[Bf-docboard-svn] bf-manual: [7457] trunk/blender_docs/manual/scene_layout/object/editing: Parenting: Update clear origin behavior
Aaron Carlisle
noreply at blender.org
Sat Dec 5 22:31:33 CET 2020
Revision: 7457
https://developer.blender.org/rBM7457
Author: Blendify
Date: 2020-12-05 22:31:33 +0100 (Sat, 05 Dec 2020)
Log Message:
-----------
Parenting: Update clear origin behavior
This was modifier in 2.80 but the changes were missed in the manual.
Modified Paths:
--------------
trunk/blender_docs/manual/scene_layout/object/editing/clear.rst
trunk/blender_docs/manual/scene_layout/object/editing/parent.rst
Modified: trunk/blender_docs/manual/scene_layout/object/editing/clear.rst
===================================================================
--- trunk/blender_docs/manual/scene_layout/object/editing/clear.rst 2020-12-03 04:55:37 UTC (rev 7456)
+++ trunk/blender_docs/manual/scene_layout/object/editing/clear.rst 2020-12-05 21:31:33 UTC (rev 7457)
@@ -23,9 +23,16 @@
Clear Rotation :kbd:`Alt-R`
Clear (reset) the rotation of the selection.
This will set the rotation of the selection to 0 degrees in each plane.
+
+.. _bpy.ops.object.origin_clear:
+
Clear Origin
- Clears (resets) the offset of the child objects origin.
+ Clears (resets) the offset of the child objects origin from the
+ :doc:`Parent </scene_layout/object/editing/parent>`.
This will cause child objects to move to the origin of the parent.
+ The relationship between the parent and child is not affected,
+ you can confirm the relationship is still intact by using the *Outliner*
+ to verify that the child object is still parented.
Options
Modified: trunk/blender_docs/manual/scene_layout/object/editing/parent.rst
===================================================================
--- trunk/blender_docs/manual/scene_layout/object/editing/parent.rst 2020-12-03 04:55:37 UTC (rev 7456)
+++ trunk/blender_docs/manual/scene_layout/object/editing/parent.rst 2020-12-05 21:31:33 UTC (rev 7457)
@@ -45,12 +45,10 @@
Yet transforming the child/children of the parent will not affect the parent.
In other words, the direction of influence is from parent to child and not child to parent.
-You can *move* a child object to its parent by clearing its origin.
-The relationship between the parent and child is not affected.
-Select the child object and press :kbd:`Alt-O`.
-By confirming the child object will snap to the parent's location.
-Use the *Outliner* view to verify that the child object is still parented.
+.. tip::
+ You can "move" a child object back to its parent by :ref:`clearing its origin <bpy.ops.object.origin_clear>`.
+
Type
Blender supports many different types of parenting, listed below.
Besides parenting the selected objects, some types add a Modifier or Constraint to the child objects,
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