[Bf-docboard-svn] bf-manual: [6904] trunk/blender_docs/manual/modeling: Bevel: add new 'Absolute' mode for interpreting 'amount' value.
Aaron Carlisle
carlisle.b3d at gmail.com
Mon Jul 20 02:22:10 CEST 2020
Revision: 6904
https://developer.blender.org/rBM6904
Author: Blendify
Date: 2020-07-20 02:22:10 +0200 (Mon, 20 Jul 2020)
Log Message:
-----------
Bevel: add new 'Absolute' mode for interpreting 'amount' value.
rB466e716495ffd8ed6030e6a5c7f64d78b774a9da
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst
trunk/blender_docs/manual/modeling/modifiers/generate/bevel.rst
Modified: trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst 2020-07-19 23:23:15 UTC (rev 6903)
+++ trunk/blender_docs/manual/modeling/meshes/editing/edge/bevel.rst 2020-07-20 00:22:10 UTC (rev 6904)
@@ -91,6 +91,8 @@
The perpendicular distance from the original edge to the bevel face.
Percent
The percentage of the length of adjacent edges that the new edges slide.
+ Absolute
+ The absolute distance along adjacent edges of the beveled edge.
For vertex-only bevels, the Offset and Depth types measure from the original vertex,
and the Width type is measured from a new vertex to the center of the new face (as half the amount).
Modified: trunk/blender_docs/manual/modeling/modifiers/generate/bevel.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/bevel.rst 2020-07-19 23:23:15 UTC (rev 6903)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/bevel.rst 2020-07-20 00:22:10 UTC (rev 6904)
@@ -60,6 +60,8 @@
Value is the perpendicular distance from the new bevel face to original edge.
Percent
Similar to *Offset* but the value is interpreted as a percentage of the adjacent edge length.
+ Absolute
+ The absolute distance along adjacent edges of the beveled edge.
Width
The size of the bevel effect. See *Width Method* below.
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