[Bf-cycles] BPT Caustic Samples?
3dsakr at gmail.com
Tue Aug 23 18:09:13 CEST 2016
I guess you can catch caustic samples using is singular ray?
On Tue, Aug 23, 2016 at 6:04 PM, Zauber Paracelsus <zauber at gridmail.org>
> With the Branched Path-Tracing and its Samples parameters for different
> surface types, would it be at all possible to add a Caustic Samples
> entry, or is it simply something that can't be done?
> If doable, it could be a very useful way to render less noisy caustics
> without increasing the AA Samples.
> Bf-cycles mailing list
> Bf-cycles at blender.org
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