[Bf-cycles] B.M.P.S Cycles Material test file

Brecht Van Lommel brechtvanlommel at pandora.be
Sun Nov 13 14:54:02 CET 2011


Hi,

Thanks for this file and the images in the wiki manual, it's great. We
could indeed use this as a preview material, but first preview
rendering itself needs to be implemented, when I do that I'll look at
refreshing the preview scenes too.

Brecht.

On Sat, Nov 12, 2011 at 11:37 PM, Thomas Dinges <blender at dingto.org> wrote:
> Thanks for adding the images to the wiki! :)
> I understand you, but I don't want to touch the file as it's not mine. I
> first want to contact the author of it. :)
>
> Regards,
> Thomas
>
> Am 12.11.2011 23:30, schrieb Kel M:
>
> Well, I took the liberty of simplifying the sphere myself on all three
> scenes, and got the solid one down to 56,000 Polys. A mere 1/10 of the
> original scene, and still looks nice and sharp. I removed the number grid,
> arrows, and 4cm array, leaving only the grid, as those seem unnecessary. A
> texture should really be used instead.
>
> BTW, I added renders of your mat-sphere to the Cycles Shader Manual too. :)
>
>
> On Sat, Nov 12, 2011 at 5:13 PM, Thomas Dinges <blender at dingto.org> wrote:
>>
>> It can be reduced yes, will talk to Robin if he finds time to improve it.
>> In the meantime use what you got or wait until it is improved. ;-)
>>
>> Am 12.11.2011 23:06, schrieb Kel M:
>>
>> Nice material sphere! I Love it! But the thing's what, like 250K polys?
>> That's just too much, man. Get rid of the number grid, text, turn off
>> Subsurf, that should take it down to a manageble 40K or so.
>>
>>
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>>
>> --
>> Thomas Dinges
>> Blender Developer, Artist and Musician
>>
>> www.dingto.org
>>
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>>
>
>
>
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>
> --
> Thomas Dinges
> Blender Developer, Artist and Musician
>
> www.dingto.org
>
> _______________________________________________
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> http://lists.blender.org/mailman/listinfo/bf-cycles
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