[Bf-docboard-svn] bf-manual: [7436] trunk/blender_docs/manual/editors/timeline.rst: Anim UI: Playback Sync menu improvement
Aaron Carlisle
noreply at blender.org
Sat Nov 28 06:45:59 CET 2020
Revision: 7436
https://developer.blender.org/rBM7436
Author: Blendify
Date: 2020-11-28 06:45:59 +0100 (Sat, 28 Nov 2020)
Log Message:
-----------
Anim UI: Playback Sync menu improvement
rBf4e8c0c104f3efb66b36f15101dd16242cd43549
Modified Paths:
--------------
trunk/blender_docs/manual/editors/timeline.rst
Modified: trunk/blender_docs/manual/editors/timeline.rst
===================================================================
--- trunk/blender_docs/manual/editors/timeline.rst 2020-11-28 05:39:06 UTC (rev 7435)
+++ trunk/blender_docs/manual/editors/timeline.rst 2020-11-28 05:45:59 UTC (rev 7436)
@@ -112,25 +112,25 @@
The *Playback* popover contains options controlling the animation playback.
-Audio
- Sync Mode
- .. figure:: /images/editors_timeline_red-fps.png
- :figwidth: 109px
- :align: right
+Sync
+ .. figure:: /images/editors_timeline_red-fps.png
+ :figwidth: 109px
+ :align: right
- 3D Viewport red FPS.
+ 3D Viewport red FPS.
- When you play an animation, the frame rate is displayed at the top left of the 3D Viewport.
- If the scene is detailed and playback is slower than the set
- *Frame Rate* (see :ref:`render-tab-dimensions`),
- these options are used to synchronize the playback.
+ When you play an animation, the frame rate is displayed at the top left of the 3D Viewport.
+ If the scene is detailed and playback is slower than the set :ref:`Frame Rate <bpy.types.RenderSettings.fps>`,
+ these options are used to synchronize the playback.
- No Sync
- Do not sync, play every frame.
- Frame Dropping
- Drop frames if playback is too slow.
- AV-sync
- (Audio/Video Synchronization). Sync to audio clock, dropping frames if playback is slow.
+ Play Every Frame
+ Plays every frame even if playback is slow.
+ Frame Dropping
+ Drop frames if playback becomes slower than the scene's frame rate.
+ Sync to Audio
+ Drop frames if playback becomes too slow to remain synced with audio.
+
+Audio
Scrubbing
If your animation has sound, this option plays bits of the sound wave
while you move the playhead with :kbd:`LMB` or keyboard arrows (like a moving playhead).
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