[Bf-cycles] Addition of roughness baking

Matthew Heimlich matt.heimlich at gmail.com
Wed Jan 17 20:20:12 CET 2018

I'm trying to test the waters here to get some input on how much effort it
would take to implement roughness baking for Cycles. Currently it is the
only major feature missing for using Cycles to directly author and bake
down procedural PBR textures. What kind of effort would it take to get this
feature implemented?
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