[Bf-docboard-svn] bf-manual: [7489] trunk/blender_docs/manual: Geometry Nodes: Attribute Fill Node

Hans Goudey noreply at blender.org
Mon Dec 14 15:42:17 CET 2020


Revision: 7489
          https://developer.blender.org/rBM7489
Author:   HooglyBoogly
Date:     2020-12-14 15:42:17 +0100 (Mon, 14 Dec 2020)
Log Message:
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Geometry Nodes: Attribute Fill Node

rB348bd319d5a88f45410a22f8ce2f527d8da48ef0

Modified Paths:
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    trunk/blender_docs/manual/modeling/modifiers/nodes/index.rst

Added Paths:
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    trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute_fill.png
    trunk/blender_docs/manual/modeling/modifiers/nodes/attribute/attribute_fill.rst

Added: trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute_fill.png
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Index: trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute_fill.png
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--- trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute_fill.png	2020-12-14 08:44:20 UTC (rev 7488)
+++ trunk/blender_docs/manual/images/modeling_modifiers_nodes_attribute_fill.png	2020-12-14 14:42:17 UTC (rev 7489)

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Added: trunk/blender_docs/manual/modeling/modifiers/nodes/attribute/attribute_fill.rst
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--- trunk/blender_docs/manual/modeling/modifiers/nodes/attribute/attribute_fill.rst	                        (rev 0)
+++ trunk/blender_docs/manual/modeling/modifiers/nodes/attribute/attribute_fill.rst	2020-12-14 14:42:17 UTC (rev 7489)
@@ -0,0 +1,39 @@
+.. index:: Nodes; Point Separate
+.. _bpy.types.GeometryNodeAttributeFill:
+
+**************
+Attribute Fill
+**************
+
+The *Attribute Fill* node simply sets the value for every element of the attribute with the input
+name to the input value. If the attribute doesn't exist yet, it will be created.
+
+
+.. figure:: /images/modeling_modifiers_nodes_attribute_fill.png
+
+   The Attribute Fill node.
+
+Properties
+==========
+
+Data Type
+   The type of data to fill the attribute with.
+
+Inputs
+======
+
+Geometry
+   The geometry that is modified.
+
+Attribute
+   The name of the attribute to fill with the value.
+
+Value
+   A value of the data type to fill the attribute with.
+
+
+Output
+======
+
+Geometry
+   The same geometry as the input with a modified attribute.


Property changes on: trunk/blender_docs/manual/modeling/modifiers/nodes/attribute/attribute_fill.rst
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Modified: trunk/blender_docs/manual/modeling/modifiers/nodes/index.rst
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--- trunk/blender_docs/manual/modeling/modifiers/nodes/index.rst	2020-12-14 08:44:20 UTC (rev 7488)
+++ trunk/blender_docs/manual/modeling/modifiers/nodes/index.rst	2020-12-14 14:42:17 UTC (rev 7489)
@@ -18,6 +18,7 @@
 .. toctree::
    :maxdepth: 1
 
+   attribute/attribute_fill.rst
    attribute/attribute_math.rst
    attribute/attribute_mix.rst
    attribute/random_attribute.rst



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