[Bf-docboard-svn] bf-manual: [6949] trunk/blender_docs/manual/modeling/curves/properties: Curves: Add bpy links for properties
Aaron Carlisle
carlisle.b3d at gmail.com
Fri Aug 7 21:47:48 CEST 2020
Revision: 6949
https://developer.blender.org/rBM6949
Author: Blendify
Date: 2020-08-07 21:47:48 +0200 (Fri, 07 Aug 2020)
Log Message:
-----------
Curves: Add bpy links for properties
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/curves/properties/geometry.rst
trunk/blender_docs/manual/modeling/curves/properties/path_animation.rst
trunk/blender_docs/manual/modeling/curves/properties/shape.rst
Modified: trunk/blender_docs/manual/modeling/curves/properties/geometry.rst
===================================================================
--- trunk/blender_docs/manual/modeling/curves/properties/geometry.rst 2020-08-07 19:22:50 UTC (rev 6948)
+++ trunk/blender_docs/manual/modeling/curves/properties/geometry.rst 2020-08-07 19:47:48 UTC (rev 6949)
@@ -8,6 +8,8 @@
Geometry panel.
+.. _bpy.types.Curve.offset:
+
Offset
Moves the extrusion parallel to the curve normals.
@@ -16,6 +18,8 @@
Bézier Circle -1 offset, 0.5 extrusion, 0.25 Bevel Depth, 10 Bevel resolution.
+.. _bpy.types.Curve.extrude:
+
Extrude
Will extrude the curve along both the positive and negative local Z axes.
Turns a one-dimensional curve into a two-dimensional curve by giving it height.
@@ -33,6 +37,8 @@
Extruded by 0.5 (Object Mode).
+.. _bpy.types.Curve.taper_object:
+
Taper Object
The taper curve is evaluated along the local X axis,
using the local Y axis for width control. Note also that:
@@ -58,6 +64,8 @@
Taper curve at both ends to be the same, so that the cyclic point
(the place where the endpoint of the curve connects to the beginning) is a smooth transition.
+.. _bpy.types.Curve.use_map_taper:
+
Map Taper
For curves using a Taper Object and with modifications to the *Start/End Bevel Factor*
the *Map Taper* option will apply the taper to the beveled part of the curve (not the whole curve).
@@ -102,6 +110,8 @@
A Curve with different resolutions applied (Resolution = 12).
+.. _bpy.types.Curve.bevel_object:
+
Object
Controls the cross section of the extruded curve.
The Bevel Object can only be another curve both 2D or 3D, and opened or closed.
@@ -119,9 +129,14 @@
A curve with the Bevel Object as a Bézier circle.
+.. _bpy.types.Curve.use_fill_caps:
+
Fill Caps
Seals the ends of a beveled curve.
+.. _bpy.types.Curve.bevel_factor_start:
+.. _bpy.types.Curve.bevel_factor_end:
+
Bevel Start/End
These options determine where to start/end the Bevel operation on the curve.
This allows to make a bevelled curve which is not fully covered with a bevel.
@@ -143,6 +158,9 @@
A curve with a 0.6 End Bevel Factor.
+.. _bpy.types.Curve.bevel_factor_mapping_start:
+.. _bpy.types.Curve.bevel_factor_mapping_end:
+
Bevel Mapping Start/End
Allows to control the relation between bevel factors (number between 0 and 1) and
the rendered start and end point of a beveled spline. Map the bevel factor:
Modified: trunk/blender_docs/manual/modeling/curves/properties/path_animation.rst
===================================================================
--- trunk/blender_docs/manual/modeling/curves/properties/path_animation.rst 2020-08-07 19:22:50 UTC (rev 6948)
+++ trunk/blender_docs/manual/modeling/curves/properties/path_animation.rst 2020-08-07 19:47:48 UTC (rev 6949)
@@ -16,14 +16,22 @@
Path Animation panel.
+.. _bpy.types.Curve.path_duration:
+
Frames
The number of frames that are needed to traverse the path,
defining the maximum value for the *Evaluation Time* setting.
+
+.. _bpy.types.Curve.eval_time:
+
Evaluation Time
Parametric position along the length of the curve that object following it should be at
(the position is evaluated by dividing by the *Path Length* value).
By default, it is linked to the global frame number,
but could be keyframed to give more control over the path animation.
+
+.. _bpy.types.Curve.use_path_follow:
+
Follow
Make the curve path children rotate along the curvature of the path.
Modified: trunk/blender_docs/manual/modeling/curves/properties/shape.rst
===================================================================
--- trunk/blender_docs/manual/modeling/curves/properties/shape.rst 2020-08-07 19:22:50 UTC (rev 6948)
+++ trunk/blender_docs/manual/modeling/curves/properties/shape.rst 2020-08-07 19:47:48 UTC (rev 6949)
@@ -8,11 +8,14 @@
Shape panel.
+.. _bpy.types.Curve.dimensions:
+
Dimensions
By default, new curves are set to be 3D, which means that control points can be placed anywhere in 3D space.
Curves can also be set to 2D which constrain the control points to the curve's local XY axis.
.. _bpy.types.Curve.resolution_u:
+.. _bpy.types.Curve.render_resolution_u:
Resolution Preview/Render U
The *resolution* property defines the number of points that are computed between every pair of control points.
@@ -31,6 +34,8 @@
Curves with a resolution of 12.
+.. _bpy.types.Curve.twist_mode:
+
Twist Method
A 3D curve has control points that are not located on the curve's local XY plane.
This gives the curve a twist which can affect the curve normals.
@@ -47,10 +52,14 @@
Curves with a twist of Tangent.
+.. _bpy.types.Curve.twist_smooth:
+
Smooth
Interactively removes twists from the curve. This is useful if a curve has noticeable "kinks"
from over twisting; which can be possible when converting meshes to curves.
+.. _bpy.types.Curve.fill_mode:
+
Fill Mode
Fill determines the way a curve is displayed when it is beveled (see below for details on Beveling).
When set to *Half* (the default) the curve is displayed as half a cylinder.
@@ -65,18 +74,27 @@
Curves with a fill of Full.
+.. _bpy.types.Curve.use_fill_deform:
+
Fill Deformed
Fills the curve after applying all modification that might deform the curve (i.e. shape keys and modifiers).
.. _curve-shape-path-curve-deform:
+.. _bpy.types.Curve.use_radius:
Radius
Causes the deformed object to be scaled by the set curve radius.
Utilized when using a curve as a path or when using the :doc:`/modeling/modifiers/deform/curve`.
+
+.. _bpy.types.Curve.use_stretch:
+
Stretch
The *Stretch* curve option allows you to let the mesh object stretch, or squeeze, over the entire curve.
To get the expected result, use this together with the *Bounds Clamp* option.
Utilized when using the :doc:`/modeling/modifiers/deform/curve`.
+
+.. _bpy.types.Curve.use_deform_bounds:
+
Bounds Clamp
When this option is enabled, the object and mesh offset along the deformation axis is ignored.
This can be useful with the *Stretch* option or when using a negative axis.
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