[Bf-cycles] Changing image filename at runtime?

Mohamed Sakr 3dsakr at gmail.com
Mon May 13 12:58:39 CEST 2019


forget about aspect_ratio_viewport, in your case it equals aspect_ratio.

On Mon, May 13, 2019 at 11:39 AM Santosh Singh <santoshmca.giit at gmail.com>
wrote:

> Hello Mr. Sakr,
>
> I tried with your logic, i am confused with the used parameter with above
> piece of Code.
>
> Please clear about aspect_ratio, horizontal and aspect_ratio_viewport .
>
> currently i am using *aspect_ratio = (float)width/(float)height;*
> *horizontal  = width;*
> what to use for* aspect_ratio_viewport* with  the cycles standalone code.
>
> please clear about the above .
>
> On Mon, May 13, 2019 at 2:14 PM Santosh Singh <santoshmca.giit at gmail.com>
> wrote:
>
>> Thanks dear.
>> I am trying with this.
>>
>> On Mon, May 13, 2019 at 2:12 PM Mohamed Sakr <3dsakr at gmail.com> wrote:
>>
>>> Hey,
>>>
>>> this code works for me.
>>> case 1://orthographic
>>> {
>>> cam->type = CAMERA_ORTHOGRAPHIC;
>>>
>>> if (zoom <= 0.f)
>>> break;
>>>
>>>         float xaspect = (horizontal) ? aspect_ratio : 1.f;
>>>         float yaspect = (horizontal && aspect_ratio != 0.f) ? 1.f : 1.f
>>> / aspect_ratio;
>>>
>>> float aspect_ = (aspect_ratio_viewport > aspect_ratio) ? ((aspect_ratio
>>> < 1.f) ? 1.f : aspect_ratio) : ((aspect_ratio < 1.f) ?
>>> aspect_ratio_viewport / aspect_ratio : aspect_ratio_viewport);
>>>
>>> xaspect = xaspect * 10.30f / (zoom * aspect_ * 2.0f);
>>> yaspect = yaspect * 10.30f / (zoom * aspect_ * 2.0f);
>>>
>>> cam->viewplane.left = -xaspect;
>>> cam->viewplane.right = xaspect;
>>> cam->viewplane.bottom = -yaspect;
>>> cam->viewplane.top = yaspect;
>>>         }
>>>
>>> cheers,
>>> Mohamed Sakr
>>>
>>>
>>> On Mon, May 13, 2019 at 7:39 AM Santosh Singh <santoshmca.giit at gmail.com>
>>> wrote:
>>>
>>>> Hello Mr. Sakr,
>>>>
>>>> I am using the perspective camera view into cycles standalone and its
>>>> working fine with zoom in or zoom out(using w and s input into interactive
>>>> mode from keyboard).
>>>>
>>>> When i am trying to use orthograph camera view, i am getting problem
>>>> with zoom in and out. There is no changes at viewport.
>>>>
>>>>  Please guide me how to make working zoom factor into cycles standalone
>>>> with orthograph camera view. i am using the below xml data for the camera
>>>> view.
>>>> *<!-- Camera  -->*
>>>> * <transform matrix = "1.000000 0.000000 -0.000000 0.000000 0.000000
>>>> 1.000000 -0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 -0.000000
>>>> 1.500000 -3.700000 1.000000">*
>>>> * <camera width="800" height="500" type="orthograph"/>*
>>>> * </transform>*
>>>>
>>>> I saw into blender with ortho view there is one option "Orthographic
>>>> Scale", how to use into cycles standalone.
>>>> Please help me to solve my problem.
>>>>
>>>> On Wed, May 1, 2019 at 6:16 AM Santosh Singh <santoshmca.giit at gmail.com>
>>>> wrote:
>>>>
>>>>> Thanks dear.
>>>>> I will check.
>>>>>
>>>>> On Wed, 1 May, 2019, 12:25 AM Mohamed Sakr, <3dsakr at gmail.com> wrote:
>>>>>
>>>>>> this is not something that I can help you with, it is plain code, all
>>>>>> the exporter is done under Cycles/Blender/ folder, check mesh.cpp and
>>>>>> object.cpp, they got the code for motion
>>>>>>
>>>>>> On Tue, Apr 30, 2019 at 6:17 AM Santosh Singh <
>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>
>>>>>>> Hello Mr. Sakr.
>>>>>>>
>>>>>>> I checked into blender cycles render, there is one property related
>>>>>>> "insert keyframes" to Transform.
>>>>>>>
>>>>>>> I want same output frame by frame what keyframes are generating into
>>>>>>> blender.
>>>>>>>
>>>>>>> is this feature available int cycles standalone application. How to
>>>>>>> get render output  frame by frame with updated mesh(position data) into
>>>>>>> cycles.
>>>>>>>
>>>>>>> Please help me.
>>>>>>>
>>>>>>> On Mon, Apr 29, 2019 at 2:39 PM Santosh Singh <
>>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>>
>>>>>>>> Thanks Dear,
>>>>>>>> Its motion steps with updated mesh details  (like walk ).
>>>>>>>> Let me try with above suggestions.If i will face any problem then i
>>>>>>>> will discuss with you.
>>>>>>>>
>>>>>>>> On Mon, Apr 29, 2019 at 2:35 PM Mohamed Sakr <3dsakr at gmail.com>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>> do you mean motion blur? you need to set the motion blur flags in
>>>>>>>>> integrator, and fill the mesh/object motion steps, add motion blur
