[Bf-committers] Blender Asset Manager bug fixes

Isaac Weaver wisaac407 at gmail.com
Wed Feb 28 18:40:09 CET 2018


I'm looking forward to using this, it looks like it will solve a lot of the
problems I was having with BAM.

Thanks,

~ Isaac

On Sun, Feb 25, 2018 at 4:39 AM, Sybren A. Stüvel <sybren at stuvel.eu> wrote:

> Hi Isaac,
>
> On 25/02/2018 00:58, Isaac Weaver wrote:
>
>> A while ago I filled out these two bug reports for BAM which are holding
>> up
>> a project I'm working on
>>
>
> BAM is hard to maintain, as over the years the functionality has grown way
> beyond its initial design limitations. As a matter of fact, I hit
> limitations of BAM too, and started working on a new incarnation called
> Blender Asset Tracer, or BAT🦇 for short. Currently it resides in a
> personal repository at https://gitlab.com/dr.sybren/blender-asset-tracer.
>
> Last week I've ported reading, writing, and iterating data blocks from BAM
> to BAT. Next week I'll be working on tracing, filtering, and modifying
> paths to dependencies. That should give enough functionality to reproduce
> the "bam pack" command.
>
> Development of BAT🦇 is driven by choices explained in T54125. Anyone with
> a vested interest is invited to join the discussion.
>
> Cheers,
> Sybren
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> https://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list