[Bf-docboard-svn] bf-manual-translations: [5648] trunk/blender_docs/locale/fr/LC_MESSAGES: (fr) removing empty fuzzy pragma

Daniel Thonon noreply at blender.org
Sun Nov 15 23:41:32 CET 2020


Revision: 5648
          https://developer.blender.org/rBMT5648
Author:   dthonon
Date:     2020-11-15 23:41:31 +0100 (Sun, 15 Nov 2020)
Log Message:
-----------
(fr) removing empty fuzzy pragma

Modified Paths:
--------------
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/3dview/display/shading.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/3dview/navigate/introduction.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/image/overlays.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/image/sidebar.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/editing.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/introduction.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/selecting.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/color/hue_saturation.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/color/mix_rgb.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/color/rgb_curves.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/converter/math.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/groups.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/input/coordinates.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/input/image.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/input/index.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/input/texture.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/input/time.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/output/index.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/output/output.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/output/viewer.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/patterns/bricks.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/patterns/checker.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/patterns/index.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/uv/overlays.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/editors/uv/sidebar.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/sculpt_paint/sculpting/editing/face_sets.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/sculpt_paint/sculpting/editing/index.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/sculpt_paint/sculpting/editing/mask.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/sculpt_paint/sculpting/editing/sculpt.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/sculpt_paint/sculpting/tools/boundary.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/sculpt_paint/sculpting/tools/box_face_set.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/sculpt_paint/sculpting/tools/box_trim.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/sculpt_paint/sculpting/tools/edit_face_set.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/sculpt_paint/sculpting/tools/lasso_face_set.po
    trunk/blender_docs/locale/fr/LC_MESSAGES/sculpt_paint/sculpting/tools/lasso_trim.po

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/editors/3dview/display/shading.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/editors/3dview/display/shading.po	2020-11-15 22:23:51 UTC (rev 5647)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/editors/3dview/display/shading.po	2020-11-15 22:41:31 UTC (rev 5648)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2019.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.80 Manual 2.80\n"
@@ -303,216 +302,3 @@
 "pour l'éclairage. Un environnement HDRI peut également être utilisé, avec"
 " les mêmes options que le mode *Aperçu du matériau*."
 
-#~ msgid ""
-#~ "Show the scene using in solid "
-#~ "mode. This mode uses the workbench "
-#~ "engine to render the 3D Viewport. "
-#~ "For all options of the workbench "
-#~ "engine look the :doc:`lighting "
-#~ "</render/engines/workbench/lighting>`, :doc:`color "
-#~ "</render/engines/workbench/color>` and :doc:`options "
-#~ "</render/engines/workbench/options>`."
-#~ msgstr ""
-
-#~ msgid "XRay"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Show whole scene transparent. This "
-#~ "option is not supported when using "
-#~ "LookDev or Render mode"
-#~ msgstr ""
-
-#~ msgid "*Single*"
-#~ msgstr ""
-
-#~ msgid "*Object*"
-#~ msgstr ""
-
-#~ msgid "Show the object color"
-#~ msgstr ""
-
-#~ msgid "*Random*"
-#~ msgstr ""
-
-#~ msgid "Show random object color"
-#~ msgstr ""
-
-#~ msgid "*Theme*"
-#~ msgstr ""
-
-#~ msgid "*World*"
-#~ msgstr ""
-
-#~ msgid "Use the world viewport display options"
-#~ msgstr ""
-
-#~ msgid "*Viewport*"
-#~ msgstr ""
-
-#~ msgid "Select a custom color the draw the background of the 3D Viewport"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Show the scene using in solid "
-#~ "mode. This mode uses the workbench "
-#~ "engine to render the 3D Viewport. "
-#~ "For all options of the workbench "
-#~ "engine look the :doc:`lighting "
-#~ "</render/workbench/lighting>`, :doc:`color "
-#~ "</render/workbench/color>` and :doc:`options "
-#~ "</render/workbench/options>`."
-#~ msgstr ""
-
-#~ msgid "Use the lights in the scene when rendering the scene"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Use the world of the scene when"
-#~ " rendering the scene. When turned off"
-#~ " a world will be constructed with "
-#~ "the next options"
-#~ msgstr ""
-
-#~ msgid "The rotation of the environment on the Z-Axis"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Show whole scene transparent. This "
-#~ "option is not supported when using "
-#~ "LookDev or Render mode."
-#~ msgstr ""
-
-#~ msgid "Show the scene in the 3D View using the render engine of the scene."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Show the scene in the 3D View "
-#~ "in Look Dev mode. This mode is "
-#~ "specialized for drawing materials. You "
-#~ "can select different lighting conditions "
-#~ "to test your materials."
-#~ msgstr ""
-
-#~ msgid "Shading Modes"
-#~ msgstr ""
-
-#~ msgid "TODO2.8."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Show the scene using in solid "
-#~ "mode. This mode uses the Workbench "
-#~ "engine to render the 3D Viewport. "
-#~ "For all options of the Workbench "
-#~ "engine look the :doc:`lighting "
-#~ "</render/workbench/lighting>`, :doc:`color "
-#~ "</render/workbench/color>` and :doc:`options "
-#~ "</render/workbench/options>`."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Show the scene in the 3D View "
-#~ "in LookDev mode. This mode is "
-#~ "specialized for drawing materials. You "
-#~ "can select different lighting conditions "
-#~ "to test your materials."
-#~ msgstr ""
-
-#~ msgid "Material"
-#~ msgstr ""
-
-#~ msgid "Show the object color."
-#~ msgstr ""
-
-#~ msgid "Vertex"
-#~ msgstr ""
-
-#~ msgid "Show the scene in a single color."
-#~ msgstr ""
-
-#~ msgid "Show a random object color."
-#~ msgstr ""
-
-#~ msgid "Texture"
-#~ msgstr ""
-
-#~ msgid "The way how to draw the background in the 3D Viewport."
-#~ msgstr ""
-
-#~ msgid "Select a custom color the draw the background of the 3D Viewport."
-#~ msgstr ""
-
-#~ msgid "Backface Culling"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Render the scene transparent. With the"
-#~ " slider you can control how "
-#~ "transparent the scene should appear."
-#~ msgstr ""
-
-#~ msgid "Shadow"
-#~ msgstr ""
-
-#~ msgid "TODO2.8"
-#~ msgstr ""
-
-#~ msgid "Cavity"
-#~ msgstr ""
-
-#~ msgid "Depth Of Field"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "The Look Dev option is not "
-#~ "available when the render engine of "
-#~ "the scene is set to Workbench."
-#~ msgstr ""
-
-#~ msgid "Look Dev"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Show the scene in the 3D View "
-#~ "in LookDev mode. This mode is "
-#~ "specialized for visualizing materials. You "
-#~ "can select different lighting conditions "
-#~ "to test your materials."
-#~ msgstr ""
-
-#~ msgid "The environment map used to render the scene in Look Dev mode."
-#~ msgstr ""
-
-#~ msgid "Render"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "An accurate representation using the "
-#~ "selected *Render Engine* and lit with"
-#~ " the visible scene lights."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Shows the full scene by only "
-#~ "displaying the edges of the objects "
-#~ "(Wireframe)."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "The opacity level of a very "
-#~ "blurred version of the HDRI will "
-#~ "be rendered as background in the "
-#~ "3D View."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Render the 3D Viewport with the "
-#~ "scene *Render Engine*, for interactive "
-#~ "rendering. By default the scene lights"
-#~ " are used for lighting. A HDRI "
-#~ "environment can be used as well, "
-#~ "with the same options as Material "
-#~ "Preview mode."
-#~ msgstr ""
-

