[Bf-cycles] Texture tab, texture datablock tweak

David Black db4tech at yahoo.co.uk
Sun Sep 28 00:01:40 CEST 2014


Hi Thomas,

In the same way you greatly improved Displace modifier texture datablock 
readability (link below). When you have time, after Bcon4, is it 
possible you could do the same for the Texture tab, texture datablock 
(pasteall.org image link below) so full width is used, allowing easier 
texture identification?

http://lists.blender.org/pipermail/bf-blender-cvs/2014-May/064183.html

http://www.pasteall.org/pic/77798

Thank you for your time.
Hope your weekend is going well,

David

3d-designs-davidblack.blogspot.com 
<http://www.3d-designs-davidblack.blogspot.com>

-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-cycles/attachments/20140927/f7f9e8b4/attachment.htm 


More information about the Bf-cycles mailing list