[Bf-docboard-svn] bf-manual: [7504] trunk/blender_docs/manual/modeling/modifiers/nodes: Geometry-Nodes: Move the boolean modifier to its new category
Dalai Felinto
noreply at blender.org
Fri Dec 18 15:31:39 CET 2020
Revision: 7504
https://developer.blender.org/rBM7504
Author: dfelinto
Date: 2020-12-18 15:31:39 +0100 (Fri, 18 Dec 2020)
Log Message:
-----------
Geometry-Nodes: Move the boolean modifier to its new category
It was geometry however the modifier only works for mesh objects.
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/modifiers/nodes/index.rst
Added Paths:
-----------
trunk/blender_docs/manual/modeling/modifiers/nodes/mesh/boolean.rst
Removed Paths:
-------------
trunk/blender_docs/manual/modeling/modifiers/nodes/geometry/boolean.rst
Deleted: trunk/blender_docs/manual/modeling/modifiers/nodes/geometry/boolean.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/nodes/geometry/boolean.rst 2020-12-18 12:09:21 UTC (rev 7503)
+++ trunk/blender_docs/manual/modeling/modifiers/nodes/geometry/boolean.rst 2020-12-18 14:31:39 UTC (rev 7504)
@@ -1,41 +0,0 @@
-.. index:: Nodes; Boolean
-.. _bpy.types.GeometryNodeBoolean:
-
-*******
-Boolean
-*******
-
-The *Boolean Node* allows you to cut, subtract, and join the geometry of two inputs.
-This node offers the same operations as the :doc:`Boolean modifier </modeling/modifiers/generate/booleans>`.
-
-.. figure:: /images/modeling_modifiers_nodes_boolean.png
-
- The Boolean node.
-
-
-Inputs
-======
-
-Geometry A, B
- Standard geometry input.
-
-
-Properties
-==========
-
-Mode
- Intersect
- Produce a new geometry containing only the volume inside of both geometry A and geometry B.
-
- Union
- The two input pieces of geometry are joined, then any interior elements are removed.
-
- Difference
- Geometry B is subtracted from geometry A (everything outside of geometry B is kept).
-
-
-Output
-======
-
-Geometry
- Standard geometry output.
Modified: trunk/blender_docs/manual/modeling/modifiers/nodes/index.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/nodes/index.rst 2020-12-18 12:09:21 UTC (rev 7503)
+++ trunk/blender_docs/manual/modeling/modifiers/nodes/index.rst 2020-12-18 14:31:39 UTC (rev 7504)
@@ -45,7 +45,6 @@
.. toctree::
:maxdepth: 1
- geometry/boolean.rst
geometry/join_geometry.rst
geometry/transform.rst
@@ -72,6 +71,7 @@
.. toctree::
:maxdepth: 1
+ mesh/boolean.rst
mesh/edge_split.rst
mesh/subdivision_surface.rst
mesh/triangulate.rst
Copied: trunk/blender_docs/manual/modeling/modifiers/nodes/mesh/boolean.rst (from rev 7503, trunk/blender_docs/manual/modeling/modifiers/nodes/geometry/boolean.rst)
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/nodes/mesh/boolean.rst (rev 0)
+++ trunk/blender_docs/manual/modeling/modifiers/nodes/mesh/boolean.rst 2020-12-18 14:31:39 UTC (rev 7504)
@@ -0,0 +1,41 @@
+.. index:: Nodes; Boolean
+.. _bpy.types.GeometryNodeBoolean:
+
+*******
+Boolean
+*******
+
+The *Boolean Node* allows you to cut, subtract, and join the geometry of two inputs.
+This node offers the same operations as the :doc:`Boolean modifier </modeling/modifiers/generate/booleans>`.
+
+.. figure:: /images/modeling_modifiers_nodes_boolean.png
+
+ The Boolean node.
+
+
+Inputs
+======
+
+Geometry A, B
+ Standard geometry input.
+
+
+Properties
+==========
+
+Mode
+ Intersect
+ Produce a new geometry containing only the volume inside of both geometry A and geometry B.
+
+ Union
+ The two input pieces of geometry are joined, then any interior elements are removed.
+
+ Difference
+ Geometry B is subtracted from geometry A (everything outside of geometry B is kept).
+
+
+Output
+======
+
+Geometry
+ Standard geometry output.
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