[Bf-docboard-svn] bf-manual: [7418] trunk/blender_docs/manual: some fixes
Tobias Heinke
noreply at blender.org
Sat Nov 21 22:32:52 CET 2020
Revision: 7418
https://developer.blender.org/rBM7418
Author: TobiasH
Date: 2020-11-21 22:32:52 +0100 (Sat, 21 Nov 2020)
Log Message:
-----------
some fixes
Modified Paths:
--------------
trunk/blender_docs/manual/about/contribute/guides/markup_guide.rst
trunk/blender_docs/manual/addons/rigging/rigify/basics.rst
trunk/blender_docs/manual/advanced/command_line/launch/macos.rst
trunk/blender_docs/manual/conf.py
trunk/blender_docs/manual/editors/outliner/editing.rst
trunk/blender_docs/manual/files/data_blocks.rst
trunk/blender_docs/manual/getting_started/about/history.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tool_settings/brushes.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/arc.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/box.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/circle.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/curve.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/cutter.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/draw.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/erase.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/fill.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/line.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/polyline.rst
trunk/blender_docs/manual/grease_pencil/modes/draw/tools/tint.rst
trunk/blender_docs/manual/grease_pencil/modes/edit/tools.rst
trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst
trunk/blender_docs/manual/physics/rigid_body/world.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/line_mask.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/mesh_filter.rst
Modified: trunk/blender_docs/manual/about/contribute/guides/markup_guide.rst
===================================================================
--- trunk/blender_docs/manual/about/contribute/guides/markup_guide.rst 2020-11-21 18:34:37 UTC (rev 7417)
+++ trunk/blender_docs/manual/about/contribute/guides/markup_guide.rst 2020-11-21 21:32:52 UTC (rev 7418)
@@ -108,7 +108,7 @@
------
Panels should be documented by their own heading, nested panels should use decreasing heading levels.
-Each panel could have there own page based on the length of documentation and/or the amount of panels.
+Each panel could have its own page based on the length of documentation and/or the amount of panels.
Expanded menus that toggle what properties are presented to the user should be treated like subpanels::
Panel Title
@@ -135,21 +135,21 @@
Menu Label
General description of the menu.
- :Menu Item: Menu Item Definition
- :Menu Item: Menu Item Definition
- :Menu Item: Menu Item Definition
+ :Menu Item: Menu Item Definition.
+ :Menu Item: Menu Item Definition.
+ :Menu Item: Menu Item Definition.
Context Sensitive Manual Access
===============================
-It is possible to link to a specific part of the manual from in Blender
-by right clicking on a property or operator and selecting *Online Manual*.
+It is possible to link to a specific part of the manual from in Blender by
+right clicking on a property or operator and selecting *Online Manual*.
In order for this to work, this needs to be accounted for in the documentation.
-To link a property or operator to a specific part of the manual you need
-to add an external reference link tag whose ID matches Blender's RNA tag.
-The easiest way to find out what the tag for a property is to right click on the
-property/operator and select *Online Python Reference* the extract the tag from the URL.
+To link a property or operator to a specific part of the manual you need to add
+an external reference link tag whose ID matches Blender's RNA tag.
+The easiest way to find out what the tag for a property is to right click on
+the property/operator and select *Online Python Reference* to extract the tag from the URL.
Some examples of how this looks in the RST document are given below::
.. _bpy.types.FluidDomainSettings.use_fractions:
@@ -160,7 +160,7 @@
.. _bpy.types.FluidDomainSettings.fractions_distance:
Obstacle Distance
- Determines how far apart fluid and obstacles are....
+ Determines how far apart fluid and obstacles are...
For an operator::
Modified: trunk/blender_docs/manual/addons/rigging/rigify/basics.rst
===================================================================
--- trunk/blender_docs/manual/addons/rigging/rigify/basics.rst 2020-11-21 18:34:37 UTC (rev 7417)
+++ trunk/blender_docs/manual/addons/rigging/rigify/basics.rst 2020-11-21 21:32:52 UTC (rev 7418)
@@ -203,8 +203,8 @@
Library Linking
===============
-When linking a rig into another file, you generally want to create a collection that includes the
-generated rig and the character mesh, with another nested and hidden collection for the "WGT-" objects.
+When linking a rig into another file, you generally want to create a collection that includes
+the generated rig and the character mesh, with another nested and hidden collection for the "WGT-" objects.
You do not need to include the meta-rig. You then link in the collection, and either run *Make Proxy*
and select the rig object, or run *Make Library Override*.
Modified: trunk/blender_docs/manual/advanced/command_line/launch/macos.rst
===================================================================
--- trunk/blender_docs/manual/advanced/command_line/launch/macos.rst 2020-11-21 18:34:37 UTC (rev 7417)
+++ trunk/blender_docs/manual/advanced/command_line/launch/macos.rst 2020-11-21 21:32:52 UTC (rev 7418)
@@ -18,12 +18,12 @@
For that you can run a following procedure:
-#. Open up Terminal
-#. Run the following command: ``sudo nano /etc/paths``
+#. Open up Terminal.
+#. Run the following command: ``sudo nano /etc/paths``.
#. Enter your password, when prompted.
-#. Go to the bottom of the file, and enter ``/Applications/Blender.app/Contents/MacOS``
-#. Enter :kbd:`Ctrl-X` to quit
-#. Enter :kbd:`Y` to save the modified buffer
+#. Go to the bottom of the file, and enter ``/Applications/Blender.app/Contents/MacOS``.
+#. Enter :kbd:`Ctrl-X` to quit.
+#. Enter :kbd:`Y` to save the modified buffer.
