[Bf-cycles] Motion blur related typo?

Nate Wiebe natewiebe13 at gmail.com
Sun Nov 11 06:24:28 CET 2012


Here is a quick blend I set up with 3 tests. They are in different scenes.
With the patch, they all perform like I would expect.

Blend: http://www.pasteall.org/blend/17424

-NateW


On Sun, Nov 11, 2012 at 12:15 AM, Nate Wiebe <natewiebe13 at gmail.com> wrote:

> storms change does fix that weird blur problem when rotating around an
> object (bug #32974). I did a couple tests and it did seem to give better
> results. Are there any cases where the proposed patch gives bad results?
>
>
>
> On Sat, Nov 10, 2012 at 11:58 PM, storm <kartochka22 at yandex.ru> wrote:
>
>> I get it, but my little scene looks more correct with that "fix", maybe
>> because changing only w in 4D projective space will make strange big
>> blur along axis ? Maybe do not touch "decompose.y" at all?
>>
>> В Вс., 11/11/2012 в 04:07 +0100, Brecht Van Lommel пишет:
>> > quick arc-length parametrization of the curve
>>
>>
>> http://math.stackexchange.com/questions/12186/arc-length-of-bezier-curves
>>
>> Really hard task, elliptic integrals, something that i prefer to skip :P
>>
>> _______________________________________________
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>> Bf-cycles at blender.org
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>>
>
>
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