[Bf-cycles] Render with a cluster?
Tim
tim at criteriondigital.net
Wed Mar 21 19:31:14 CET 2012
Not for a single image. At least not without writing some custom code.
I do believe the built in render farm will work with cycles for
animations,
but the work load is still just distributed on a per frame basis. The
folks
at renderfarm.fi have done some work for distributed rendering for a
single
image. Here is one done on 100 machines with only 21 passes per image.
http://www.flickr.com/photos/nathanletwory/6794383202
I don't know if the developer is going to release his code to the
public or not?
You can ask around in the IRC to see what you can find out about it. I
will be
needing that in the future my self, so please post back here with
anything
you find out.
On Wed, 21 Mar 2012 13:05:39 +0100, Brecht Van Lommel wrote:
> It's possible to use Cycles in a render farm, typically for
> distributing animation frames, but there's currently no support for
> using a cluster to render a single image interactively.
>
> Brecht.
>
> On Tue, Mar 20, 2012 at 6:33 AM, Ian Liu Rodrigues
> <ian.liu88 at gmail.com> wrote:
>> Hello List!
>>
>> This is my first post, and I would like to know if it is possible to
>> take
>> advantage of a small cluster of computers to speed a render with
>> cycles.
>>
>> The machines are in the same NFS and are accessible through SSH
>> with Ubuntu
>> 10.04 installed.
>>
>> Thanks very much,
>> Love Blender ;-)
>>
>> Ian L. Rodrigues
>>
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