[Bf-docboard-svn] bf-manual-translations: [5650] trunk/blender_docs/locale/fr/LC_MESSAGES: (fr) removing empty fuzzy pragma

Daniel Thonon noreply at blender.org
Mon Nov 16 00:08:02 CET 2020


Revision: 5650
          https://developer.blender.org/rBMT5650
Author:   dthonon
Date:     2020-11-16 00:08:01 +0100 (Mon, 16 Nov 2020)
Log Message:
-----------
(fr) removing empty fuzzy pragma

Modified Paths:
--------------
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/bone_roll.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/change_layers.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/extrude.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/split.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/subdivide.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/switch_direction.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/symmetrize.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/tools/toolbar.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/apply.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/clear.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/copy_paste.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/flip_quats.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/in_betweens.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/index.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/pose_library.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/propagate.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/show_hide.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/interface/window_system/areas.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/masking/editing.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/masking/scurve.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/masking/selecting.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/tracking/clip/editing/solve.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/tracking/clip/editing/track.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/tracking/clip/index.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/movie_clip/tracking/clip/properties/annotation.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/cleanup.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/relations/index.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/relations/make_single_user.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/relations/transfer_mesh_data.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/scene_layout/object/editing/relations/transfer_mesh_data_layout.po

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/bone_roll.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/bone_roll.po	2020-11-15 22:52:53 UTC (rev 5649)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/bone_roll.po	2020-11-15 23:08:01 UTC (rev 5650)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"
@@ -153,22 +152,3 @@
 "This is a transform mode where you can edit the roll of all selected "
 "bones."
 msgstr ""
-
-#~ msgid ""
-#~ "However, after editing the armature, or"
-#~ " when using :term:`euler rotation`, you "
-#~ "may want to set the bone roll."
-#~ msgstr ""
-
-#~ msgid "Recalculate Bone Roll"
-#~ msgstr ""
-
-#~ msgid "Set Bone Roll"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "However, after editing the armature, or"
-#~ " when using :term:`Euler rotation`, you "
-#~ "may want to set the bone roll."
-#~ msgstr ""
-

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/change_layers.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/change_layers.po	2020-11-15 22:52:53 UTC (rev 5649)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/change_layers.po	2020-11-15 23:08:01 UTC (rev 5650)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"
@@ -78,22 +77,4 @@
 
 #: ../../manual/animation/armatures/bones/editing/change_layers.rst:38
 msgid "Todo."
-msgstr ""
-
-#~ msgid ""
-#~ "Each armature has 32 :ref:`Layers "
-#~ "<bpy.types.Armature.layers>` to organize armatures"
-#~ " by \"regrouping\" them into sets of"
-#~ " bones. only bones in active layers"
-#~ " will be visible/editable, but they "
-#~ "will always be effective (i.e. move "
-#~ "objects or deform geometry), whether in"
-#~ " an active layer or not. This "
-#~ "operator changes which layers are "
-#~ "visible in the 3D Viewport. To "
-#~ "show several layers at once, :kbd"
-#~ ":`Shift-LMB` on the desired layers to"
-#~ " view. To move bones to a given"
-#~ " layer, use :ref:`bpy.ops.armature.bone_layers`."
-#~ msgstr ""
-
+msgstr "A faire"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/extrude.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/extrude.po	2020-11-15 22:52:53 UTC (rev 5649)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/extrude.po	2020-11-15 23:08:01 UTC (rev 5650)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"
@@ -246,25 +245,3 @@
 "these :kbd:`Ctrl-RMB` clicks several times, to consecutively add several "
 "bones to the end of the same chain."
 msgstr ""
-
-#~ msgid ""
-#~ "Bones have an extra \"mirror extruding\""
-#~ " tool, called by pressing :kbd:`Shift-E`."
-#~ " By default, it behaves exactly like"
-#~ " the standard extrusion. But once you"
-#~ " have enabled :ref:`bpy.types.Armature.use_mirror_x`"
-#~ " editing option, each extruded tip "
-#~ "will produce *two new bones*, having "
-#~ "the same name except for the "
-#~ "\"_L\"/ \"_R\" suffix (for left/right, "
-#~ "see the :ref:`naming conventions <armature-"
-#~ "editing-naming-conventions>`). The \"_L\" "
-#~ "bone behaves like the single one "
-#~ "produced by the default extrusion -- "
-#~ "you can move/rotate/scale it exactly the"
-#~ " same way. The \"_R\" bone is "
-#~ "its mirror counterpart (along the "
-#~ "armature's local X axis), see Fig. "
-#~ ":ref:`fig-rig-bone-mirror`."
-#~ msgstr ""
-

