[Bf-cycles] Rendering with Radio waves

Lukas Stockner lukas.stockner at freenet.de
Wed Apr 9 06:41:23 CEST 2014

for a project like this, I wouldn't go for Cycles since it has no spectral rendering support and a quite complicated integrator code.
My choice would be PBRT, since it has spectral support, clean and simple code and great documentation in form of a book :)

Lukas Stockner

Am 09.04.2014 01:38 schrieb Trevor Anderson <trevor.g.anderson at gmail.com>:
> Hi all,
> I am fairly new to blender and to development for that matter. So if anyone can point me in the right direction that would be much appreciated. Specifically if there is perhaps another open source ray-tracing tool that might be better for what I am looking to do.
> I am looking to use cycles to simulate millimetre wavelength radio wave imaging. As part of that I suppose I would be looking at trying to track polarization of the rays, but primarily changing the wavelengths captured by the camera. Ideally also exporting range information too.
> I was wondering if any of this had been done already, even for something like infra-red or hyper-spectral imaging, something that would give me a starting point.
> Thanks,
> Trev.

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