[Bf-committers] To explore and work with Blender.

Ton Roosendaal ton at blender.org
Tue Dec 24 17:42:31 CET 2019


Best entry to become a Blender developer is still to carefully look at 
all suggestions at 'get involved' on blender.org.
There are 100s of tasks you can find yourself occupied with - especially 
on the bug tracker. Get to know people in our channels and let them to 
get to know you and what your skills are.

Please note it's holiday season for many developers, I think it's going 
to be relatively quiet between now and 1st of january.

All the best,

Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation, Director Blender Institute
Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands

On 24/12/2019 10:29, ganesh wrote:
> I am very much glad while writing this mail as I am writing this to 
> one of the best 3D creation platforms that exists on Globe. I have 
> been seeing the features and capabilities of the software and I must 
> say , I am amazed by it. So, now I really feel like I want to work for 
> blender though it may be any sort of work. So is there something I can 
> help the organisation with? Because I truly have developed interest in 
> Blender and am truly excited to be of any use to the Company.
> I am proficient at python and its libraries which can be very useful 
> for development at Blender because Blender uses the Python programming 
> language for its scripting API.I have started learning the basics of 
> the software and I have also gone through Blender’s  website. I have 
> also joined developer chat group.  So, if any work or any kind of task 
> on any projects, any bug fixes or any other work I would be glad to 
> hear from you.
> Waiting for your reply,

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