19 13:19-0400\n"
-"PO-Revision-Date: 2020-06-17 14:12+0800\n"
+"PO-Revision-Date: 2020-09-28 11:29-0700\n"
 "Last-Translator: \n"
 "Language: zh_CN\n"
 "Language-Team: BlenderCN Translation Team\n"
-"Plural-Forms: nplurals=1; plural=0\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=utf-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Generated-By: Babel 2.8.0\n"
+"X-Generator: Poedit 2.4.1\n"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:4
 msgid "GPU Rendering"
@@ -25,34 +26,25 @@
 
 #: ../../manual/render/cycles/gpu_rendering.rst:6
 msgid ""
-":abbr:`GPU (Graphics Processing Unit)` rendering makes it possible to use"
-" your graphics card for rendering, instead of the CPU. This can speed up "
-"rendering because modern GPUs are designed to do quite a lot of number "
-"crunching. On the other hand, they also have some limitations in "
-"rendering complex scenes, due to more limited memory, and issues with "
-"interactivity when using the same graphics card for display and "
-"rendering."
+":abbr:`GPU (Graphics Processing Unit)` rendering makes it possible to use your graphics card for rendering, instead of the CPU. This can speed up rendering because modern "
+"GPUs are designed to do quite a lot of number crunching. On the other hand, they also have some limitations in rendering complex scenes, due to more limited memory, and "
+"issues with interactivity when using the same graphics card for display and rendering."
 msgstr ""
-":abbr:`GPU(图形处理器)` "
-"渲染能够使用你的显卡进行渲染,而不是CPU。这会加快渲染速度,因为如今GPU的设计旨在能够胜任大量运算方面的应用。另一方面,由于显存容量有限,它们在渲染复杂场景时也有一些限制,并且在使用相同的显卡进行显示和渲染时会出现交互性问题。"
+":abbr:`GPU(图形处理器)` 渲染能够使用你的显卡进行渲染,而不是CPU。这会加快渲染速度,因为如今GPU的设计旨在能够胜任大量运算方面的应用。另一方面,由于显存容量有限,它们在渲染复"
+"杂场景时也有一些限制,并且在使用相同的显卡进行显示和渲染时会出现交互性问题。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:12
 msgid ""
-"To enable GPU rendering, go into the :menuselection:`Preferences --> "
-"System --> Cycles Render Devices`, and select either *CUDA*, *OptiX* or "
-"*OpenCL*. Next, you must configure each scene to use GPU rendering in "
-":menuselection:`Properties --> Render --> Device`."
+"To enable GPU rendering, go into the :menuselection:`Preferences --> System --> Cycles Render Devices`, and select either *CUDA*, *OptiX* or *OpenCL*. Next, you must "
+"configure each scene to use GPU rendering in :menuselection:`Properties --> Render --> Device`."
 msgstr ""
-"要启用GPU渲染,请进入 :menuselection:`首选项 --> 系统 --> Cycles渲染设备` ,然后选择 *CUDA* "
-",*Optix* 或 *OpenCL* 。接下来,您必须为每个场景设置以下步骤才能使用GPU渲染 :menuselection:`属性 --> "
-"渲染 --> 设备` 。"
+"要启用GPU渲染,请进入 :menuselection:`首选项 --> 系统 --> Cycles渲染设备` ,然后选择 *CUDA* ,*Optix* 或 *OpenCL* 。接下来,您必须为每个场景设置以下步骤才能使用GPU渲染 :"
+"menuselection:`属性 --> 渲染 --> 设备` 。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:18
 #, fuzzy
-msgid ""
-"GPU rendering is only supported on Windows and Linux; macOS is currently "
-"not supported."
-msgstr "Windows 和 Linux 支持 AMD OpenCL GPU 渲染,但在 macOS 上不受支持。"
+msgid "GPU rendering is only supported on Windows and Linux; macOS is currently not supported."
+msgstr "AMD OpenCL GPU 渲染只在Windows 和 Linux 系统上支持 ,但在 macOS 上不受支持。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:22
 msgid "Supported Hardware"
@@ -59,9 +51,7 @@
 msgstr "支持的硬件"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:24
-msgid ""
