[Bf-cycles] Manipulate Shader by Scale & Rotation of Objects
Gottfried Hofmann
gottfried at blenderdiplom.com
Sun Dec 29 22:28:48 CET 2013
Hello Cycles Devs,
The Object Info node allows to manipulate shaders by the location of
objects. I think having a vector for scale and rotation (euler) as well
would be cool for motion graphics.
I tried to get the values via drivers but it looks like there is no
simple way to get attributes from the object itself.
Any thoughts?
Gottfried
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