[Bf-compositor] Wiki Page
LswaN
subscription57 at Live.com
Tue Nov 19 05:46:31 CET 2013
I'd like to add my 2 cents here. Regarding the thumbnails, I think
hidden by default is a bit better than removing them altogether. I agree
with David that thumbs can be helpful when you just need a quick
at-a-glance view of what is going on in a set of nodes.
Also, Blender did auto-link new nodes to your selected node at one time,
but iirc the feature was removed because people often found its choices
for linking confusing/unpredictable. For example, if you added a mix
node, you might end up with the auto-link connected to the wrong input
of the mix node.
Personally, I liked the feature (even though it wasn't perfect), so I
wouldn't mind seeing it make a comeback.
On 11/18/2013 8:57 PM, Aditia A. Pratama wrote:
>
> I agree with sean. Thumbs take to much space for me...but yeah for
> only for non-footage nodes. I also propose to hide node by default
> option in user pref, so when calling node it will in hidden mode which
> is very easy to navigate and attach.
>
> There's also one usability request by me, but need your opinion guys.
> How about auto link nodes. Let say I've selected image node and then I
> called blur node, it will auto linked by last selected node, so
> instead drag your node around it will be more faster that way IMO.
>
> For viewer node, i think it's better to have canvas like vse.
>
> On Nov 19, 2013 5:37 AM, "David McSween" <3pointedit at gmail.com
> <mailto:3pointedit at gmail.com>> wrote:
>
> Yes I agree that thumbs can become clutter and are often
> inaccurate but they provide handy visual ques or sign posts for
> your process. Perhaps default to closed/hidden would be better.
> They can be replaced with viewer nodes but you can't send multiple
> viewer nodes to the uv image window. It would be really helpful to
> allocate unique names to viewer nodes, so that you can call them
> independently on their own uv image windows. This would allow the
> user to compare details of node outputs.
>
> On 19 Nov 2013 07:30, "Sean Kennedy" <mack_dadd2 at hotmail.com
> <mailto:mack_dadd2 at hotmail.com>> wrote:
>
> I'm all for removing thumbnails, at least on non-footage
> nodes. It could be useful on image nodes, movie clips, etc,
> because if you have a lot of footage being used, it could help
> keep it visually organized. But even on those, making it
> default to not show the thumbnail is ideal.
>
> sean
>
> ------------------------------------------------------------------------
> Date: Mon, 18 Nov 2013 22:20:08 +0100
> From: m.dewanchand at atmind.nl <mailto:m.dewanchand at atmind.nl>
> To: bf-compositor at blender.org <mailto:bf-compositor at blender.org>
> Subject: Re: [Bf-compositor] Wiki Page
>
> Hi Sebastian,
>
> Nice! Just missing some priorities....
> Regarding status updates; when starting a project the
> developer can create a page for it, containing details about
> the project / solution / progress, and link it to the main page.
>
> So should we start removing thumbnail previews? If yes, do you
> also want to remove the preview from the input- and output nodes?
>
> Rgds,
> J & M
>
> Sebastian König schreef op 11/8/13 1:25 PM:
>
> Hey all!
>
> I have started to fill in the wiki page.
> http://wiki.blender.org/index.php/Dev:Ref/Proposals/Compositor
> I'm not super experienced with Wiki editing, so feel free
> to edit and elaborate.
> I am also open to suggestions how to improve the
> order/appearance/structure.
>
> Probably there should also be some kind of indication
> what's being worked on, what's the status etc.
>
> More to come.
>
> Cheers!
>
> Sebastian
>
>
>
>
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