[Bf-cycles] usage of EnvironmentTextureNode::builtin_data

Mohamed Sakr 3dsakr at gmail.com
Fri Jun 19 22:42:02 CEST 2015


I'm trying to export the EnvironmentTexture node, find that
void* builtin_data which can be anything.
any format of this data? size? any benefit (like speed, etc..)

Mohamed Sakr
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