[Bf-docboard-svn] bf-manual: [6959] trunk/blender_docs/manual/modeling/curves/properties/geometry.rst: Expand Curve Bevel Docs

Aaron Carlisle carlisle.b3d at gmail.com
Wed Aug 12 15:58:22 CEST 2020


Revision: 6959
          https://developer.blender.org/rBM6959
Author:   Blendify
Date:     2020-08-12 15:58:21 +0200 (Wed, 12 Aug 2020)
Log Message:
-----------
Expand Curve Bevel Docs

Author: @mocsa

Differential Revision: https://developer.blender.org/D8534

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/curves/properties/geometry.rst

Modified: trunk/blender_docs/manual/modeling/curves/properties/geometry.rst
===================================================================
--- trunk/blender_docs/manual/modeling/curves/properties/geometry.rst	2020-08-12 13:09:35 UTC (rev 6958)
+++ trunk/blender_docs/manual/modeling/curves/properties/geometry.rst	2020-08-12 13:58:21 UTC (rev 6959)
@@ -113,21 +113,31 @@
 .. _bpy.types.Curve.bevel_object:
 
 Object
-   Controls the cross section of the extruded curve.
-   The Bevel Object can only be another curve both 2D or 3D, and opened or closed.
-   Editing the handles and control points of the Bevel Object will cause the original Object to change shape.
+   Here you can specify a curve Object (opened or closed) which will be extruded along your curve.
+   If your Object's :ref:`shape <bpy.types.Curve.dimensions>` is 3D,
+   then before extrusion it will be projected to its local XY plane, then the extrusion will take place.
+   You can check out how the projected Object looks by switching its shape to 2D.
+   Editing the handles and control points of the Object will interactively change the extruded shape.
 
+   .. warning::
+
+      Make sure the shape you want to extrude along the curve is in your Object's local XY plane.
+      If it is in the local XZ or YZ plane, it will be reduced to a line when it is projected to the local XY plane.
+      Because of this, the extruded shape will be a flat plane.
+      An easy way to avoid this problem is to switch your Object to 2D.
+      If its shape still looks the way you want it then the extrusion will likely work, as well.
+
    .. list-table::
 
       * - .. figure:: /images/modeling_curves_properties_geometry_bevel-object.png
              :width: 320px
 
-             A curve with the Bevel Object as a Bézier curve.
+             A curve with a Bézier curve as the Bevel Object.
 
         - .. figure:: /images/modeling_curves_properties_geometry_extrude-bevel-object.png
              :width: 320px
 
-             A curve with the Bevel Object as a Bézier circle.
+             A curve with a Bézier circle as the Bevel Object.
 
 .. _bpy.types.Curve.use_fill_caps:
 




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