[Bf-docboard-svn] bf-manual-translations: [5576] trunk/blender_docs/locale/es/LC_MESSAGES/interface/controls/nodes/groups.po: (es) 1st translation: Nodes/Node Groups

Pep noreply at blender.org
Mon Nov 9 19:51:41 CET 2020


Revision: 5576
          https://developer.blender.org/rBMT5576
Author:   pepribal
Date:     2020-11-09 19:51:40 +0100 (Mon, 09 Nov 2020)
Log Message:
-----------
(es) 1st translation: Nodes/Node Groups

Modified Paths:
--------------
    trunk/blender_docs/locale/es/LC_MESSAGES/interface/controls/nodes/groups.po

Modified: trunk/blender_docs/locale/es/LC_MESSAGES/interface/controls/nodes/groups.po
===================================================================
--- trunk/blender_docs/locale/es/LC_MESSAGES/interface/controls/nodes/groups.po	2020-11-09 16:52:37 UTC (rev 5575)
+++ trunk/blender_docs/locale/es/LC_MESSAGES/interface/controls/nodes/groups.po	2020-11-09 18:51:40 UTC (rev 5576)
@@ -4,70 +4,53 @@
 # package.
 # FIRST AUTHOR <EMAIL at ADDRESS>, 2016.
 #
-#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Blender 2.77 Manual 2.77\n"
+"Project-Id-Version: Blender 2.91 Manual 2.91\n"
 "Report-Msgid-Bugs-To: \n"
 "POT-Creation-Date: 2020-04-24 16:51-0400\n"
-"PO-Revision-Date: 1971-01-02 00:00+0000\n"
-"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
-"Language-Team: LANGUAGE <LL at li.org>\n"
+"PO-Revision-Date: 2020-11-09 19:48+0100\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=utf-8\n"
+"Content-Type: text/plain; charset=UTF-8\n"
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+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"Last-Translator: \n"
+"Language-Team: \n"
+"Language: es\n"
+"X-Generator: Poedit 2.4.1\n"
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:8
 msgid "Node Groups"
-msgstr ""
+msgstr "Grupos de Nodos"
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:13
 msgid "Example of a node group."
-msgstr ""
+msgstr "Ejemplo de un grupo de nodos."
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:15
-msgid ""
-"Grouping nodes can simplify a node tree by allowing instancing and hiding"
-" parts of the tree. Both material and composite nodes can be grouped."
-msgstr ""
+msgid "Grouping nodes can simplify a node tree by allowing instancing and hiding parts of the tree. Both material and composite nodes can be grouped."
+msgstr "Agrupar nodos puede simplificar un árbol de nodos permitiendo instanciar y ocultar partes del árbol. Tanto los nodos de materiales como los de composición pueden agruparse."
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:18
-msgid ""
-"Conceptually, grouping nodes allows you to specify a *set* of nodes that "
-"you can treat as though it were \"just one node\". Node groups are "
-"similar to functions in programming, they can be reused in many places in"
-" a node tree and can be customized by changing the \"parameters\" of the "
-"node group."
-msgstr ""
+msgid "Conceptually, grouping nodes allows you to specify a *set* of nodes that you can treat as though it were \"just one node\". Node groups are similar to functions in programming, they can be reused in many places in a node tree and can be customized by changing the \"parameters\" of the node group."
+msgstr "Conceptualmente, agrupar nodos permite especificar un *conjunto* de nodos que pueden tratarse como si fuesen \"un solo nodo\". Los grupos de nodos son similares a funciones en programación; pueden ser reutilizados en varios lugares del un árbol de nodos, y pueden personalizarse cambiando los \"parámetros\" del grupo de nodos."
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:23
-msgid ""
-"As an example: If you have created a material that you would like to use "
-"with different inputs e.g. diffuse color: red plastic, green plastic. You"
-" could create different materials with *Make Single User* for each "
-"different color with a copy of the tree part describing the plastic "
-"material. If you like to edit the material you would need to redo the "
-"edit on all materials. A better method of reuse is to create node groups,"
-" exposing only the variable inputs (e.g. diffuse color)."
-msgstr ""
+msgid "As an example: If you have created a material that you would like to use with different inputs e.g. diffuse color: red plastic, green plastic. You could create different materials with *Make Single User* for each different color with a copy of the tree part describing the plastic material. If you like to edit the material you would need to redo the edit on all materials. A better method of reuse is to create node groups, exposing only the variable inputs (e.g. diffuse color)."
+msgstr "Como ejemplo, consideremos un material que se debe utilizar con varias entradas, como por ejemplo su color difuso (p.e. plástico rojo o plástico verde). Se pueden crear distintos materiales mediante *Make Single User* (Hacer Usuario Único) para cada color distinto, con una copia de la parte del árbol que describe el material plástico. Si se desea editar el material, se debería realizar la edición en todos los materiales. Un mejor método de reutilización se consigue creando grupos de nodos, exponiendo solo las variables de entrada (p.e. color difuso)."
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:29
-msgid ""
-"Also nested node groups are supported. I.e. a node group can be inserted "
-"or created inside another node group."
-msgstr ""
+msgid "Also nested node groups are supported. I.e. a node group can be inserted or created inside another node group."
+msgstr "También están soportados los grupos de nodos anidados. Es decir, un grupo de nodos puede ser insertado o creado dentro de otro grupo de nodos."
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:33
-msgid ""
-"Recursive node groups are prohibited for all the current node systems to "
-"prevent infinite recursion. A node group can never contain itself (or "
-"another group that contains it)."
-msgstr ""
+msgid "Recursive node groups are prohibited for all the current node systems to prevent infinite recursion. A node group can never contain itself (or another group that contains it)."
+msgstr "Los grupos de nodos recursivos están prohibidos en todos los sistemas actuales de nodos, para prevenir recursión infinita. Un grupo de nodos no puede contenerse a sí mismo (o a otro grupo que lo contenga)."
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:38
 msgid "Make Group"
-msgstr ""
+msgstr "Make Group (Hacer Grupo)"
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:40
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:73
@@ -76,11 +59,11 @@
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:163
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:182
 msgid "Reference"
-msgstr ""
+msgstr "Referencia"
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst
 msgid "Mode"
-msgstr ""
+msgstr "Modo"
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:43
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:76
@@ -89,251 +72,188 @@
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:166
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:186
 msgid "All Modes"
-msgstr ""
+msgstr "Todos los Modos"
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst
 msgid "Menu"
-msgstr ""
+msgstr "Menú"
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:44
 msgid ":menuselection:`Node --> Make Group`"
-msgstr ""
+msgstr ":menuselection:`Node --> Make Group`"
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst
 msgid "Hotkey"
-msgstr ""
+msgstr "Atajo"
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:45
 msgid ":kbd:`Ctrl-G`"
-msgstr ""
+msgstr ":kbd:`Ctrl-G`"
 
