[Bf-docboard-svn] bf-manual: [7436] trunk/blender_docs/manual/editors/timeline.rst: Anim UI: Playback Sync menu improvement

Aaron Carlisle noreply at blender.org
Sat Nov 28 06:45:59 CET 2020


Revision: 7436
          https://developer.blender.org/rBM7436
Author:   Blendify
Date:     2020-11-28 06:45:59 +0100 (Sat, 28 Nov 2020)
Log Message:
-----------
Anim UI: Playback Sync menu improvement

rBf4e8c0c104f3efb66b36f15101dd16242cd43549

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/timeline.rst

Modified: trunk/blender_docs/manual/editors/timeline.rst
===================================================================
--- trunk/blender_docs/manual/editors/timeline.rst	2020-11-28 05:39:06 UTC (rev 7435)
+++ trunk/blender_docs/manual/editors/timeline.rst	2020-11-28 05:45:59 UTC (rev 7436)
@@ -112,25 +112,25 @@
 
 The *Playback* popover contains options controlling the animation playback.
 
-Audio
-   Sync Mode
-      .. figure:: /images/editors_timeline_red-fps.png
-         :figwidth: 109px
-         :align: right
+Sync
+   .. figure:: /images/editors_timeline_red-fps.png
+      :figwidth: 109px
+      :align: right
 
-         3D Viewport red FPS.
+      3D Viewport red FPS.
 
-      When you play an animation, the frame rate is displayed at the top left of the 3D Viewport.
-      If the scene is detailed and playback is slower than the set
-      *Frame Rate* (see :ref:`render-tab-dimensions`),
-      these options are used to synchronize the playback.
+   When you play an animation, the frame rate is displayed at the top left of the 3D Viewport.
+   If the scene is detailed and playback is slower than the set :ref:`Frame Rate <bpy.types.RenderSettings.fps>`,
+   these options are used to synchronize the playback.
 
-      No Sync
-         Do not sync, play every frame.
-      Frame Dropping
-         Drop frames if playback is too slow.
-      AV-sync
-         (Audio/Video Synchronization). Sync to audio clock, dropping frames if playback is slow.
+   Play Every Frame
+      Plays every frame even if playback is slow.
+   Frame Dropping
+      Drop frames if playback becomes slower than the scene's frame rate.
+   Sync to Audio
+      Drop frames if playback becomes too slow to remain synced with audio.
+
+Audio
    Scrubbing
       If your animation has sound, this option plays bits of the sound wave
       while you move the playhead with :kbd:`LMB` or keyboard arrows (like a moving playhead).



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