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<div class="moz-cite-prefix">Hi,<br>
<br>
I created 2 cubes with a glossy shader and two groups (each one
with 1 cube).<br>
When I link them to a new file, the shader behaves as expected and
the cubes reflect each other. <br>
<br>
Please report bugs to the bug tracker with a clear way how to
reproduce and an example blend file.<br>
<br>
Regards,<br>
Thomas <br>
<br>
Am 02.08.2012 00:17, schrieb Adriano Oliveira:<br>
</div>
<blockquote
cite="mid:CAOxKvL-G880ZkcqRe+qBW0-Eck+pYb0LQvbbgotwRKVav=_C6w@mail.gmail.com"
type="cite">When I link different groupped objects that have
glossy shader into a final scene, they dont reflect each other. If
I append them, they do.
<div>Is there any way to solve this?<br clear="all">
<div><br>
</div>
<div>
<div>Adriano A. Oliveira</div>
</div>
</div>
<br>
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