[Bf-committers] 3d connexion support

DJ Ortley lutrae at gmail.com
Sun Jul 21 01:46:21 CEST 2019


I've been using a Space Mouse both at work and at home for years.  Windows
10 and Debian Linux respectively.  I've not had problems with previous
releases of Blender, and it's working well for me with the 2.8 release
candidates.

It doesn't behave like CAD modeling software and 3D Connexion training
tools where the mouse controls the object, but manipulates the camera view
instead which I think is preferable for Blender.

What does "it doesn't work properly" mean?

-David

On Sat, Jul 20, 2019 at 3:49 PM Stephen Swaney <sswaney at centurytel.net>
wrote:

> What operating system and what driver?
>
> I had a Space Mouse working with the open source ndof under Linux.
>
> Can't test at the moment since stuff is packed up for moving.
> S.
>
> ----- Original Message -----
> From: samuelh at bluewin.ch
> To: "bf-blender developers" <bf-committers at blender.org>
> Sent: Friday, July 19, 2019 12:46:46 PM
> Subject: Re: [Bf-committers] 3d connexion support
>
> Ok, thanks for the quick answer.
>
> -----Ursprüngliche Nachricht-----
> Von: Bf-committers <bf-committers-bounces at blender.org> Im Auftrag von dr.
> Sybren A. Stüvel
> Gesendet: Freitag, 19. Juli 2019 18:02
> An: bf-committers at blender.org
> Betreff: Re: [Bf-committers] 3d connexion support
>
> Hi Samuel,
>
> On 19-07-19 17:40, Samuel Huster wrote:
> > I recently bought a spacemouse from 3d connexion, because it makes
> > Navigation far more efficient and faster in the 3d viewport. However,
> > while i was trying to use it in blender i found out that it doesn't
> > work properly due to lack of support from blender wich is described in
> > more Detail here:
> > https://www.3dconnexion.de/forum/viewtopic.php?f=25&t=38146&sid=06e9d8
> > 7483b731f4de9ee81c7f592366
> For us developers it's pretty much impossible to get hardware supported
> without having the actual hardware. If someone can sponsor a willing and
> able developer a Spacemouse, then that developer may be able to do it.
> > Is there anyway to improve compatibility in the upcoming blender 2.80
> release?
> Nope, it's far too close to the release date to get new features into 2.80.
>
> --
> Sybren A. Stüvel
>
> https://stuvelfoto.nl/
> https://stuvel.eu/
>
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