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/split.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/split.po	2020-11-15 22:52:53 UTC (rev 5649)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/split.po	2020-11-15 23:08:01 UTC (rev 5650)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/subdivide.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/subdivide.po	2020-11-15 22:52:53 UTC (rev 5649)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/subdivide.po	2020-11-15 23:08:01 UTC (rev 5650)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/switch_direction.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/switch_direction.po	2020-11-15 22:52:53 UTC (rev 5649)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/switch_direction.po	2020-11-15 23:08:01 UTC (rev 5650)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/symmetrize.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/symmetrize.po	2020-11-15 22:52:53 UTC (rev 5649)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/editing/symmetrize.po	2020-11-15 23:08:01 UTC (rev 5650)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/tools/toolbar.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/tools/toolbar.po	2020-11-15 22:52:53 UTC (rev 5649)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/bones/tools/toolbar.po	2020-11-15 23:08:01 UTC (rev 5650)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"
@@ -187,10 +186,3 @@
 #: ../../<generated>:1
 msgid "Shear"
 msgstr ""
-
-#~ msgid ""
-#~ "Creates a new bone going from the"
-#~ " last selected joint to the mouse "
-#~ "position."
-#~ msgstr ""
-

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/apply.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/apply.po	2020-11-15 22:52:53 UTC (rev 5649)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/apply.po	2020-11-15 23:08:01 UTC (rev 5650)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"
@@ -24,11 +23,11 @@
 
 #: ../../manual/animation/armatures/posing/editing/apply.rst:7
 msgid "Reference"
-msgstr ""
+msgstr "Référence"
 
 #: ../../manual/animation/armatures/posing/editing/apply.rst
 msgid "Mode"
-msgstr ""
+msgstr "Mode"
 
 #: ../../manual/animation/armatures/posing/editing/apply.rst:10
 msgid "Pose Mode"
@@ -36,7 +35,7 @@
 
 #: ../../manual/animation/armatures/posing/editing/apply.rst
 msgid "Menu"
-msgstr ""
+msgstr "Menu"
 
 #: ../../manual/animation/armatures/posing/editing/apply.rst:11
 msgid ":menuselection:`Pose --> Apply`"
@@ -90,18 +89,3 @@
 "Assign the current values of custom properties as their defaults, for use"
 " as part of the rest pose state in NLA track mixing."
 msgstr ""
-
-#~ msgid ""
-#~ "Conversely, you may define the current"
-#~ " pose as the new rest pose "
-#~ "(i.e. \"apply\" current transformations to "
-#~ "the *Edit Mode*), When you do so,"
-#~ " the skinned objects/geometry is **also**"
-#~ " reset to its default, undeformed "
-#~ "state, which generally means you will"
-#~ " have to skin it again."
-#~ msgstr ""
-
-#~ msgid "TODO."
-#~ msgstr ""
-

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/clear.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/clear.po	2020-11-15 22:52:53 UTC (rev 5649)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/animation/armatures/posing/editing/clear.po	2020-11-15 23:08:01 UTC (rev 5650)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.83 Manual 2.83\n"
@@ -24,11 +23,11 @@
 
 #: ../../manual/animation/armatures/posing/editing/clear.rst:6
 msgid "Reference"
-msgstr ""
+msgstr "Réfence"
 
 #: ../../manual/animation/armatures/posing/editing/clear.rst
 msgid "Mode"
-msgstr ""
+msgstr "Mode"
 
 #: ../../manual/animation/armatures/posing/editing/clear.rst:9
 msgid "Pose Mode"
@@ -36,7 +35,7 @@
 
 #: ../../manual/animation/armatures/posing/editing/clear.rst
 msgid "Menu"
-msgstr ""
+msgstr "Menu"
 
 #: ../../manual/animation/armatures/posing/editing/clear.rst:10
 msgid ":menuselection:`Pose --> Clear Transform`"
@@ -98,22 +97,3 @@
 #: ../../manual/animation/armatures/posing/editing/clear.rst:39
 msgid "Operate on just the selected or all bones."
 msgstr ""
-
-#~ msgid ":kbd:`Alt-G`, :kbd:`Alt-R`, :kbd:`Alt-S`"
-#~ msgstr ""
-
-#~ msgid "To clear everything at once."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Note that in *Envelope* visualization, "
-#~ ":kbd:`Alt-S` does not clear the scale,"
-#~ " but rather scales the *Distance* "
-#~ "influence area of the selected bones "
-#~ "(also available through the "
-#~ ":menuselection:`Pose --> Scale Envelope "
-#~ "Distance` menu entry, which is only "
-#~ "effective in *Envelope* visualization, even"

@@ Diff output truncated at 10240 characters. @@


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