[Bf-cycles] Linked groups don't refflect each other
blender at dingto.org
Thu Aug 2 11:47:08 CEST 2012
I created 2 cubes with a glossy shader and two groups (each one with 1
When I link them to a new file, the shader behaves as expected and the
cubes reflect each other.
Please report bugs to the bug tracker with a clear way how to reproduce
and an example blend file.
Am 02.08.2012 00:17, schrieb Adriano Oliveira:
> When I link different groupped objects that have glossy shader into a
> final scene, they dont reflect each other. If I append them, they do.
> Is there any way to solve this?
> Adriano A. Oliveira
> Bf-cycles mailing list
> Bf-cycles at blender.org
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