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/editors/3dview/navigate/introduction.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/editors/3dview/navigate/introduction.po	2020-11-15 22:23:51 UTC (rev 5647)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/editors/3dview/navigate/introduction.po	2020-11-15 22:41:31 UTC (rev 5648)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/editors/image/overlays.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/editors/image/overlays.po	2020-11-15 22:23:51 UTC (rev 5647)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/editors/image/overlays.po	2020-11-15 22:41:31 UTC (rev 5648)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/editors/image/sidebar.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/editors/image/sidebar.po	2020-11-15 22:23:51 UTC (rev 5647)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/editors/image/sidebar.po	2020-11-15 22:41:31 UTC (rev 5648)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/editing.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/editing.po	2020-11-15 22:23:51 UTC (rev 5647)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/editing.po	2020-11-15 22:41:31 UTC (rev 5648)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"
@@ -372,37 +371,3 @@
 #: ../../manual/editors/outliner/editing.rst:168
 msgid "Some data-block types will not have a context menu at all!"
 msgstr ""
-
-#~ msgid ""
-#~ "Controls the collection's visibility in "
-#~ "the 3D Viewport and the final "
-#~ "render."
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Controls the collection's interactions with"
-#~ " the :doc:`View Layer </render/layers/layers>`."
-#~ msgstr ""
-
-#~ msgid "Set Color Tag"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Assigns or clears a collection's "
-#~ ":ref:`color tag <scene_layout-collections-"
-#~ "color-tagging>` for the selected "
-#~ "collection."
-#~ msgstr ""
-
-#~ msgid "Convert Proxy to Override"
-#~ msgstr ""
-
-#~ msgid ""
-#~ "Converts the selected :doc:`Proxy "
-#~ "</files/linked_libraries/library_proxies>` data-block "
-#~ "to an :doc:`override "
-#~ "</files/linked_libraries/library_overrides>` and its "
-#~ "hierarchy of dependencies. See also, "
-#~ ":ref:`bpy.ops.object.convert_proxy_to_override`."
-#~ msgstr ""
-

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/introduction.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/introduction.po	2020-11-15 22:23:51 UTC (rev 5647)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/introduction.po	2020-11-15 22:41:31 UTC (rev 5648)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/selecting.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/selecting.po	2020-11-15 22:23:51 UTC (rev 5647)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/editors/outliner/selecting.po	2020-11-15 22:41:31 UTC (rev 5648)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2020.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.91 Manual 2.91\n"

Modified: trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/color/hue_saturation.po
===================================================================
--- trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/color/hue_saturation.po	2020-11-15 22:23:51 UTC (rev 5647)
+++ trunk/blender_docs/locale/fr/LC_MESSAGES/editors/texture_node/types/color/hue_saturation.po	2020-11-15 22:41:31 UTC (rev 5648)
@@ -4,7 +4,6 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2018.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Blender 2.80 Manual 2.80\n"
@@ -173,21 +172,3 @@
 #: manual/compositing/types/color/hue_saturation.rst:85
 msgid "An example of using the Factor input for masking."
 msgstr ""
-
-#~ msgid ""
-#~ "This HSV node simply shifts hues "

@@ Diff output truncated at 10240 characters. @@


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