>>>>>>>>> attribute (STD_Motion or something).
>>>>>>>>>
>>>>>>>>> On Mon, Apr 29, 2019 at 9:58 AM Santosh Singh <
>>>>>>>>> santoshmca.giit at gmail.com> wrote:
>>>>>>>>>
>>>>>>>>>> Hello Mr. Sakr,
>>>>>>>>>>
>>>>>>>>>> How i will use animation into cycles standalone.
>>>>>>>>>>
>>>>>>>>>> Please guide me.
>>>>>>>>>>
>>>>>>>>>> On Fri, Apr 12, 2019 at 9:46 PM F Escobar <
>>>>>>>>>> materialesescobar at hotmail.es> wrote:
>>>>>>>>>>
>>>>>>>>>>> Thank you but it didn't work for me neither :(
>>>>>>>>>>> ------------------------------
>>>>>>>>>>> *De:* Bf-cycles <bf-cycles-bounces at blender.org> en nombre de
>>>>>>>>>>> Mohamed Sakr <3dsakr at gmail.com>
>>>>>>>>>>> *Enviado:* viernes, 12 de abril de 2019 12:59
>>>>>>>>>>> *Para:* Discussion list to assist Cycles render engine
>>>>>>>>>>> developers
>>>>>>>>>>> *Asunto:* Re: [Bf-cycles] Changing image filename at runtime?
>>>>>>>>>>>
>>>>>>>>>>> if (pd->filename && pd->builtin_data) //you may not need
>>>>>>>>>>> builtin_data
>>>>>>>>>>> {
>>>>>>>>>>> _scene->image_manager->tag_reload_image(
>>>>>>>>>>> pd->filename.c_str(),
>>>>>>>>>>> pd->builtin_data,
>>>>>>>>>>> pd->interpolation,
>>>>>>>>>>> EXTENSION_CLIP,
>>>>>>>>>>> true);
>>>>>>>>>>>                }
>>>>>>>>>>>
>>>>>>>>>>> On Fri, Apr 12, 2019 at 7:53 AM F Escobar <
>>>>>>>>>>> materialesescobar at hotmail.es> wrote:
>>>>>>>>>>>
>>>>>>>>>>> ---
>>>>>>>>>>> you may need to do image_manager->tag_update(scene), probably
>>>>>>>>>>> the same for shader_manager
>>>>>>>>>>> ---
>>>>>>>>>>>
>>>>>>>>>>> I supposed that too but unfortunatly image_manager has no
>>>>>>>>>>> tag_update(scene)
>>>>>>>>>>>
>>>>>>>>>>> Regards, F.
>>>>>>>>>>> ------------------------------
>>>>>>>>>>> *De:* Bf-cycles <bf-cycles-bounces at blender.org> en nombre de
>>>>>>>>>>> Mohamed Sakr <3dsakr at gmail.com>
>>>>>>>>>>> *Enviado:* jueves, 11 de abril de 2019 14:59
>>>>>>>>>>> *Para:* Discussion list to assist Cycles render engine
>>>>>>>>>>> developers
>>>>>>>>>>> *Asunto:* Re: [Bf-cycles] Changing image filename at runtime?
>>>>>>>>>>>
>>>>>>>>>>> you may need to do image_manager->tag_update(scene), probably
>>>>>>>>>>> the same for shader_manager
>>>>>>>>>>>
>>>>>>>>>>> On Thu, Apr 11, 2019 at 1:30 PM F Escobar <
>>>>>>>>>>> materialesescobar at hotmail.es> wrote:
>>>>>>>>>>>
>>>>>>>>>>> I'm trying to change the image I'm using for scene illumination
>>>>>>>>>>> but besides I can rotate it properly changing the filename seems to have no
>>>>>>>>>>> effect.
>>>>>>>>>>>
>>>>>>>>>>> Any tip on this? thank you in advance!
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> --
>>>>>>>>>> Thanks & Regards
>>>>>>>>>>  Santosh Kumar Singh
>>>>>>>>>>   Software Engineer
>>>>>>>>>> _______________________________________________
>>>>>>>>>> Bf-cycles mailing list
>>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> Bf-cycles mailing list
>>>>>>>>> Bf-cycles at blender.org
>>>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> --
>>>>>>>> Thanks & Regards
>>>>>>>>  Santosh Kumar Singh
>>>>>>>>   Software Engineer
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Thanks & Regards
>>>>>>>  Santosh Kumar Singh
>>>>>>>   Software Engineer
>>>>>>> _______________________________________________
>>>>>>> Bf-cycles mailing list
>>>>>>> Bf-cycles at blender.org
>>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>>
>>>>>> _______________________________________________
>>>>>> Bf-cycles mailing list
>>>>>> Bf-cycles at blender.org
>>>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>>>
>>>>>
>>>>
>>>> --
>>>> Thanks & Regards
>>>>  Santosh Kumar Singh
>>>>   Software Engineer
>>>> _______________________________________________
>>>> Bf-cycles mailing list
>>>> Bf-cycles at blender.org
>>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>>
>>> _______________________________________________
>>> Bf-cycles mailing list
>>> Bf-cycles at blender.org
>>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>>
>>
>>
>> --
>> Thanks & Regards
>>  Santosh Kumar Singh
>>   Software Engineer
>>
>
>
> --
> Thanks & Regards
>  Santosh Kumar Singh
>   Software Engineer
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> https://lists.blender.org/mailman/listinfo/bf-cycles
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.blender.org/pipermail/bf-cycles/attachments/20190513/7ff8ea67/attachment.htm>


More information about the Bf-cycles mailing list