[Bf-docboard-svn] bf-manual-translations: [5687] trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export: Minor corrections
Phan Hoang
noreply at blender.org
Sat Nov 21 19:33:31 CET 2020
Revision: 5687
https://developer.blender.org/rBMT5687
Author: fanthomas
Date: 2020-11-21 19:33:31 +0100 (Sat, 21 Nov 2020)
Log Message:
-----------
Minor corrections
Modified Paths:
--------------
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_bvh.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_camera.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_nuke_chan.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/coat3D.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/curve_svg.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/images_as_planes.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/index.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/mesh_atomic.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/mesh_ply.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/node_shaders_info.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/palettes.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/paper_model.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/scene_dxf.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/scene_fbx.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/scene_gltf2.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/scene_obj.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/scene_x3d.po
trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/shape_mdd.po
Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_bvh.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_bvh.po 2020-11-21 18:06:52 UTC (rev 5686)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_bvh.po 2020-11-21 18:33:31 UTC (rev 5687)
@@ -9,13 +9,15 @@
"Project-Id-Version: Blender 2.82 Manual 2.82\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-06-15 18:04-0400\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"PO-Revision-Date: 2020-11-21 19:28+0100\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.7.0\n"
+"Last-Translator: \n"
+"Language-Team: \n"
+"Language: fr\n"
+"X-Generator: Poedit 2.0.6\n"
#: ../../manual/addons/import_export/anim_bvh.rst:4
msgid "BioVision Motion Capture (BVH)"
@@ -31,19 +33,19 @@
#: ../../manual/addons/import_export/anim_bvh.rst:9
msgid "Import-Export"
-msgstr "Import-Export"
+msgstr ""
#: ../../manual/addons/import_export/anim_bvh.rst
msgid "Menu"
-msgstr "Menu"
+msgstr ""
#: ../../manual/addons/import_export/anim_bvh.rst:10
msgid ":menuselection:`File --> Import/Export --> Motion Capture (.bvh)`"
-msgstr ":menuselection:`File --> Import/Export --> Motion Capture (.bvh)`"
+msgstr ""
#: ../../manual/addons/import_export/anim_bvh.rst:14
msgid "Usage"
-msgstr ""
+msgstr "Utilisation"
#: ../../manual/addons/import_export/anim_bvh.rst:16
#: ../../manual/addons/import_export/anim_bvh.rst:26
@@ -59,7 +61,7 @@
#: ../../manual/addons/import_export/anim_bvh.rst:20
msgid "Properties"
-msgstr ""
+msgstr "Propriétés"
#: ../../manual/addons/import_export/anim_bvh.rst:23
msgid "Import"
@@ -96,8 +98,8 @@
#: ../../manual/addons/import_export/anim_bvh.rst:37
msgid ""
"Since many applications use a different axis for pointing upwards, these "
-"are axis conversion for these settings, Forward and up axes -- By mapping"
-" these to different axes you can convert rotations between applications "
+"are axis conversion for these settings, Forward and up axes -- By mapping "
+"these to different axes you can convert rotations between applications "
"default up and forward axes."
msgstr ""
@@ -161,7 +163,7 @@
#: ../../manual/addons/import_export/anim_bvh.rst:70
msgid "TODO."
-msgstr ""
+msgstr "À faire."
#: ../../manual/addons/import_export/anim_bvh.rst:73
msgid "Root Translation Only"
@@ -178,4 +180,3 @@
#: ../../manual/addons/import_export/anim_bvh.rst:79
msgid "Sets the range of animation to export to the BVH file."
msgstr ""
-
Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_camera.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_camera.po 2020-11-21 18:06:52 UTC (rev 5686)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_camera.po 2020-11-21 18:33:31 UTC (rev 5687)
@@ -9,13 +9,15 @@
"Project-Id-Version: Blender 2.82 Manual 2.82\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-12-27 17:27-0600\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"PO-Revision-Date: 2020-11-21 19:28+0100\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.7.0\n"
+"Last-Translator: \n"
+"Language-Team: \n"
+"Language: fr\n"
+"X-Generator: Poedit 2.0.6\n"
#: ../../manual/addons/import_export/anim_camera.rst:4
msgid "Camera Animation"
@@ -31,17 +33,16 @@
#: ../../manual/addons/import_export/anim_camera.rst:9
msgid "Import-Export"
-msgstr "Import-Export"
+msgstr ""
#: ../../manual/addons/import_export/anim_camera.rst
msgid "Menu"
-msgstr "Menu"
+msgstr ""
#: ../../manual/addons/import_export/anim_camera.rst:10
msgid ":menuselection:`File --> Export --> Cameras & Markers (.py)`"
-msgstr ":menuselection:`File --> Export --> Cameras & Markers (.py)`"
+msgstr ""
#: ../../manual/addons/import_export/anim_camera.rst:12
msgid "Todo."
-msgstr "A faire"
-
+msgstr "A faire."
Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_nuke_chan.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_nuke_chan.po 2020-11-21 18:06:52 UTC (rev 5686)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/anim_nuke_chan.po 2020-11-21 18:33:31 UTC (rev 5687)
@@ -9,13 +9,15 @@
"Project-Id-Version: Blender 2.82 Manual 2.82\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-12-27 17:27-0600\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"PO-Revision-Date: 2020-11-21 19:27+0100\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.7.0\n"
+"Last-Translator: \n"
+"Language-Team: \n"
+"Language: fr\n"
+"X-Generator: Poedit 2.0.6\n"
#: ../../manual/addons/import_export/anim_nuke_chan.rst:4
msgid "Nuke Animation (chan)"
@@ -31,15 +33,15 @@
#: ../../manual/addons/import_export/anim_nuke_chan.rst:9
msgid "Import-Export"
-msgstr "Import-Export"
+msgstr ""
#: ../../manual/addons/import_export/anim_nuke_chan.rst
msgid "Menu"
-msgstr "Menu"
+msgstr ""
#: ../../manual/addons/import_export/anim_nuke_chan.rst:10
msgid ":menuselection:`File --> Import/Export --> Nuke (.chan)`"
-msgstr ":menuselection:`File --> Import/Export --> Nuke (.chan)`"
+msgstr ""
#: ../../manual/addons/import_export/anim_nuke_chan.rst:12
msgid ""
@@ -65,14 +67,14 @@
#: ../../manual/addons/import_export/anim_nuke_chan.rst:26
msgid ""
-"``angle_y`` stands for vertical field of view. It is used for calculation"
-" of the camera lens, and only applies to camera animations, while "
-"importing/exporting object animation this parameter is skipped."
+"``angle_y`` stands for vertical field of view. It is used for "
+"calculation of the camera lens, and only applies to camera animations, "
+"while importing/exporting object animation this parameter is skipped."
msgstr ""
#: ../../manual/addons/import_export/anim_nuke_chan.rst:31
msgid "Usage"
-msgstr ""
+msgstr "Utilisation"
#: ../../manual/addons/import_export/anim_nuke_chan.rst:33
msgid ""
@@ -82,6 +84,12 @@
"render settings). All you need to do is to select an object and run the "
"add-on in :menuselection:`File --> Import/Export --> Nuke(*.chan)`."
msgstr ""
+"L'add-on récupère l'objet actif actuel (fonctionne uniquement en *Mode "
+"Objet*) et enregistre/charge ses transformations depuis ou vers un "
+"simple fichier ASCII, sur toute la plage d'animation (définie soit dans "
+"la Timeline, soit dans les paramètres de rendu). Il suffit de "
+"sélectionner un objet et de lancer l'add-on dans :menuselection:`Fichier "
+"--> Import/Export --> Nuke(*.chan)`."
#: ../../manual/addons/import_export/anim_nuke_chan.rst:38
msgid ""
@@ -88,15 +96,15 @@
"Note that Chan saves only the raw property values (``rotation_x``, "
"``rotation_y``, ``rotation_z``, etc.), so you have to mind the rotation "
"order. In other words -- the rotation orders during export and import "
-"must be the same (both are being set in the File Browser while "
-"importing/exporting)."
+"must be the same (both are being set in the File Browser while importing/"
+"exporting)."
msgstr ""
#: ../../manual/addons/import_export/anim_nuke_chan.rst:43
msgid ""
-"Another thing is the camera sensor size and its influence on camera lens."
-" You can set the sensor size so you can fit a real life cameras (default "
-"in Blender is 32 × 18), the best practice in this case is using "
+"Another thing is the camera sensor size and its influence on camera "
+"lens. You can set the sensor size so you can fit a real life cameras "
+"(default in Blender is 32 × 18), the best practice in this case is using "
"horizontal fit for the camera (Nuke is using this as a default). While "
"importing the camera from a chan file you have to remember to set the "
"same sensor size as you had in Nuke (or other software that this camera "
@@ -110,9 +118,8 @@
#: ../../manual/addons/import_export/anim_nuke_chan.rst:51
msgid ""
"It is a good practice to save the chan files with it's rotations order "
-"and sensor size stored in a file name (i.e. "
-"``camera_for_shot_ZXY_36x24.chan``) so you don't have to look for those "
-"values in old files."
+"and sensor size stored in a file name (i.e. ``camera_for_shot_ZXY_36x24."
+"chan``) so you don't have to look for those values in old files."
msgstr ""
#: ../../manual/addons/import_export/anim_nuke_chan.rst:54
@@ -126,4 +133,3 @@
"loading it to the other software it will be rotated 90 degrees, but when "
"you apply the chan file it'll jump into its place."
msgstr ""
-
Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/coat3D.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/coat3D.po 2020-11-21 18:06:52 UTC (rev 5686)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/addons/import_export/coat3D.po 2020-11-21 18:33:31 UTC (rev 5687)
@@ -9,13 +9,15 @@
"Project-Id-Version: Blender 2.82 Manual 2.82\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-07-03 13:12-0400\n"
-"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"PO-Revision-Date: 2020-11-21 19:22+0100\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.7.0\n"
+"Last-Translator: \n"
+"Language-Team: \n"
+"Language: fr\n"
+"X-Generator: Poedit 2.0.6\n"
#: ../../manual/addons/import_export/coat3D.rst:4
msgid "3D-Coat Applink"
@@ -39,7 +41,7 @@
#: ../../manual/addons/import_export/coat3D.rst:10
msgid ":menuselection:`Properties --> Scene --> 3D-Coat Settings`"
-msgstr ":menuselection:`Properties --> Scene --> 3D-Coat Settings`"
+msgstr ""
#: ../../manual/addons/import_export/coat3D.rst:12
msgid ""
@@ -47,8 +49,10 @@
"applink add-on you can exchange objects and textures between these two "
"programs."
@@ Diff output truncated at 10240 characters. @@
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