[Bf-docboard-svn] bf-manual: [6948] trunk/blender_docs/manual/modeling/modifiers/generate: Modifiers: option to preserve custom normals for subsurf & multires

Aaron Carlisle carlisle.b3d at gmail.com
Fri Aug 7 21:22:50 CEST 2020


Revision: 6948
          https://developer.blender.org/rBM6948
Author:   Blendify
Date:     2020-08-07 21:22:50 +0200 (Fri, 07 Aug 2020)
Log Message:
-----------
Modifiers: option to preserve custom normals for subsurf & multires

rB5c28955d3a018adf9986cc601837cde9fc011496

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst
    trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst

Modified: trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst	2020-08-07 16:50:43 UTC (rev 6947)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/multiresolution.rst	2020-08-07 19:22:50 UTC (rev 6948)
@@ -99,3 +99,6 @@
       UV islands are smoothed, but their boundary remain sharp.
    Sharp
       UV remain unchanged.
+
+Use Custom Normals
+   Interpolates existing :ref:`modeling_meshes_normals_custom` to resulting mesh.

Modified: trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst	2020-08-07 16:50:43 UTC (rev 6947)
+++ trunk/blender_docs/manual/modeling/modifiers/generate/subdivision_surface.rst	2020-08-07 19:22:50 UTC (rev 6948)
@@ -99,7 +99,10 @@
 Use Creases
    Use the `Weighted Edge Creases`_ values stored in edges to control how smooth they are made.
 
+Use Custom Normals
+   Interpolates existing :ref:`modeling_meshes_normals_custom` to resulting mesh.
 
+
 Keyboard Shortcuts
 ==================
 




More information about the Bf-docboard-svn mailing list