[Bf-cycles] Manipulate Shader by Scale & Rotation of Objects

Gottfried Hofmann gottfried at blenderdiplom.com
Sun Dec 29 22:28:48 CET 2013

Hello Cycles Devs,

The Object Info node allows to manipulate shaders by the location of 
objects. I think having a vector for scale and rotation (euler) as well 
would be cool for motion graphics.

I tried to get the values via drivers but it looks like there is no 
simple way to get attributes from the object itself.

Any thoughts?


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