[Bf-cycles] B.M.P.S Cycles Material test file

Thomas Dinges blender at dingto.org
Sat Nov 12 23:37:58 CET 2011


Thanks for adding the images to the wiki! :)
I understand you, but I don't want to touch the file as it's not mine. I 
first want to contact the author of it. :)

Regards,
Thomas

Am 12.11.2011 23:30, schrieb Kel M:
> Well, I took the liberty of simplifying the sphere myself on all three 
> scenes, and got the solid one down to 56,000 Polys. A mere 1/10 of the 
> original scene, and still looks nice and sharp. I removed the number 
> grid, arrows, and 4cm array, leaving only the grid, as those seem 
> unnecessary. A texture should really be used instead.
>
> BTW, I added renders of your mat-sphere to the Cycles Shader Manual 
> too. :)
>
>
> On Sat, Nov 12, 2011 at 5:13 PM, Thomas Dinges <blender at dingto.org 
> <mailto:blender at dingto.org>> wrote:
>
>     It can be reduced yes, will talk to Robin if he finds time to
>     improve it.
>     In the meantime use what you got or wait until it is improved. ;-)
>
>     Am 12.11.2011 23:06, schrieb Kel M:
>>     Nice material sphere! I Love it! But the thing's what, like 250K
>>     polys? That's just too much, man. Get rid of the number grid,
>>     text, turn off Subsurf, that should take it down to a manageble
>>     40K or so.
>>
>>
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>
>
>     -- 
>     Thomas Dinges
>     Blender Developer, Artist and Musician
>
>     www.dingto.org  <http://www.dingto.org>
>
>
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>
>
>
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-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org

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