[Bf-docboard-svn] bf-manual: [6917] trunk/blender_docs/manual/editors/uv: UV: support changing the opacity of the UV overlay

Aaron Carlisle carlisle.b3d at gmail.com
Wed Jul 22 20:44:20 CEST 2020


Revision: 6917
          https://developer.blender.org/rBM6917
Author:   Blendify
Date:     2020-07-22 20:44:19 +0200 (Wed, 22 Jul 2020)
Log Message:
-----------
UV: support changing the opacity of the UV overlay

rB90d3fe1e4dd5a4be86ef738dfaca08ae8c9ca3f7

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/uv/display_panel.rst
    trunk/blender_docs/manual/editors/uv/index.rst

Modified: trunk/blender_docs/manual/editors/uv/display_panel.rst
===================================================================
--- trunk/blender_docs/manual/editors/uv/display_panel.rst	2020-07-22 17:43:48 UTC (rev 6916)
+++ trunk/blender_docs/manual/editors/uv/display_panel.rst	2020-07-22 18:44:19 UTC (rev 6917)
@@ -13,28 +13,42 @@
 
 Aspect Ratio
    Display Aspect for this image. Does not affect rendering.
+
 Repeat Image
    Duplicate the image until it is repeated to fill the main view.
+
 Pixel Coordinates
    Display UV coordinates in pixels rather than from 0.0 to 1.0
 
+
+.. _bpy.types.SpaceUVEditor.uv_opacity:
+
 Overlays
-   Display As
-      Outline
-         Display white edges with black outline.
-      Dash
-         Display dashed black-white edges.
-      Black
-         Display black edges.
-      White
-         Display white edges.
-   Faces
-      Display faces over the image.
-   Smooth
-      Makes edges appear anti-aliased.
-   Modified
-      Show results of modifiers in the UV display.
-   Stretching
-      Shows how much of a difference there is between UV coordinates and 3D coordinates.
-      Blue means low distortion, while Red means high distortion.
-      Choose to display the distortion of *Angles* or the *Area*.
+========
+
+Display As
+   Outline
+      Display white edges with black outline.
+   Dash
+      Display dashed black-white edges.
+   Black
+      Display black edges.
+   White
+      Display white edges.
+
+Faces
+   Display faces over the image.
+
+Smooth
+   Makes edges appear anti-aliased.
+
+Modified
+   Show results of modifiers in the UV display.
+
+UV Opacity
+   Opacity of the above UV overlays.
+
+Stretching
+   Shows how much of a difference there is between UV coordinates and 3D coordinates.
+   Blue means low distortion, while Red means high distortion.
+   Choose to display the distortion of *Angles* or the *Area*.

Modified: trunk/blender_docs/manual/editors/uv/index.rst
===================================================================
--- trunk/blender_docs/manual/editors/uv/index.rst	2020-07-22 17:43:48 UTC (rev 6916)
+++ trunk/blender_docs/manual/editors/uv/index.rst	2020-07-22 18:44:19 UTC (rev 6917)
@@ -1,3 +1,4 @@
+.. _bpy.types.SpaceUVEditor:
 .. _editors-uv-index:
 
 #############




More information about the Bf-docboard-svn mailing list