-"Blender supports different technologies to render on the GPU depending on"
-" the particular GPU manufacture."
+msgid "Blender supports different technologies to render on the GPU depending on the particular GPU manufacture."
 msgstr "Blender支持两种不同的技术在GPU上渲染,具体取决于特定的GPU制造商。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:28
@@ -69,9 +59,7 @@
 msgstr "NVIDIA 英伟达"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:30
-msgid ""
-":abbr:`CUDA (Compute Unified Device Architecture)` and OptiX are "
-"supported for GPU rendering with Nvidia graphics cards."
+msgid ":abbr:`CUDA (Compute Unified Device Architecture)` and OptiX are supported for GPU rendering with Nvidia graphics cards."
 msgstr "支持使用 *NVIDIA* 显卡进行GPU渲染的 :abbr:`CUDA(计算机统一设备架构)` 和Optix。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:35
@@ -81,14 +69,11 @@
 #: ../../manual/render/cycles/gpu_rendering.rst:37
 #, fuzzy
 msgid ""
-"CUDA requires graphics cards with compute capability 3.0 and higher. To "
-"make sure your GPU is supported, see the `list of Nvidia graphics cards "
-"<https://developer.nvidia.com/cuda-gpus#compute>`__ with the compute "
-"capabilities and supported graphics cards."
+"CUDA requires graphics cards with compute capability 3.0 and higher. To make sure your GPU is supported, see the `list of Nvidia graphics cards <https://developer.nvidia."
+"com/cuda-gpus#compute>`__ with the compute capabilities and supported graphics cards."
 msgstr ""
-"CUDA需要计算能力为3.0或更高的图形卡。 要确保您的GPU受支持,请参阅具有计算功能和受支持的图形卡的 `NVIDIA图形卡列表 "
-"<https://developer.nvidia.com/cuda-gpus>`__ 。 Windows,macOS和Linux支持CUDA "
-"GPU渲染。"
+"CUDA渲染选项需要计算能力为3.0或更高的图形卡。 要确保您的GPU受支持,请参阅具有计算功能和受支持的图形卡的 `NVIDIA图形卡列表 <https://developer.nvidia.com/cuda-gpus>`__ 。 "
+"Windows,macOS和Linux支持CUDA GPU渲染。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:46
 msgid "OptiX"
@@ -95,20 +80,18 @@
 msgstr "OptiX"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:48
+#, fuzzy
 msgid ""
-"OptiX requires graphics cards with compute capability 5.0 and higher. To "
-"make sure your GPU is supported, see the `list of Nvidia graphics cards "
-"<https://developer.nvidia.com/cuda-gpus#compute>`__ OptiX works best on "
-"RTX graphics cards with hardware ray tracing support (e.g. Turing and "
-"above). OptiX support is still experimental and does not yet support all "
-"features, see below for details."
+"OptiX requires graphics cards with compute capability 5.0 and higher. To make sure your GPU is supported, see the `list of Nvidia graphics cards <https://developer.nvidia."
+"com/cuda-gpus#compute>`__ OptiX works best on RTX graphics cards with hardware ray tracing support (e.g. Turing and above). OptiX support is still experimental and does "
+"not yet support all features, see below for details."
 msgstr ""
+"OptiX 渲染要求使用计算能力大于或等于5.0的显卡。为了确保你所使用的GPU受支持,请参阅受支持的Nvidia显卡列表 <https://developer.nvidia.com/cuda-gpus#compute>`__ OptiX  在支持硬"
+"件光线追踪的RTX系列显卡上能发挥最大性能(例如,基于Turning架构或之后的显卡)。OptiX渲染支持仍处于实验阶段,并且尚未支持全部功能,详情请参看下文。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:54
 #, fuzzy
-msgid ""
-"OptiX requires Geforce or Quadro RTX graphics card with recent Nvidia "
-"drivers."
+msgid "OptiX requires Geforce or Quadro RTX graphics card with recent Nvidia drivers."
 msgstr "Optix需要具有最新NVIDIA驱动程序的Geforce或Quadro RTX图形卡,并且在Windows和Linux上受支持。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:58
