[Bf-docboard-svn] bf-manual: [6949] trunk/blender_docs/manual/modeling/curves/properties: Curves: Add bpy links for properties

Aaron Carlisle carlisle.b3d at gmail.com
Fri Aug 7 21:47:48 CEST 2020


Revision: 6949
          https://developer.blender.org/rBM6949
Author:   Blendify
Date:     2020-08-07 21:47:48 +0200 (Fri, 07 Aug 2020)
Log Message:
-----------
Curves: Add bpy links for properties

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/curves/properties/geometry.rst
    trunk/blender_docs/manual/modeling/curves/properties/path_animation.rst
    trunk/blender_docs/manual/modeling/curves/properties/shape.rst

Modified: trunk/blender_docs/manual/modeling/curves/properties/geometry.rst
===================================================================
--- trunk/blender_docs/manual/modeling/curves/properties/geometry.rst	2020-08-07 19:22:50 UTC (rev 6948)
+++ trunk/blender_docs/manual/modeling/curves/properties/geometry.rst	2020-08-07 19:47:48 UTC (rev 6949)
@@ -8,6 +8,8 @@
 
    Geometry panel.
 
+.. _bpy.types.Curve.offset:
+
 Offset
    Moves the extrusion parallel to the curve normals.
 
@@ -16,6 +18,8 @@
 
       Bézier Circle -1 offset, 0.5 extrusion, 0.25 Bevel Depth, 10 Bevel resolution.
 
+.. _bpy.types.Curve.extrude:
+
 Extrude
    Will extrude the curve along both the positive and negative local Z axes.
    Turns a one-dimensional curve into a two-dimensional curve by giving it height.
@@ -33,6 +37,8 @@
 
              Extruded by 0.5 (Object Mode).
 
+.. _bpy.types.Curve.taper_object:
+
 Taper Object
    The taper curve is evaluated along the local X axis,
    using the local Y axis for width control. Note also that:
@@ -58,6 +64,8 @@
      Taper curve at both ends to be the same, so that the cyclic point
      (the place where the endpoint of the curve connects to the beginning) is a smooth transition.
 
+.. _bpy.types.Curve.use_map_taper:
+
 Map Taper
    For curves using a Taper Object and with modifications to the *Start/End Bevel Factor*
    the *Map Taper* option will apply the taper to the beveled part of the curve (not the whole curve).
@@ -102,6 +110,8 @@
 
              A Curve with different resolutions applied (Resolution = 12).
 
+.. _bpy.types.Curve.bevel_object:
+
 Object
    Controls the cross section of the extruded curve.
    The Bevel Object can only be another curve both 2D or 3D, and opened or closed.
@@ -119,9 +129,14 @@
 
              A curve with the Bevel Object as a Bézier circle.
 
+.. _bpy.types.Curve.use_fill_caps:
+
 Fill Caps
    Seals the ends of a beveled curve.
 
+.. _bpy.types.Curve.bevel_factor_start:
+.. _bpy.types.Curve.bevel_factor_end:
+
 Bevel Start/End
    These options determine where to start/end the Bevel operation on the curve.
    This allows to make a bevelled curve which is not fully covered with a bevel.
@@ -143,6 +158,9 @@
 
              A curve with a 0.6 End Bevel Factor.
 
+.. _bpy.types.Curve.bevel_factor_mapping_start:
+.. _bpy.types.Curve.bevel_factor_mapping_end:
+
 Bevel Mapping Start/End
    Allows to control the relation between bevel factors (number between 0 and 1) and
    the rendered start and end point of a beveled spline. Map the bevel factor:

Modified: trunk/blender_docs/manual/modeling/curves/properties/path_animation.rst
===================================================================
--- trunk/blender_docs/manual/modeling/curves/properties/path_animation.rst	2020-08-07 19:22:50 UTC (rev 6948)
+++ trunk/blender_docs/manual/modeling/curves/properties/path_animation.rst	2020-08-07 19:47:48 UTC (rev 6949)
@@ -16,14 +16,22 @@
 
    Path Animation panel.
 
+.. _bpy.types.Curve.path_duration:
+
 Frames
    The number of frames that are needed to traverse the path,
    defining the maximum value for the *Evaluation Time* setting.
+
+.. _bpy.types.Curve.eval_time:
+
 Evaluation Time
    Parametric position along the length of the curve that object following it should be at
    (the position is evaluated by dividing by the *Path Length* value).
    By default, it is linked to the global frame number,
    but could be keyframed to give more control over the path animation.
+
+.. _bpy.types.Curve.use_path_follow:
+
 Follow
    Make the curve path children rotate along the curvature of the path.
 

Modified: trunk/blender_docs/manual/modeling/curves/properties/shape.rst
===================================================================
--- trunk/blender_docs/manual/modeling/curves/properties/shape.rst	2020-08-07 19:22:50 UTC (rev 6948)
+++ trunk/blender_docs/manual/modeling/curves/properties/shape.rst	2020-08-07 19:47:48 UTC (rev 6949)
@@ -8,11 +8,14 @@
 
    Shape panel.
 
+.. _bpy.types.Curve.dimensions:
+
 Dimensions
    By default, new curves are set to be 3D, which means that control points can be placed anywhere in 3D space.
    Curves can also be set to 2D which constrain the control points to the curve's local XY axis.
 
 .. _bpy.types.Curve.resolution_u:
+.. _bpy.types.Curve.render_resolution_u:
 
 Resolution Preview/Render U
    The *resolution* property defines the number of points that are computed between every pair of control points.
@@ -31,6 +34,8 @@
 
              Curves with a resolution of 12.
 
+.. _bpy.types.Curve.twist_mode:
+
 Twist Method
    A 3D curve has control points that are not located on the curve's local XY plane.
    This gives the curve a twist which can affect the curve normals.
@@ -47,10 +52,14 @@
 
              Curves with a twist of Tangent.
 
+.. _bpy.types.Curve.twist_smooth:
+
 Smooth
    Interactively removes twists from the curve. This is useful if a curve has noticeable "kinks"
    from over twisting; which can be possible when converting meshes to curves.
 
+.. _bpy.types.Curve.fill_mode:
+
 Fill Mode
    Fill determines the way a curve is displayed when it is beveled (see below for details on Beveling).
    When set to *Half* (the default) the curve is displayed as half a cylinder.
@@ -65,18 +74,27 @@
 
              Curves with a fill of Full.
 
+.. _bpy.types.Curve.use_fill_deform:
+
 Fill Deformed
    Fills the curve after applying all modification that might deform the curve (i.e. shape keys and modifiers).
 
 .. _curve-shape-path-curve-deform:
+.. _bpy.types.Curve.use_radius:
 
 Radius
    Causes the deformed object to be scaled by the set curve radius.
    Utilized when using a curve as a path or when using the :doc:`/modeling/modifiers/deform/curve`.
+
+.. _bpy.types.Curve.use_stretch:
+
 Stretch
    The *Stretch* curve option allows you to let the mesh object stretch, or squeeze, over the entire curve.
    To get the expected result, use this together with the *Bounds Clamp* option.
    Utilized when using the :doc:`/modeling/modifiers/deform/curve`.
+
+.. _bpy.types.Curve.use_deform_bounds:
+
 Bounds Clamp
    When this option is enabled, the object and mesh offset along the deformation axis is ignored.
    This can be useful with the *Stretch* option or when using a negative axis.




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