[Bf-cycles] Corona "Render Map" equivalent in Cycles Blender

Guido Medici guido.medici89 at gmail.com
Fri Aug 3 10:51:06 CEST 2018


Hi Adam,
thank you so much for your reply, actually, I had thought at Baking option,
but I had not thought about this solution, It's pretty clever use a simple
plane to extract the final composed image.
Do you think that it would be better to have all the maps be square?
Otherwise might turn out some stretching issues.
Yes, I agree with you, it would be great to have this feature embed in the
node editor like in Corona, but I understand that would be pretty complex
to implement it.


*Guido*

*.......................................*
*GUIDO MEDICI*
Via Nino Cattozzo, 50, 45011 Adria (Ro)
guido.medici89 at gmail.com
http://www.behance.net/Guido_Medici
P.I. 01488300292

*.......................................*

Ai sensi del D.Lgs. 19603, le informazioni e le immagini contenute nel
presente messaggio e negli eventuali allegati sono da considerarsi
esclusivamente e strettamente riservati. Il destinatario è l’unico
autorizzato a leggerlo, usarlo, copiarlo e sotto la propria responsabilità
diffonderlo. A chi dovesse indebitamente pervenire si notifica che è
proibito qualsiasi uso, copia, distribuzione e divulgazione di quanto in
esso contenuto (art. 616 c.p.). Qualora questa comunicazione fosse stata
ricevuta per errore, vi invitiamo cortesemente a darcene notizia ed a
provvedere alla distruzione del messaggio.

2018-08-02 21:59 GMT+02:00 Adam Preisler <adam at preisler.me>:

> Hi Guido,
>
> you could accomplish the same with baking. Although it takes a couple of
> seconds to setup, you can do it for multiple different materials after
> that. Just make a plane with reset UV and change the material of that
> object. After baking just save that image and then overwrite the bake
> result with a different image.
>
> While I think it's useful to get features like this right in the node
> editor, the workload right now is far too much to make this reasonable to
> implement. Also this could be related to everything nodes and node preview
> later on.
>
> Adam
>
> On Thu, Aug 2, 2018 at 5:21 PM Guido Medici <guido.medici89 at gmail.com>
> wrote:
>
>> Hi everyone,
>> I was wondering if there is a way to do what Adam Martin does in corona
>> during this tutorial ( https://www.youtube.com/watch?v=lEj8MjaVOvk ) ,
>> I'm referring especially to minutes 49, where he extrapolates the maps
>> resulted from the different maps mixed in node group.
>> I think that this could be a clever way to compress all different maps to
>> save some memory in the final render.
>> I don't know if there is a way that I ignore or if there isn't a feature
>> like this in cycles.
>> I searched for a while in the web but I didn't find anything.
>> So here I am, is there anyone that can answer me.
>>
>> Thank you so much,
>> *Guido*
>>
>> *.......................................*
>> *GUIDO MEDICI*
>> Via Nino Cattozzo, 50, 45011 Adria (Ro)
>> guido.medici89 at gmail.com
>> http://www.behance.net/Guido_Medici
>> P.I. 01488300292
>>
>> *.......................................*
>>
>> Ai sensi del D.Lgs. 19603, le informazioni e le immagini contenute nel
>> presente messaggio e negli eventuali allegati sono da considerarsi
>> esclusivamente e strettamente riservati. Il destinatario è l’unico
>> autorizzato a leggerlo, usarlo, copiarlo e sotto la propria responsabilità
>> diffonderlo. A chi dovesse indebitamente pervenire si notifica che è
>> proibito qualsiasi uso, copia, distribuzione e divulgazione di quanto in
>> esso contenuto (art. 616 c.p.). Qualora questa comunicazione fosse stata
>> ricevuta per errore, vi invitiamo cortesemente a darcene notizia ed a
>> provvedere alla distruzione del messaggio.
>> _______________________________________________
>> Bf-cycles mailing list
>> Bf-cycles at blender.org
>> https://lists.blender.org/mailman/listinfo/bf-cycles
>>
>
>
> --
> Adam Preisler
> 3D & 2D Graphics
> +44 7706 918 919
> London
>
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> https://lists.blender.org/mailman/listinfo/bf-cycles
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.blender.org/pipermail/bf-cycles/attachments/20180803/f593ef7f/attachment.html>


More information about the Bf-cycles mailing list