[Bf-cycles] Texture tab, texture datablock tweak
David Black
db4tech at yahoo.co.uk
Sun Sep 28 00:01:40 CEST 2014
Hi Thomas,
In the same way you greatly improved Displace modifier texture datablock
readability (link below). When you have time, after Bcon4, is it
possible you could do the same for the Texture tab, texture datablock
(pasteall.org image link below) so full width is used, allowing easier
texture identification?
http://lists.blender.org/pipermail/bf-blender-cvs/2014-May/064183.html
http://www.pasteall.org/pic/77798
Thank you for your time.
Hope your weekend is going well,
David
3d-designs-davidblack.blogspot.com
<http://www.3d-designs-davidblack.blogspot.com>
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