If you then open a new terminal, the following command will work:
Modified: trunk/blender_docs/manual/conf.py
===================================================================
--- trunk/blender_docs/manual/conf.py 2020-11-21 18:34:37 UTC (rev 7417)
+++ trunk/blender_docs/manual/conf.py 2020-11-21 21:32:52 UTC (rev 7418)
@@ -110,8 +110,7 @@
# The short X.Y version.
version = blender_version
# The full version, including alpha/beta/rc tags.
-# release = " ".join((blender_version, "alpha"))
-release = blender_version + "alpha"
+release = " ".join((blender_version, "alpha"))
del blender_version
Modified: trunk/blender_docs/manual/editors/outliner/editing.rst
===================================================================
--- trunk/blender_docs/manual/editors/outliner/editing.rst 2020-11-21 18:34:37 UTC (rev 7417)
+++ trunk/blender_docs/manual/editors/outliner/editing.rst 2020-11-21 21:32:52 UTC (rev 7418)
@@ -110,6 +110,7 @@
Assigns or clears a collection's :ref:`color tag <scene_layout-collections-color-tagging>`
for the selected collection.
+
.. _bpy.ops.outliner.id_operation:
ID Data
Modified: trunk/blender_docs/manual/files/data_blocks.rst
===================================================================
--- trunk/blender_docs/manual/files/data_blocks.rst 2020-11-21 18:34:37 UTC (rev 7417)
+++ trunk/blender_docs/manual/files/data_blocks.rst 2020-11-21 21:32:52 UTC (rev 7418)
@@ -388,7 +388,7 @@
second, it defines the data type of the property.
Custom properties can be of the following types: integers, floats,
- strings, booleans, colors, or vectors of integers or floats.
+ strings, Boolean values, colors, or vectors of integers or floats.
See the table below for a list of examples for each:
@@ -439,10 +439,10 @@
Allows you to write a custom :doc:`Tooltip </getting_started/help>` for your property.
Subtype
- Specifies the type of data the property contains,which affects how it appears in the user interface.
+ Specifies the type of data the property contains, which affects how it appears in the user interface.
In order for this property to appear the *Property Value* must be a vector of floats.
- In order for either of the color subypes to work the *Property Value* must be a vector
- with 3 or 4 values depending on the availability of an :term:`Alpha Channel`.
+ For either of the color subtypes to work the *Property Value* must be a vector
+ with three or four values depending on the availability of an :term:`Alpha Channel`.
:Plane Data: Data values do not have any special behavior.
:Linear Color: Color in linear color space.
Modified: trunk/blender_docs/manual/getting_started/about/history.rst
===================================================================
--- trunk/blender_docs/manual/getting_started/about/history.rst 2020-11-21 18:34:37 UTC (rev 7417)
+++ trunk/blender_docs/manual/getting_started/about/history.rst 2020-11-21 21:32:52 UTC (rev 7418)
@@ -268,5 +268,5 @@
Improved sky texture, Eevee motion blur, sculpting improvements,
revamped modifier UI, improved modeling tools, and faster motion blur in Cycles.
`2.91 <https://www.blender.org/download/releases/2-91/>`__ -- November 2020:
- Outliner improvements, property search, improved mesh booleans, improved animation curves,
- volume object and display improvements, and more improved sculpting tools.
+ Outliner improvements, property search, improved mesh Boolean operations, animation curves,
+ volume object and display improvements, and more refined sculpting tools.
Modified: trunk/blender_docs/manual/grease_pencil/modes/draw/tool_settings/brushes.rst
===================================================================
--- trunk/blender_docs/manual/grease_pencil/modes/draw/tool_settings/brushes.rst 2020-11-21 18:34:37 UTC (rev 7417)
+++ trunk/blender_docs/manual/grease_pencil/modes/draw/tool_settings/brushes.rst 2020-11-21 21:32:52 UTC (rev 7418)
@@ -40,7 +40,6 @@
Draw brushes are the special type of brushes that uses Grease Pencil for drawing tools.
The brush can be changed in the Tool Settings.
-
The different draw brushes (pencil, Ink, marker, etc.) are settings variations of the same *Draw Brush*.
You can create many brushes, each with unique settings to get different artistic result while drawing.
@@ -50,7 +49,6 @@
Fill brushes are the special type of brushes that uses Grease Pencil for the *Fill* tools.
The brush can be changed in the Tool Settings.
-
The different fill brushes are settings variations of the same *Fill Brush*.
You can create many brushes, each with unique settings to get different result when filling areas.
@@ -62,8 +60,6 @@
Erase brushes are the special types of brushes that uses Grease Pencil for *Erase* tools.
The brush can be changed in the Tool Settings.
-
Soft and hard eraser brushes are settings variations of the same *Erase Brush*.
You can create many brushes, each with unique settings to get different effects while erasing.
-
The *Erase Brush* has also other two special eraser types: point and stroke.
Modified: trunk/blender_docs/manual/grease_pencil/modes/draw/tools/arc.rst
===================================================================
--- trunk/blender_docs/manual/grease_pencil/modes/draw/tools/arc.rst 2020-11-21 18:34:37 UTC (rev 7417)
+++ trunk/blender_docs/manual/grease_pencil/modes/draw/tools/arc.rst 2020-11-21 21:32:52 UTC (rev 7418)
@@ -21,7 +21,7 @@
:doc:`Draw Brush </grease_pencil/modes/draw/tools/draw>`.
Subdivisions
- The number of stroke points points between each stroke edge.
+ The number of stroke points between each stroke edge.
Thickness Profile
Use a :doc:`curve widget </interface/controls/templates/curve>` to define the stroke thickness
Modified: trunk/blender_docs/manual/grease_pencil/modes/draw/tools/box.rst
@@ Diff output truncated at 10240 characters. @@
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