 #: C:/Users/Aaron/Documents/Projects/Blender_Foundation/blender_docs/manual/interface/controls/nodes/groups.rst:47
-msgid ""
-"To create a node group, select the nodes you want to include, then press "
-":kbd:`Ctrl-G`, :menuselection:`Group --> Make Group`. A node group will "
-"have a green title bar. All of the selected nodes will now be contained "
-"within the node group. Default naming for the node group is "
-"\"NodeGroup\", \"NodeGroup.001\" etc. There is a name field in the node "
-"group you can click into to change the name of the group. Change the name"
-" of the node group to something meaningful. When appending node groups "
-"from one blend-file to another, Blender does not make a distinction "
-"between material node groups or composite node groups, so it is "
-"recommended to use some naming convention that will allow you to easily "
-"distinguish between the two types."
-msgstr ""
+msgid "To create a node group, select the nodes you want to include, then press :kbd:`Ctrl-G`, :menuselection:`Group --> Make Group`. A node group will have a green title bar. All of the selected nodes will now be contained within the node group. Default naming for the node group is \"NodeGroup\", \"NodeGroup.001\" etc. There is a name field in the node group you can click into to change the name of the group. Change the name of the node group to something meaningful. When appending node groups from one blend-file to another, Blender does not make a distinction between material node groups or composite node groups, so it is recommended to use some naming convention that will allow you to easily distinguish between the two types."

@@ Diff output truncated at 10240 characters. @@


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