[Bf-cycles] Render with a cluster?
Ian Liu Rodrigues
ian.liu88 at gmail.com
Thu Mar 22 16:10:34 CET 2012
Thanks for the tips, I will study more about this. I would really love to
contribute something like this to the community, but my time is short! If I
learn anything new I'll surely post here.
On Wed, Mar 21, 2012 at 3:31 PM, Tim <tim at criteriondigital.net> wrote:
> Not for a single image. At least not without writing some custom code.
> I do believe the built in render farm will work with cycles for
> but the work load is still just distributed on a per frame basis. The
> at renderfarm.fi have done some work for distributed rendering for a
> image. Here is one done on 100 machines with only 21 passes per image.
> I don't know if the developer is going to release his code to the
> public or not?
> You can ask around in the IRC to see what you can find out about it. I
> will be
> needing that in the future my self, so please post back here with
> you find out.
> On Wed, 21 Mar 2012 13:05:39 +0100, Brecht Van Lommel wrote:
> > It's possible to use Cycles in a render farm, typically for
> > distributing animation frames, but there's currently no support for
> > using a cluster to render a single image interactively.
> > Brecht.
> > On Tue, Mar 20, 2012 at 6:33 AM, Ian Liu Rodrigues
> > <ian.liu88 at gmail.com> wrote:
> >> Hello List!
> >> This is my first post, and I would like to know if it is possible to
> >> take
> >> advantage of a small cluster of computers to speed a render with
> >> cycles.
> >> The machines are in the same NFS and are accessible through SSH
> >> with Ubuntu
> >> 10.04 installed.
> >> Thanks very much,
> >> Love Blender ;-)
> >> Ian L. Rodrigues
> >> _______________________________________________
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> >> Bf-cycles at blender.org
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