@@ -118,22 +101,17 @@
 #: ../../manual/render/cycles/gpu_rendering.rst:60
 #, fuzzy
 msgid ""
-":abbr:`OpenCL (Open Computing Language)` is supported for GPU rendering "
-"with AMD graphics cards. Blender supports graphics cards with :abbr:`GCN "
-"(Graphics Core Next)` generation 2 and above. To make sure your GPU is "
-"supported, see the `list of GCN generations "
-"<https://en.wikipedia.org/wiki/Graphics_Core_Next#Generations>`__ with "
-"the GCN generation and supported graphics cards."
+":abbr:`OpenCL (Open Computing Language)` is supported for GPU rendering with AMD graphics cards. Blender supports graphics cards with :abbr:`GCN (Graphics Core Next)` "
+"generation 2 and above. To make sure your GPU is supported, see the `list of GCN generations <https://en.wikipedia.org/wiki/Graphics_Core_Next#Generations>`__ with the GCN "
+"generation and supported graphics cards."
 msgstr ""
-":abbr:`OpenCL(开放运算语言)` 支持使用 *AMD* 显卡进行 GPU 渲染。Blender支持 :abbr:`GCN(AMD "
-"GCN显卡架构)` 第2代及以上的显卡。为了确保您的GPU受支持,请参阅具有GCN世代和支持的 `GCN显卡列表 "
-"<https://en.wikipedia.org/wiki/Graphics_Core_Next#Iterations>`__ 。"
+":abbr:`OpenCL(开放运算语言)` 支持使用 *AMD* 显卡进行 GPU 渲染。Blender支持 :abbr:`GCN(AMD GCN显卡架构)` 第2代及以上的显卡。为了确保您的GPU受支持,请参阅具有GCN世代和支持的 "
+"`GCN显卡列表 <https://en.wikipedia.org/wiki/Graphics_Core_Next#Iterations>`__ 。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:67
-msgid ""
-"On Windows and Linux, the latest Pro drivers should be installed from the"
-" `AMD website <https://www.amd.com/en/support>`__."
-msgstr ""
+#, fuzzy
+msgid "On Windows and Linux, the latest Pro drivers should be installed from the `AMD website <https://www.amd.com/en/support>`__."
+msgstr "适用于Windows和Linux的最新Pro驱动可在 `AMD 网站 <https://www.amd.com/en/support>`__中下载。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:72
 msgid "Supported Features and Limitations"
@@ -140,9 +118,7 @@
 msgstr "支持特性和限制"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:74
-msgid ""
-"CUDA and OpenCL rendering supports all the same features as CPU "
-"rendering, except two:"
+msgid "CUDA and OpenCL rendering supports all the same features as CPU rendering, except two:"
 msgstr "CUDA和OpenCL渲染支持与CPU渲染相同的所有功能,但以下两项除外:"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:76
@@ -154,9 +130,7 @@
 msgstr "高级的体积光采样以降低噪点。"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:79
-msgid ""
-"OptiX support is experimental and does not yet support the following "
-"features:"
+msgid "OptiX support is experimental and does not yet support the following features:"
 msgstr "Optix支持是实验性的,尚不支持以下功能:"
 
 #: ../../manual/render/cycles/gpu_rendering.rst:81
@@ -185,18 +159,15 @@
 
 #: ../../manual/render/cycles/gpu_rendering.rst:93
 msgid ""
-"While a graphics card is rendering, it cannot redraw the user interface, "
-"which makes Blender unresponsive. We attempt to avoid this problem by "
-"giving back control over to the GPU as often as possible, but a "
-"completely smooth interaction cannot be guaranteed, especially on heavy "
-"scenes. This is a limitation of graphics cards for which no true solution"
-" exists, though we might be able to improve this somewhat in the future."

@@ Diff output truncated at 10240 characters. @@


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