[Bf-docboard-svn] bf-manual: [6916] trunk/blender_docs/manual/video_editing/sequencer/strips/effects/speed_control.rst: VSE: Add frame interpolation option to speed effect

Aaron Carlisle carlisle.b3d at gmail.com
Wed Jul 22 19:43:48 CEST 2020


Revision: 6916
          https://developer.blender.org/rBM6916
Author:   Blendify
Date:     2020-07-22 19:43:48 +0200 (Wed, 22 Jul 2020)
Log Message:
-----------
VSE: Add frame interpolation option to speed effect

rB99cb6dbe652511eda388763c8b147a979efbd3ff

Modified Paths:
--------------
    trunk/blender_docs/manual/video_editing/sequencer/strips/effects/speed_control.rst

Modified: trunk/blender_docs/manual/video_editing/sequencer/strips/effects/speed_control.rst
===================================================================
--- trunk/blender_docs/manual/video_editing/sequencer/strips/effects/speed_control.rst	2020-07-22 17:32:58 UTC (rev 6915)
+++ trunk/blender_docs/manual/video_editing/sequencer/strips/effects/speed_control.rst	2020-07-22 17:43:48 UTC (rev 6916)
@@ -19,6 +19,7 @@
 Stretch to Input Strip Length
    Automatically calculates the *Speed Factor* based on the length of the input strip.
    So if you make a strip 1/2 the original size the sequence will play back at 2 times the speed.
+
 Use as Speed
    Calculates the scale value based on a *Speed Factor*.
 
@@ -29,6 +30,7 @@
    Speed Factor
       Multiplies the current speed of the sequence by this value.
       So, a value of 0.5 will make the sequence half as fast while 2 would make the sequence twice as fast.
+
 Frame Number
    Specifies a frame to remap the current frame to,
    for example, setting this value to 50 displays the 50th frame.
@@ -37,10 +39,14 @@
    Scale to Length
       Maps the frame range on a 0-1 scale. For example, using this and a *Frame Number*
       of 0.5 will select the frame halfway through the sequence.
+
 Multiply Speed
    A multiplier applied after all other calculations.
 
+Frame Interpolation
+   Crossfades between frames to reduce stutter when the speed is slower than the original framerate.
 
+
 Examples
 ========
 




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