[Bf-committers] VSE code review / feedback

Richard Antalík richard.antalik at gmail.com
Mon Jul 30 22:38:34 CEST 2018


 Hi,

I have one more question:

Even if VSE will be unmaintained for some time, I am doing these changes
mainly for myself.
Should I share my patches on developer.blender.org?

Also I can provide a build for windows
is there any platform to advertise?
I have seen people complaining about VSE state a little, but everywhere.

And if you need maintainer urgently, maybe announce that on social media?

Well that was a lot of one questions :)

Regards,

Richard.


2018-07-28 10:18 GMT-07:00 Richard Antalík <richard.antalik at gmail.com>:

> Hi,
>
> I have one more question:
>
> Even if VSE will be unmaintained for some time, I am doing these changes
> mainly for myself.
> Should I share my patches on developer.blender.org?
>
> Also I can provide a build for windows
> is there any platform to advertise?
> I have seen people complaining about VSE state a little, but everywhere.
>
> And if you need maintainer urgently, maybe announce that on social media?
>
> Well that was a lot of one questions :)
>
> Regards,
>
> Richard.
>
>
> 2018-07-26 3:21 GMT-07:00 Richard Antalík <richard.antalik at gmail.com>:
>
>> To bf-committers mod:
>>
>> I am subscribed to this mailing list. I don't know if there is another
>> condition to post here without manual review.
>> However in past I was false flagged for spamming.
>>
>> Don't post this message to the list.
>>
>> Thanks,
>>
>> Richard.
>>
>> 2018-07-26 12:06 GMT+02:00 Richard Antalík <richard.antalik at gmail.com>:
>>
>>> Hello Ton,
>>>
>>> Well I am just a hobby user, that tried to improve a tool, as it is open
>>> source.
>>>
>>> To answer your question
>>> I guess this is quite a commitment. I do have a full-time job, that I am
>>> not totally happy with, just saying :)
>>> I don't have a family.
>>> It really depends on what workload do you expect. Now I am able to
>>> dedicate some weekends and time after work.
>>>
>>> Also my experience is quite limited - I have a little experience with
>>> 8-bit ASM and C then I jumped to OOP. So what I am doing with blender is to
>>> look at existing code, learn how it works and modify accordingly.
>>> in short - I will need some time to learn to work more efficiently.
>>>
>>>
>>> Regards,
>>>
>>> Richard
>>>
>>> 2018-07-26 11:31 GMT+02:00 Ton Roosendaal <ton at blender.org>:
>>>
>>>> Hi Richard,
>>>>
>>>> The VSE is sort-of orphaned code in Blender. That means we'll welcome a
>>>> new maintainer there urgently.
>>>>
>>>> The main questions for you would be: are you available to maintain your
>>>> own patches (support in future), and would you be interested in working on
>>>> general issues in VSE (like bug fixing, review patches, etc)?
>>>>
>>>> Thanks,
>>>>
>>>> -Ton-
>>>>
>>>> --------------------------------------------------------
>>>> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
>>>> Chairman Blender Foundation, Director Blender Institute
>>>> Buikslotermeerplein 161, 1025 ET Amsterdam, the Netherlands
>>>>
>>>> > On 24 Jul 2018, at 22:13, Richard Antalík <richard.antalik at gmail.com>
>>>> wrote:
>>>> >
>>>> > Hello committers :)
>>>> >
>>>> > Recently, I dived into blender code and tried to improve VSE
>>>> functionality.
>>>> > This was during code quest, so I got no feedback.
>>>> > I am summing my work so far, if anyone missed this, or to get at
>>>> least some
>>>> > feedback / move things forward.
>>>> >
>>>> > Threads I am interested in:
>>>> >
>>>> > Add font selection to VSE text strips
>>>> > https://developer.blender.org/D2424
>>>> > I am not author, cannot update diff. See last comments
>>>> >
>>>> > Scale & stretch & cut sound waveform (manipulation of pitched sound
>>>> strips)
>>>> > https://developer.blender.org/D3496
>>>> > Consulted with Nexyon, work in progress, but feel free to look at the
>>>> > code(if we even want this...)
>>>> >
>>>> > Py_imbuf add image manipulation functions
>>>> > https://developer.blender.org/D3549
>>>> > addition to API.
>>>> >
>>>> > *Scene Proxies in the Video Sequence Editor*
>>>> > *https://developer.blender.org/T54259
>>>> > <https://developer.blender.org/T54259>*
>>>> > *Proxies are working only for movies. I can work on this issue, but I
>>>> > really need feedback here.*
>>>> >
>>>> > Thanks in advance,
>>>> > Richard.
>>>> > _______________________________________________
>>>> > Bf-committers mailing list
>>>> > Bf-committers at blender.org
>>>> > https://lists.blender.org/mailman/listinfo/bf-committers
>>>>
>>>> _______________________________________________
>>>> Bf-committers mailing list
>>>> Bf-committers at blender.org
>>>> https://lists.blender.org/mailman/listinfo/bf-committers
>>>>
>>>
>>>
>>
>


More information about the Bf-committers mailing list