[Bf-docboard-svn] bf-manual: [7346] trunk/blender_docs/manual: Property Search
Aaron Carlisle
noreply at blender.org
Tue Nov 10 20:19:32 CET 2020
Revision: 7346
https://developer.blender.org/rBM7346
Author: Blendify
Date: 2020-11-10 20:19:31 +0100 (Tue, 10 Nov 2020)
Log Message:
-----------
Property Search
rB8bcdcab659fb
rB7c633686e995
rBbedbd8655ed1
Modified Paths:
--------------
trunk/blender_docs/manual/editors/properties_editor.rst
trunk/blender_docs/manual/images/editors_properties-editor_top.png
trunk/blender_docs/manual/interface/controls/buttons/buttons.rst
Modified: trunk/blender_docs/manual/editors/properties_editor.rst
===================================================================
--- trunk/blender_docs/manual/editors/properties_editor.rst 2020-11-09 19:35:53 UTC (rev 7345)
+++ trunk/blender_docs/manual/editors/properties_editor.rst 2020-11-10 19:19:31 UTC (rev 7346)
@@ -110,10 +110,23 @@
The header of the Properties.
-In the header of this editor, a list of icons and text items shows the owner of the properties being edited,
-together with some dependency context if needed.
-In the example above, the material "Material" is used by the active object "Cube".
+.. _bpy.types.SpaceProperties.search_filter:
-By toggling on the pin icon to the right, Blender can be told to display in that editor
-only the currently shown data-block's properties, disregarding further selection changes.
-Toggle off that pin to switch back to default behavior, showing active data-block's properties.
+Display Filter :kbd:`Ctrl-F`
+ Allows you to search for a property by a string,
+ results will be highlighted with there corresponding panel also highlighted and expanded.
+ The search also works across multiple `Tabs`_; graying out tabs with no search results.
+ You can initiate a search using :kbd:`Ctrl-F` or clear a search with :kbd:`Alt-F`.
+ This filter is useful if you do not remember where a property is within the Properties.
+
+Data Context
+ Just below the header is a list of icons and text items which show the owner of the properties being edited,
+ together with some dependency context if needed.
+ In the example above, the material "Material" is used by the active object "Cube".
+
+.. _bpy.ops.buttons.toggle_pin:
+
+Toggle Pin ID
+ By toggling on the pin icon to the right, Blender can be told to display in that editor
+ only the currently shown data-block's properties, disregarding further selection changes.
+ Toggle off that pin to switch back to default behavior, showing active data-block's properties.
Modified: trunk/blender_docs/manual/images/editors_properties-editor_top.png
===================================================================
(Binary files differ)
Modified: trunk/blender_docs/manual/interface/controls/buttons/buttons.rst
===================================================================
--- trunk/blender_docs/manual/interface/controls/buttons/buttons.rst 2020-11-09 19:35:53 UTC (rev 7345)
+++ trunk/blender_docs/manual/interface/controls/buttons/buttons.rst 2020-11-10 19:19:31 UTC (rev 7346)
@@ -1,3 +1,4 @@
+.. _bpy.ops.buttons:
*******
Buttons
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